handle disable_udp correctly for games
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-1
@@ -672,7 +672,7 @@ void ProxyServer::LinkedSession::send_to_game_server(const char* error_message)
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}
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uint8_t leaving_id = x;
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uint8_t leader_id = this->lobby_client_id;
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S_LeaveLobby_66_69_Ep3_E9 cmd = {leaving_id, leader_id, 0};
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S_LeaveLobby_66_69_Ep3_E9 cmd = {leaving_id, leader_id, 1, 0};
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this->client_channel.send(0x69, leaving_id, &cmd, sizeof(cmd));
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}
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