add unknown enemy type 0118
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@@ -39,7 +39,6 @@ ItemCreator::ItemCreator(
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restrictions(restrictions),
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random_crypt(random_seed) {
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this->generate_unit_stars_tables();
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this->pt->print_enemy_table(stderr);
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}
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void ItemCreator::set_random_state(uint32_t seed, uint32_t absolute_offset) {
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