document flags field in character save file struct
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@@ -170,7 +170,11 @@ struct PSOGCCharacterFile {
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// to the start of the second internal structure (second column).
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/* 0000:---- */ PlayerInventory inventory;
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/* 034C:---- */ PlayerDispDataDCPCV3 disp;
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/* 041C:0000 */ be_uint32_t unknown_a1;
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// Known bits in the flags field:
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// 00000001: Character was not saved after disconnecting (and the message
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// about items being deleted is shown in the select menu)
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// 00000002: Used for something, but it's not known what it does
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/* 041C:0000 */ be_uint32_t flags;
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/* 0420:0004 */ be_uint32_t creation_timestamp;
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// The signature field holds the value 0xA205B064, which is 2718281828 in
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// decimal - approximately e * 10^9. It's unknown why Sega chose this value.
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