add BULK and DEATH_GUNNER to rare tables

This commit is contained in:
Martin Michelsen
2024-03-10 15:21:29 -07:00
parent 8594e5af3c
commit c9f7ca2259
6 changed files with 9073 additions and 2074 deletions
+119 -108
View File
@@ -38,6 +38,8 @@ const char* name_for_enum<EnemyType>(EnemyType type) {
return "BOOTA";
case EnemyType::BULCLAW:
return "BULCLAW";
case EnemyType::BULK:
return "BULK";
case EnemyType::CANADINE:
return "CANADINE";
case EnemyType::CANADINE_GROUP:
@@ -287,6 +289,7 @@ EnemyType enum_for_name<EnemyType>(const char* name) {
{"BOOMA", EnemyType::BOOMA},
{"BOOTA", EnemyType::BOOTA},
{"BULCLAW", EnemyType::BULCLAW},
{"BULK", EnemyType::BULK},
{"CANADINE", EnemyType::CANADINE},
{"CANADINE_GROUP", EnemyType::CANADINE_GROUP},
{"CANANE", EnemyType::CANANE},
@@ -409,150 +412,152 @@ bool enemy_type_valid_for_episode(Episode episode, EnemyType enemy_type) {
switch (episode) {
case Episode::EP1:
switch (enemy_type) {
case EnemyType::MOTHMANT:
case EnemyType::MONEST:
case EnemyType::SAVAGE_WOLF:
case EnemyType::BARBAROUS_WOLF:
case EnemyType::POISON_LILY:
case EnemyType::NAR_LILY:
case EnemyType::SINOW_BEAT:
case EnemyType::CANADINE:
case EnemyType::CANADINE_GROUP:
case EnemyType::CANANE:
case EnemyType::CHAOS_SORCERER:
case EnemyType::CHAOS_BRINGER:
case EnemyType::DARK_BELRA:
case EnemyType::DE_ROL_LE:
case EnemyType::DRAGON:
case EnemyType::SINOW_GOLD:
case EnemyType::RAG_RAPPY:
case EnemyType::AL_RAPPY:
case EnemyType::NANO_DRAGON:
case EnemyType::DUBCHIC:
case EnemyType::GILLCHIC:
case EnemyType::GARANZ:
case EnemyType::DARK_GUNNER:
case EnemyType::BARBAROUS_WOLF:
case EnemyType::BOOMA:
case EnemyType::BULCLAW:
case EnemyType::BULK:
case EnemyType::CANADINE_GROUP:
case EnemyType::CANADINE:
case EnemyType::CANANE:
case EnemyType::CHAOS_BRINGER:
case EnemyType::CHAOS_SORCERER:
case EnemyType::CLAW:
case EnemyType::VOL_OPT_2:
case EnemyType::POUILLY_SLIME:
case EnemyType::POFUILLY_SLIME:
case EnemyType::PAN_ARMS:
case EnemyType::HIDOOM:
case EnemyType::MIGIUM:
case EnemyType::DARVANT:
case EnemyType::DARVANT_ULTIMATE:
case EnemyType::DARK_BELRA:
case EnemyType::DARK_FALZ_1:
case EnemyType::DARK_FALZ_2:
case EnemyType::DARK_FALZ_3:
case EnemyType::HILDEBEAR:
case EnemyType::HILDEBLUE:
case EnemyType::BOOMA:
case EnemyType::GOBOOMA:
case EnemyType::GIGOBOOMA:
case EnemyType::GRASS_ASSASSIN:
case EnemyType::EVIL_SHARK:
case EnemyType::PAL_SHARK:
case EnemyType::GUIL_SHARK:
case EnemyType::DARK_GUNNER:
case EnemyType::DARVANT_ULTIMATE:
case EnemyType::DARVANT:
case EnemyType::DE_ROL_LE:
case EnemyType::DEATH_GUNNER:
case EnemyType::DELSABER:
case EnemyType::DIMENIAN:
case EnemyType::DRAGON:
case EnemyType::DUBCHIC:
case EnemyType::EVIL_SHARK:
case EnemyType::GARANZ:
case EnemyType::GIGOBOOMA:
case EnemyType::GILLCHIC:
case EnemyType::GOBOOMA:
case EnemyType::GRASS_ASSASSIN:
