document more ep3 commands
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@@ -300,6 +300,7 @@ void send_ep3_media_update(
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const std::string& compressed_data);
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void send_ep3_rank_update(std::shared_ptr<Client> c);
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void send_ep3_card_battle_table_state(std::shared_ptr<Lobby> l, uint16_t table_number);
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void send_ep3_set_context_token(std::shared_ptr<Client> c, uint32_t context_token);
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// Pass mask_key = 0 to unmask the command
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void set_mask_for_ep3_game_command(void* vdata, size_t size, uint8_t mask_key);
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