fix Word Select mapping across versions

This commit is contained in:
Martin Michelsen
2023-10-20 16:19:03 -07:00
parent 6933a4338b
commit bf346d3f95
12 changed files with 2300 additions and 14 deletions
+1 -1
View File
@@ -890,7 +890,7 @@ struct PlayerConfig {
// This array is updated when a battle is started (via a 6xB4x05 command). The
// client adds the opposing players' info to ths first two entries here if the
// opponents are human. (The existing entries are always moved back by two
// slots, but if either or both opponents are not humans, one or both of the
// slots, but if one or both opponents are not humans, one or both of the
// newly-vacated slots is not filled in.)
/* 2128:1FD4 */ parray<PlayerReference, 10> recent_human_opponents;
/* 2240:20EC */ parray<uint8_t, 0x28> unknown_a10;