Fix Dreamcast V2 EXP patch sentinel load
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@@ -20,8 +20,9 @@ start:
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mov.l r8, [r0]
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mov.l r8, [r0]
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# r9 = sentinel at index 2: active_table + (2 * 0x24)
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# r9 = sentinel at index 2: active_table + (2 * 0x24)
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mov.w r9, [r8 + 0x48]
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mov r12, r8
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add r12, 0x48
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mov.w r9, [r12]
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mova r0, [factor_table]
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mova r0, [factor_table]
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mov r10, r0
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mov r10, r0
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mov r11, 8
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mov r11, 8
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@@ -26,8 +26,9 @@ start:
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mov.l r8, [r0]
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mov.l r8, [r0]
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# r9 = sentinel at index 2: active_table + (2 * 0x24)
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# r9 = sentinel at index 2: active_table + (2 * 0x24)
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mov.w r9, [r8 + 0x48]
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mov r12, r8
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add r12, 0x48
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mov.w r9, [r12]
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mova r0, [factor_table]
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mova r0, [factor_table]
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mov r10, r0
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mov r10, r0
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mov r11, 8
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mov r11, 8
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