don't send extra lobbies to v1 clients
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+2
-1
@@ -84,7 +84,8 @@ struct ServerState {
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std::u16string bb_patch_server_message;
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std::map<int64_t, std::shared_ptr<Lobby>> id_to_lobby;
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std::vector<std::shared_ptr<Lobby>> public_lobby_search_order;
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std::vector<std::shared_ptr<Lobby>> public_lobby_search_order_v1;
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std::vector<std::shared_ptr<Lobby>> public_lobby_search_order_non_v1;
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std::vector<std::shared_ptr<Lobby>> public_lobby_search_order_ep3;
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// TODO: Use a free-list instead of an incrementer to prevent wrap-around
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// behavioral bugs. This... will probably never be an issue for anyone, but we
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