add default GC patches
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@@ -12,11 +12,9 @@
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# with the .include directive; there is an example of this in the code below.
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# Patches are functions that are available to run upon client request. They can
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# be made available in the Patches menu or via the $patch command. If a label
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# named hide_from_patches_menu is present anywhere in the code, the patch is
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# only usable via the $patch command and does not appear in the Patches menu.
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# Patches should be named like PATCHNAME.VXLS.patch.s, where V, X, L, and S
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# denote which specific game version the patch is for. Specifically:
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# be made available in the Patches menu or via the $patch command. Patches
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# should be named like PATCHNAME.VXLS.patch.s, where V, X, L, and S denote which
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# specific game version the patch is for. Specifically:
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# V should be 3 for PSO GameCube
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# X should be O for Episodes 1 & 2, and S for Episode 3
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# L should be E, J, or P for USA, Japanese, or Europe
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@@ -57,6 +55,11 @@
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# for other purposes.
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.meta index=E1
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# To hide a patch from the Patches menu (so it can only be used with the $patch
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# command), this directive can be used. This has no effect if used in includes
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# or general functions.
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# .meta hide_from_patches_menu
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# The entry_ptr label is required for all functions. It should point to a
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# .offsetof directive that itself points to the actual entrypoint.
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entry_ptr:
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