fix meseta overdraft disconnect bug
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+2
-1
@@ -483,7 +483,8 @@ struct SavedPlayerDataBB { // .nsc file format
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parray<uint8_t, 0x0028> tech_menu_config;
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void add_item(const PlayerInventoryItem& item);
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PlayerInventoryItem remove_item(uint32_t item_id, uint32_t amount);
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PlayerInventoryItem remove_item(
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uint32_t item_id, uint32_t amount, bool allow_meseta_overdraft);
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void print_inventory(FILE* stream) const;
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} __attribute__((packed));
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