case EnemyType::GUIL_SHARK:
case EnemyType::HIDOOM:
case EnemyType::HILDEBEAR:
case EnemyType::HILDEBLUE:
case EnemyType::LA_DIMENIAN:
case EnemyType::MIGIUM:
case EnemyType::MONEST:
case EnemyType::MOTHMANT:
case EnemyType::NANO_DRAGON:
case EnemyType::NAR_LILY:
case EnemyType::PAL_SHARK:
case EnemyType::PAN_ARMS:
case EnemyType::POFUILLY_SLIME:
case EnemyType::POISON_LILY:
case EnemyType::POUILLY_SLIME:
case EnemyType::RAG_RAPPY:
case EnemyType::SAVAGE_WOLF:
case EnemyType::SINOW_BEAT:
case EnemyType::SINOW_GOLD:
case EnemyType::SO_DIMENIAN:
case EnemyType::VOL_OPT_2:
return true;
default:
return false;
}
case Episode::EP2:
switch (enemy_type) {
case EnemyType::MOTHMANT:
case EnemyType::MONEST:
case EnemyType::SAVAGE_WOLF:
case EnemyType::BARBAROUS_WOLF:
case EnemyType::POISON_LILY:
case EnemyType::NAR_LILY:
case EnemyType::SINOW_BERILL:
case EnemyType::GEE:
case EnemyType::CHAOS_SORCERER:
case EnemyType::DELBITER:
case EnemyType::DARK_BELRA:
case EnemyType::BARBA_RAY:
case EnemyType::GOL_DRAGON:
case EnemyType::SINOW_SPIGELL:
case EnemyType::RAG_RAPPY:
case EnemyType::LOVE_RAPPY:
case EnemyType::SAINT_RAPPY:
case EnemyType::EGG_RAPPY:
case EnemyType::HALLO_RAPPY:
case EnemyType::GI_GUE:
case EnemyType::DUBCHIC:
case EnemyType::GILLCHIC:
case EnemyType::GARANZ:
case EnemyType::GAL_GRYPHON:
case EnemyType::EPSILON:
case EnemyType::BARBAROUS_WOLF:
case EnemyType::CHAOS_SORCERER:
case EnemyType::DARK_BELRA:
case EnemyType::DEL_LILY:
case EnemyType::ILL_GILL:
case EnemyType::OLGA_FLOW_1:
case EnemyType::OLGA_FLOW_2:
case EnemyType::GAEL:
case EnemyType::DELBITER:
case EnemyType::DELDEPTH:
case EnemyType::PAN_ARMS:
case EnemyType::HIDOOM:
case EnemyType::MIGIUM:
case EnemyType::MERICAROL:
case EnemyType::UL_GIBBON:
case EnemyType::ZOL_GIBBON:
case EnemyType::GIBBLES:
case EnemyType::MORFOS:
case EnemyType::RECOBOX:
case EnemyType::RECON:
case EnemyType::SINOW_ZOA:
case EnemyType::SINOW_ZELE:
case EnemyType::MERIKLE:
case EnemyType::MERICUS:
case EnemyType::HILDEBEAR:
case EnemyType::HILDEBLUE:
case EnemyType::MERILLIA:
case EnemyType::MERILTAS:
case EnemyType::GRASS_ASSASSIN:
case EnemyType::DOLMOLM:
case EnemyType::DOLMDARL:
case EnemyType::DELSABER:
case EnemyType::DIMENIAN:
case EnemyType::DOLMDARL:
case EnemyType::DOLMOLM:
case EnemyType::DUBCHIC:
case EnemyType::EGG_RAPPY:
case EnemyType::EPSILON:
case EnemyType::GAEL:
case EnemyType::GAL_GRYPHON:
case EnemyType::GARANZ:
case EnemyType::GEE:
case EnemyType::GI_GUE:
case EnemyType::GIBBLES:
case EnemyType::GILLCHIC:
case EnemyType::GOL_DRAGON:
case EnemyType::GRASS_ASSASSIN:
case EnemyType::HALLO_RAPPY:
case EnemyType::HIDOOM:
case EnemyType::HILDEBEAR:
case EnemyType::HILDEBLUE:
case EnemyType::ILL_GILL:
case EnemyType::LA_DIMENIAN:
case EnemyType::LOVE_RAPPY:
case EnemyType::MERICAROL:
case EnemyType::MERICUS:
