implement shared bank
This commit is contained in:
+6
-5
@@ -2357,14 +2357,15 @@ void send_bank(shared_ptr<Client> c) {
|
||||
}
|
||||
|
||||
auto p = c->game_data.character();
|
||||
const auto* items_it = p->bank.items.data();
|
||||
vector<PlayerBankItem> items(items_it, items_it + p->bank.num_items);
|
||||
const auto& bank = c->game_data.current_bank();
|
||||
const auto* items_it = bank.items.data();
|
||||
vector<PlayerBankItem> items(items_it, items_it + bank.num_items);
|
||||
|
||||
G_BankContentsHeader_BB_6xBC cmd = {
|
||||
{{0xBC, 0, 0}, sizeof(G_BankContentsHeader_BB_6xBC) + items.size() * sizeof(PlayerBankItem)},
|
||||
random_object<uint32_t>(),
|
||||
p->bank.num_items,
|
||||
p->bank.meseta};
|
||||
bank.num_items,
|
||||
bank.meseta};
|
||||
|
||||
send_command_t_vt(c, 0x6C, 0x00, cmd, items);
|
||||
}
|
||||
@@ -3459,7 +3460,7 @@ void send_team_reward_list(std::shared_ptr<Client> c, bool show_purchased) {
|
||||
}
|
||||
auto s = c->require_server_state();
|
||||
|
||||
bool show_item_rewards = show_purchased || (c->game_data.character()->bank.num_items < 200);
|
||||
bool show_item_rewards = show_purchased || (c->game_data.current_bank().num_items < 200);
|
||||
|
||||
vector<S_TeamRewardList_BB_19EA_1AEA::Entry> entries;
|
||||
for (const auto& reward : s->team_index->reward_definitions()) {
|
||||
|
||||
Reference in New Issue
Block a user