minor style fixes
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@@ -1646,7 +1646,7 @@ static void on_identify_item_bb(shared_ptr<ServerState>,
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size_t x = c->game_data.player()->inventory.find_item(cmd.item_id);
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if (c->game_data.player()->inventory.items[x].data.data1[0] != 0) {
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return; // only weapons can be identified
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return; // Only weapons can be identified
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}
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c->game_data.player()->disp.stats.meseta -= 100;
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