add support for auto-patching
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@@ -90,6 +90,8 @@ struct Account {
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uint32_t bb_team_id = 0;
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bool is_temporary = false; // If true, isn't saved to disk
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std::unordered_set<std::string> auto_patches_enabled;
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std::unordered_map<std::string, std::shared_ptr<DCNTELicense>> dc_nte_licenses;
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std::unordered_map<uint32_t, std::shared_ptr<V1V2License>> dc_licenses;
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std::unordered_map<uint32_t, std::shared_ptr<V1V2License>> pc_licenses;
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