use flag to separate customized GC clients from non-customized
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@@ -4149,6 +4149,9 @@ shared_ptr<Lobby> create_game_generic(
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default:
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throw logic_error("invalid quest script version");
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}
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if (c->config.check_flag(Client::Flag::IS_CLIENT_CUSTOMIZATION)) {
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game->set_flag(Lobby::Flag::IS_CLIENT_CUSTOMIZATION);
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}
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while (game->floor_item_managers.size() < 0x12) {
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game->floor_item_managers.emplace_back(game->lobby_id, game->floor_item_managers.size());
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