support chat commands on proxy server
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+9
-4
@@ -18,6 +18,9 @@
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// TODO: Many of these functions should take a Channel& instead of a
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// shared_ptr<Client>. Refactor functions appropriately.
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// Note: There are so many versions of this function for a few reasons:
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// - There are a lot of different target types (sometimes we want to send a
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// command to one client, sometimes to everyone in a lobby, etc.)
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@@ -26,9 +29,8 @@
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// pointer is given but size is accidentally not given (e.g. if the type of
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// data in the calling function is changed from string to void*).
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void send_command(struct bufferevent* bev, GameVersion version,
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PSOEncryption* crypt, uint16_t command, uint32_t flag, const void* data,
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size_t size, const char* name_str = nullptr);
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void send_command(Channel& ch, uint16_t command, uint32_t flag,
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const void* data, size_t size);
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void send_command(std::shared_ptr<Client> c, uint16_t command,
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uint32_t flag, const void* data, size_t size);
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@@ -137,9 +139,11 @@ void send_quest_info(std::shared_ptr<Client> c, const std::u16string& text,
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bool is_download_quest);
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void send_lobby_message_box(std::shared_ptr<Client> c, const std::u16string& text);
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void send_ship_info(std::shared_ptr<Client> c, const std::u16string& text);
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void send_text_message(Channel& ch, const std::u16string& text);
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void send_text_message(std::shared_ptr<Client> c, const std::u16string& text);
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void send_text_message(std::shared_ptr<Lobby> l, const std::u16string& text);
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void send_text_message(std::shared_ptr<ServerState> l, const std::u16string& text);
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void send_chat_message(Channel& ch, const std::u16string& text);
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void send_chat_message(std::shared_ptr<Client> c, uint32_t from_serial_number,
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const std::u16string& from_name, const std::u16string& text);
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void send_simple_mail(std::shared_ptr<Client> c, uint32_t from_serial_number,
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@@ -147,7 +151,7 @@ void send_simple_mail(std::shared_ptr<Client> c, uint32_t from_serial_number,
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template <typename TargetT>
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__attribute__((format(printf, 2, 3))) void send_text_message_printf(
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std::shared_ptr<TargetT> t, const char* format, ...) {
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TargetT& t, const char* format, ...) {
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va_list va;
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va_start(va, format);
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std::string buf = string_vprintf(format, va);
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@@ -196,6 +200,7 @@ enum PlayerStatsChange {
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void send_player_stats_change(std::shared_ptr<Lobby> l, std::shared_ptr<Client> c,
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PlayerStatsChange which, uint32_t amount);
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void send_warp(Channel& ch, uint8_t client_id, uint32_t area);
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void send_warp(std::shared_ptr<Client> c, uint32_t area);
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void send_ep3_change_music(std::shared_ptr<Client> c, uint32_t song);
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