minor style fixes
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+4
-1
@@ -844,19 +844,22 @@ void ServerState::load_item_tables() {
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// Note: These files don't exist in BB, so we use the GC versions of them
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// instead. This doesn't include Episode 4 of course, so we use Episode 1
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// parameters for Episode 4 implicitly.
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config_log.info("Loading common item tables");
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config_log.info("Loading common item table");
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shared_ptr<string> pt_data(new string(load_file(
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"system/blueburst/ItemPT_GC.gsl")));
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this->common_item_set.reset(new CommonItemSet(pt_data));
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config_log.info("Loading armor table");
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shared_ptr<string> armor_data(new string(load_file(
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"system/blueburst/ArmorRandom_GC.rel")));
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this->armor_random_set.reset(new ArmorRandomSet(armor_data));
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config_log.info("Loading tool table");
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shared_ptr<string> tool_data(new string(load_file(
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"system/blueburst/ToolRandom_GC.rel")));
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this->tool_random_set.reset(new ToolRandomSet(tool_data));
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config_log.info("Loading weapon tables");
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const char* filenames[4] = {
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"system/blueburst/WeaponRandomNormal_GC.rel",
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"system/blueburst/WeaponRandomHard_GC.rel",
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