move ep3 behavior flags into DataIndex

This commit is contained in:
Martin Michelsen
2022-11-29 21:26:11 -08:00
parent 0870d66806
commit b82be91edd
7 changed files with 51 additions and 37 deletions
+24 -13
View File
@@ -5,6 +5,7 @@
#include <array>
#include <deque>
#include <phosg/Filesystem.hh>
#include <phosg/Time.hh>
#include "../Loggers.hh"
#include "../Compression.hh"
@@ -1154,12 +1155,12 @@ bool Rules::check_and_reset_invalid_fields() {
DataIndex::DataIndex(const string& directory, bool debug)
: debug(debug) {
DataIndex::DataIndex(const string& directory, uint32_t behavior_flags)
: behavior_flags(behavior_flags) {
unordered_map<uint32_t, vector<string>> card_tags;
unordered_map<uint32_t, string> card_text;
if (this->debug) {
if (this->behavior_flags & BehaviorFlag::LOAD_CARD_TEXT) {
try {
string data = prs_decompress(load_file(directory + "/card-text.mnr"));
StringReader r(data);
@@ -1248,14 +1249,11 @@ DataIndex::DataIndex(const string& directory, bool debug)
string decompressed_data;
if (isfile(directory + "/card-definitions.mnrd")) {
decompressed_data = load_file(directory + "/card-definitions.mnrd");
this->compressed_card_definitions = prs_compress(decompressed_data);
this->compressed_card_definitions.clear();
} else {
this->compressed_card_definitions = load_file(directory + "/card-definitions.mnr");
decompressed_data = prs_decompress(this->compressed_card_definitions);
}
if (this->compressed_card_definitions.size() > 0x7BF8) {
throw runtime_error("compressed card list data is too long");
}
if (decompressed_data.size() > 0x36EC0) {
throw runtime_error("decompressed card list data is too long");
}
@@ -1266,17 +1264,18 @@ DataIndex::DataIndex(const string& directory, bool debug)
"decompressed card update file size %zX is not aligned with card definition size %zX (%zX extra bytes)",
decompressed_data.size(), sizeof(CardDefinition), decompressed_data.size() % sizeof(CardDefinition)));
}
const auto* def = reinterpret_cast<const CardDefinition*>(decompressed_data.data());
auto* defs = reinterpret_cast<CardDefinition*>(decompressed_data.data());
size_t max_cards = decompressed_data.size() / sizeof(CardDefinition);
for (size_t x = 0; x < max_cards; x++) {
// The last card entry has the build date and some other metadata (and
// isn't a real card, obviously), so skip it. Seems like the card ID is
// always a large number that won't fit in a uint16_t, so we use that to
// determine if the entry is a real card or not.
if (def[x].card_id & 0xFFFF0000) {
if (defs[x].card_id & 0xFFFF0000) {
continue;
}
shared_ptr<CardEntry> entry(new CardEntry({def[x], {}, {}}));
shared_ptr<CardEntry> entry(new CardEntry({defs[x], {}, {}}));
if (!this->card_definitions.emplace(entry->def.card_id, entry).second) {
throw runtime_error(string_printf(
"duplicate card id: %08" PRIX32, entry->def.card_id.load()));
@@ -1293,16 +1292,28 @@ DataIndex::DataIndex(const string& directory, bool debug)
entry->def.mv.decode_code();
entry->def.decode_range();
if (this->debug) {
if (this->behavior_flags & BehaviorFlag::LOAD_CARD_TEXT) {
try {
entry->text = move(card_text.at(def[x].card_id));
entry->text = move(card_text.at(defs[x].card_id));
} catch (const out_of_range&) { }
try {
entry->debug_tags = move(card_tags.at(def[x].card_id));
entry->debug_tags = move(card_tags.at(defs[x].card_id));
} catch (const out_of_range&) { }
}
}
if (this->compressed_card_definitions.empty()) {
uint64_t start = now();
this->compressed_card_definitions = prs_compress(decompressed_data);
uint64_t diff = now() - start;
static_game_data_log.info(
"Compressed card definitions (%zu bytes -> %zu bytes) in %" PRIu64 "ms",
decompressed_data.size(), this->compressed_card_definitions.size(), diff);
}
if (this->compressed_card_definitions.size() > 0x7BF8) {
throw runtime_error("compressed card list data is too long");
}
static_game_data_log.info("Indexed %zu Episode 3 card definitions", this->card_definitions.size());
} catch (const exception& e) {
static_game_data_log.warning("Failed to load Episode 3 card update: %s", e.what());
+15 -4
View File
@@ -23,6 +23,17 @@ class DataIndex;
enum BehaviorFlag {
SKIP_DECK_VERIFY = 0x00000001,
IGNORE_CARD_COUNTS = 0x00000002,
SKIP_D1_D2_REPLACE = 0x00000004,
DISABLE_TIME_LIMITS = 0x00000008,
ENABLE_STATUS_MESSAGES = 0x00000010,
LOAD_CARD_TEXT = 0x00000020,
};
enum class StatSwapType : uint8_t {
NONE = 0,
A_T_SWAP = 1,
@@ -462,7 +473,7 @@ struct CardDefinition {
be_uint32_t card_id;
parray<uint8_t, 0x40> jp_name;
CardType type; // Type enum. If <0, then this is the end of the card list
CardType type; // If <0 (signed), then this is the end of the card list
uint8_t self_cost; // ATK dice points required
uint8_t ally_cost; // ATK points from allies required; PBs use this
uint8_t unused1;
@@ -767,7 +778,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
class DataIndex {
public:
explicit DataIndex(const std::string& directory, bool debug = false);
DataIndex(const std::string& directory, uint32_t behavior_flags);
struct CardEntry {
CardDefinition def;
@@ -798,9 +809,9 @@ public:
std::shared_ptr<const MapEntry> definition_for_map_number(uint32_t id) const;
std::set<uint32_t> all_map_ids() const;
private:
bool debug;
const uint32_t behavior_flags;
private:
std::string compressed_card_definitions;
std::unordered_map<uint32_t, std::shared_ptr<CardEntry>> card_definitions;
std::unordered_map<std::string, std::shared_ptr<CardEntry>> card_definitions_by_name;
+5 -7
View File
@@ -33,11 +33,9 @@ void ServerBase::PresenceEntry::clear() {
ServerBase::ServerBase(
shared_ptr<Lobby> lobby,
shared_ptr<const DataIndex> data_index,
uint32_t behavior_flags,
uint32_t random_seed)
: lobby(lobby),
data_index(data_index),
behavior_flags(behavior_flags),
random_seed(random_seed) { }
void ServerBase::init() {
@@ -154,7 +152,7 @@ void Server::send(const void* data, size_t size) const {
__attribute__((format(printf, 2, 3)))
void Server::send_debug_message_printf(const char* fmt, ...) const {
auto l = this->base()->lobby.lock();
if (l && (this->base()->behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES)) {
if (l && (this->base()->data_index->behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES)) {
va_list va;
va_start(va, fmt);
std::string buf = string_vprintf(fmt, va);
@@ -1714,7 +1712,7 @@ void Server::handle_6xB3x13_update_map_during_setup(const string& data) {
*b->map_and_rules1 = in_cmd.map_and_rules_state;
*b->map_and_rules2 = in_cmd.map_and_rules_state;
b->overlay_state = in_cmd.overlay_state;
if (b->behavior_flags & BehaviorFlag::DISABLE_TIME_LIMITS) {
if (b->data_index->behavior_flags & BehaviorFlag::DISABLE_TIME_LIMITS) {
b->map_and_rules1->rules.overall_time_limit = 0;
b->map_and_rules1->rules.phase_time_limit = 0;
b->map_and_rules2->rules.overall_time_limit = 0;
@@ -1744,9 +1742,9 @@ void Server::handle_6xB3x14_update_deck_during_setup(const string& data) {
}
DeckEntry entry = in_cmd.entry;
int32_t verify_error = 0;
if (!(this->base()->behavior_flags & BehaviorFlag::SKIP_DECK_VERIFY)) {
if (!(this->base()->data_index->behavior_flags & BehaviorFlag::SKIP_DECK_VERIFY)) {
// Note: Sega's original implementation doesn't use the card counts here
if (this->base()->behavior_flags & BehaviorFlag::IGNORE_CARD_COUNTS) {
if (this->base()->data_index->behavior_flags & BehaviorFlag::IGNORE_CARD_COUNTS) {
verify_error = this->ruler_server->verify_deck(entry.card_ids);
} else {
verify_error = this->ruler_server->verify_deck(entry.card_ids,
@@ -1756,7 +1754,7 @@ void Server::handle_6xB3x14_update_deck_during_setup(const string& data) {
if (verify_error) {
throw runtime_error(string_printf("invalid deck: -0x%" PRIX32, verify_error));
}
if (!(this->base()->behavior_flags & BehaviorFlag::SKIP_D1_D2_REPLACE)) {
if (!(this->base()->data_index->behavior_flags & BehaviorFlag::SKIP_D1_D2_REPLACE)) {
this->ruler_server->replace_D1_D2_rarity_cards_with_Attack(entry.card_ids);
}
*this->base()->deck_entries[in_cmd.client_id] = in_cmd.entry;
-10
View File
@@ -52,20 +52,11 @@ class Server;
enum BehaviorFlag {
SKIP_DECK_VERIFY = 0x00000001,
IGNORE_CARD_COUNTS = 0x00000002,
SKIP_D1_D2_REPLACE = 0x00000004,
DISABLE_TIME_LIMITS = 0x00000008,
ENABLE_STATUS_MESSAGES = 0x00000010,
};
class ServerBase : public std::enable_shared_from_this<ServerBase> {
public:
ServerBase(
std::shared_ptr<Lobby> lobby,
std::shared_ptr<const DataIndex> data_index,
uint32_t behavior_flags,
uint32_t random_seed);
void init();
void reset();
@@ -81,7 +72,6 @@ public:
std::weak_ptr<Lobby> lobby;
std::shared_ptr<const DataIndex> data_index;
uint32_t behavior_flags;
uint32_t random_seed;
std::shared_ptr<MapAndRulesState> map_and_rules1;
+3 -2
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@@ -778,7 +778,7 @@ int main(int argc, char** argv) {
case Behavior::SHOW_EP3_DATA: {
config_log.info("Collecting Episode 3 data");
Episode3::DataIndex index("system/ep3", true);
Episode3::DataIndex index("system/ep3", Episode3::BehaviorFlag::LOAD_CARD_TEXT);
if (ep3_card_id == 0xFFFF) {
auto map_ids = index.all_map_ids();
@@ -884,7 +884,8 @@ int main(int argc, char** argv) {
state->load_bb_file("ItemRT.rel")));
config_log.info("Collecting Episode 3 data");
state->ep3_data_index.reset(new Episode3::DataIndex("system/ep3"));
state->ep3_data_index.reset(new Episode3::DataIndex(
"system/ep3", state->ep3_behavior_flags));
config_log.info("Collecting quest metadata");
state->quest_index.reset(new QuestIndex("system/quests"));
+1 -1
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@@ -921,7 +921,7 @@ static void on_ep3_server_data_request(shared_ptr<ServerState> s, shared_ptr<Cli
l->log.info("Recreating Episode 3 server state");
}
l->ep3_server_base = make_shared<Episode3::ServerBase>(
l, s->ep3_data_index, s->ep3_behavior_flags, l->random_seed);
l, s->ep3_data_index, l->random_seed);
l->ep3_server_base->init();
if (s->ep3_behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES) {