implement team item rewards
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@@ -3289,7 +3289,7 @@ struct S_Unknown_BB_0CEA {
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// 0EEA (S->C): Team name
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struct S_Unknown_BB_0EEA {
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struct S_TeamName_BB_0EEA {
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parray<uint8_t, 0x10> unused;
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pstring<TextEncoding::UTF16, 0x10> team_name;
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} __packed__;
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@@ -3433,7 +3433,9 @@ struct C_Unknown_BB_1EEA {
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// response to whatever 1EEA does.
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// 20EA: Unknown
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// header.flag is used, but no other arguments
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// header.flag is used, but no other arguments. When sent by the server,
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// header.flag is an error code, similar to various other result commands in
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// this section.
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// EB (S->C): Add player to spectator team (Episode 3)
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// Same format and usage as 65 and 68 commands, but sent to spectators in a
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