update some command notes
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@@ -1263,7 +1263,7 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = {
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// regsA[0] = switch flag number
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// regsA[1] = floor number
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// regsA[2] = flags (see 6x05 definition in CommandFormats.hh)
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{0xEC, "sw_send", nullptr, {{REG_SET_FIXED, 3}}, F_V1_V4},
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{0xEC, "update_switch_flag", "sw_send", {{REG_SET_FIXED, 3}}, F_V1_V4},
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// Creates a BGM controller object. Use this before set_bgm.
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{0xED, "create_bgmctrl", nullptr, {}, F_V1_V4},
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