case EnemyType::MERIKLE:
case EnemyType::MERILLIA:
case EnemyType::MERILTAS:
case EnemyType::MIGIUM:
case EnemyType::MONEST:
case EnemyType::MORFOS:
case EnemyType::MOTHMANT:
case EnemyType::NAR_LILY:
case EnemyType::OLGA_FLOW_1:
case EnemyType::OLGA_FLOW_2:
case EnemyType::PAN_ARMS:
case EnemyType::POISON_LILY:
case EnemyType::RAG_RAPPY:
case EnemyType::RECOBOX:
case EnemyType::RECON:
case EnemyType::SAINT_RAPPY:
case EnemyType::SAVAGE_WOLF:
case EnemyType::SINOW_BERILL:
case EnemyType::SINOW_SPIGELL:
case EnemyType::SINOW_ZELE:
case EnemyType::SINOW_ZOA:
case EnemyType::SO_DIMENIAN:
case EnemyType::UL_GIBBON:
case EnemyType::ZOL_GIBBON:
return true;
default:
return false;
}
case Episode::EP4:
switch (enemy_type) {
case EnemyType::BOOTA:
case EnemyType::ZE_BOOTA:
case EnemyType::BA_BOOTA:
case EnemyType::SAND_RAPPY:
case EnemyType::DEL_RAPPY:
case EnemyType::ZU:
case EnemyType::PAZUZU:
case EnemyType::ASTARK:
case EnemyType::SATELLITE_LIZARD:
case EnemyType::YOWIE:
case EnemyType::DORPHON:
case EnemyType::DORPHON_ECLAIR:
case EnemyType::GORAN:
case EnemyType::PYRO_GORAN:
case EnemyType::GORAN_DETONATOR:
case EnemyType::SAND_RAPPY_ALT:
case EnemyType::BA_BOOTA:
case EnemyType::BOOTA:
case EnemyType::DEL_RAPPY_ALT:
case EnemyType::DEL_RAPPY:
case EnemyType::DORPHON_ECLAIR:
case EnemyType::DORPHON:
case EnemyType::GIRTABLULU:
case EnemyType::GORAN_DETONATOR:
case EnemyType::GORAN:
case EnemyType::KONDRIEU:
case EnemyType::MERISSA_A:
case EnemyType::MERISSA_AA:
case EnemyType::ZU_ALT:
case EnemyType::PAZUZU_ALT:
case EnemyType::SATELLITE_LIZARD_ALT:
case EnemyType::YOWIE_ALT:
case EnemyType::GIRTABLULU:
case EnemyType::PAZUZU:
case EnemyType::PYRO_GORAN:
case EnemyType::SAINT_MILLION:
case EnemyType::SAND_RAPPY_ALT:
case EnemyType::SAND_RAPPY:
case EnemyType::SATELLITE_LIZARD_ALT:
case EnemyType::SATELLITE_LIZARD:
case EnemyType::SHAMBERTIN:
case EnemyType::KONDRIEU:
case EnemyType::YOWIE_ALT:
case EnemyType::YOWIE:
case EnemyType::ZE_BOOTA:
case EnemyType::ZU_ALT:
case EnemyType::ZU:
return true;
default:
return false;
@@ -611,8 +616,10 @@ uint8_t battle_param_index_for_enemy_type(Episode episode, EnemyType enemy_type)
case EnemyType::GARANZ:
return 0x1D;
case EnemyType::DARK_GUNNER:
case EnemyType::DEATH_GUNNER:
return 0x1E;
case EnemyType::BULCLAW:
case EnemyType::BULK:
return 0x1F;
case EnemyType::CLAW:
return 0x20;
@@ -865,6 +872,8 @@ uint8_t rare_table_index_for_enemy_type(EnemyType enemy_type) {
return 0x09;
case EnemyType::BOOTA:
return 0x4D;
case EnemyType::BULK:
return 0x27;
case EnemyType::BULCLAW:
return 0x28;
case EnemyType::CANADINE:
@@ -886,6 +895,8 @@ uint8_t rare_table_index_for_enemy_type(EnemyType enemy_type) {
return 0x2F;
case EnemyType::DARK_GUNNER:
return 0x22;
case EnemyType::DEATH_GUNNER:
return 0x23;
case EnemyType::DE_ROL_LE:
return 0x2D;
case EnemyType::DEL_LILY: