support chat commands on proxy server
This commit is contained in:
+12
-45
@@ -35,16 +35,14 @@ public:
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struct LinkedSession {
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ProxyServer* server;
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uint64_t id;
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std::string client_name;
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std::string server_name;
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PrefixedLogger log;
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std::unique_ptr<struct event, void(*)(struct event*)> timeout_event;
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std::shared_ptr<const License> license;
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std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)> client_bev;
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std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)> server_bev;
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Channel client_channel;
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Channel server_channel;
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uint16_t local_port;
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struct sockaddr_storage next_destination;
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@@ -60,9 +58,8 @@ public:
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uint32_t remote_guild_card_number;
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parray<uint8_t, 0x20> remote_client_config_data;
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ClientConfigBB newserv_client_config;
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bool suppress_newserv_commands;
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bool enable_chat_filter;
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bool enable_switch_assist;
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bool switch_assist;
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bool infinite_hp;
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bool infinite_tp;
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bool save_files;
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@@ -80,10 +77,6 @@ public:
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std::vector<LobbyPlayer> lobby_players;
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size_t lobby_client_id;
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std::shared_ptr<PSOEncryption> client_input_crypt;
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std::shared_ptr<PSOEncryption> client_output_crypt;
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std::shared_ptr<PSOEncryption> server_input_crypt;
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std::shared_ptr<PSOEncryption> server_output_crypt;
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std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt;
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struct SavingFile {
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@@ -125,46 +118,25 @@ public:
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const struct sockaddr_storage& next_destination);
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void resume(
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std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)>&& client_bev,
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std::shared_ptr<PSOEncryption> client_input_crypt,
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std::shared_ptr<PSOEncryption> client_output_crypt,
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Channel&& client_channel,
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std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt,
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uint32_t sub_version,
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const std::string& character_name);
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void resume(
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std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)>&& client_bev,
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std::shared_ptr<PSOEncryption> client_input_crypt,
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std::shared_ptr<PSOEncryption> client_output_crypt,
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Channel&& client_channel,
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std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt,
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std::string&& login_command_bb);
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void resume(struct bufferevent* client_bev);
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void resume(Channel&& client_channel);
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void resume_inner(
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std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)>&& client_bev,
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std::shared_ptr<PSOEncryption> client_input_crypt,
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std::shared_ptr<PSOEncryption> client_output_crypt,
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Channel&& client_channel,
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std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt);
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void connect();
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static void dispatch_on_client_input(struct bufferevent* bev, void* ctx);
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static void dispatch_on_client_error(struct bufferevent* bev, short events,
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void* ctx);
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static void dispatch_on_server_input(struct bufferevent* bev, void* ctx);
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static void dispatch_on_server_error(struct bufferevent* bev, short events,
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void* ctx);
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static void dispatch_on_timeout(evutil_socket_t fd, short what, void* ctx);
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void on_client_input();
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void on_server_input();
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void on_stream_error(short events, bool is_server_stream);
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static void on_input(Channel& ch, uint16_t, uint32_t, std::string& msg);
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static void on_error(Channel& ch, short events);
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void on_timeout();
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void send_to_end(bool to_server, uint16_t command, uint32_t flag,
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const void* data = nullptr, size_t size = 0);
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void send_to_end(bool to_server, uint16_t command, uint32_t flag,
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const std::string& data);
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void send_to_end_with_header(
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bool to_server, const void* data, size_t size);
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void send_to_end_with_header(bool to_server, const std::string& data);
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void disconnect();
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bool is_connected() const;
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@@ -208,24 +180,19 @@ private:
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ProxyServer* server;
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PrefixedLogger log;
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std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)> bev;
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Channel channel;
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uint16_t local_port;
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GameVersion version;
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struct sockaddr_storage next_destination;
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std::shared_ptr<PSOEncryption> crypt_out;
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std::shared_ptr<PSOEncryption> crypt_in;
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std::shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt;
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UnlinkedSession(ProxyServer* server, struct bufferevent* bev, uint16_t port, GameVersion version);
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void receive_and_process_commands();
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static void dispatch_on_client_input(struct bufferevent* bev, void* ctx);
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static void dispatch_on_client_error(struct bufferevent* bev, short events,
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void* ctx);
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void on_client_input();
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void on_client_error(short events);
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static void on_input(Channel& ch, uint16_t command, uint32_t flag, std::string& msg);
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static void on_error(Channel& ch, short events);
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};
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PrefixedLogger log;
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