switch to coroutine execution model

This commit is contained in:
Martin Michelsen
2025-04-30 21:43:06 -07:00
parent f65b1f1c14
commit cc99050964
160 changed files with 269127 additions and 227736 deletions
+90 -90
View File
@@ -64,19 +64,19 @@ void Condition::clear_FF() {
std::string Condition::str(shared_ptr<const Server> s) const {
auto card_ref_str = s->debug_str_for_card_ref(this->card_ref);
auto giver_ref_str = s->debug_str_for_card_ref(this->condition_giver_card_ref);
return phosg::string_printf(
"Condition[type=%s, turns=%hhu, a_arg=%hhd, dice=%hhu, flags=%02hhX, "
"def_eff_index=%hhu, ref=%s, value=%hd, giver_ref=%s "
"percent=%hhu value8=%hd order=%hu a8=%hu]",
return std::format(
"Condition[type={}, turns={}, a_arg={}, dice={}, flags={:02X}, "
"def_eff_index={}, ref={}, value={}, giver_ref={} "
"percent={} value8={} order={} a8={}]",
phosg::name_for_enum(this->type),
this->remaining_turns,
this->a_arg_value,
this->dice_roll_value,
this->flags,
this->card_definition_effect_index,
card_ref_str.c_str(),
this->value.load(),
giver_ref_str.c_str(),
card_ref_str,
this->value,
giver_ref_str,
this->random_percent,
this->value8,
this->order,
@@ -103,12 +103,12 @@ void EffectResult::clear() {
std::string EffectResult::str(shared_ptr<const Server> s) const {
string attacker_ref_str = s->debug_str_for_card_ref(this->attacker_card_ref);
string target_ref_str = s->debug_str_for_card_ref(this->target_card_ref);
return phosg::string_printf(
"EffectResult[att_ref=%s, target_ref=%s, value=%hhd, "
"cur_hp=%hhd, ap=%hhd, tp=%hhd, flags=%02hhX, op=%hhd, "
"cond_index=%hhu, dice=%hhu]",
attacker_ref_str.c_str(),
target_ref_str.c_str(),
return std::format(
"EffectResult[att_ref={}, target_ref={}, value={}, "
"cur_hp={}, ap={}, tp={}, flags={:02X}, op={}, "
"cond_index={}, dice={}]",
attacker_ref_str,
target_ref_str,
this->value,
this->current_hp,
this->ap,
@@ -139,14 +139,14 @@ bool CardShortStatus::operator!=(const CardShortStatus& other) const {
std::string CardShortStatus::str(shared_ptr<const Server> s) const {
string loc_s = this->loc.str();
string ref_str = s->debug_str_for_card_ref(this->card_ref);
return phosg::string_printf(
"CardShortStatus[ref=%s, cur_hp=%hd, flags=%08" PRIX32 ", loc=%s, "
"u1=%04hX, max_hp=%hhd, u2=%hhu]",
ref_str.c_str(),
this->current_hp.load(),
this->card_flags.load(),
loc_s.c_str(),
this->unused1.load(),
return std::format(
"CardShortStatus[ref={}, cur_hp={}, flags={:08X}, loc={}, "
"u1={:04X}, max_hp={}, u2={}]",
ref_str,
this->current_hp,
this->card_flags,
loc_s,
this->unused1,
this->max_hp,
this->unused2);
}
@@ -193,18 +193,18 @@ std::string ActionState::str(shared_ptr<const Server> s) const {
string original_attacker_ref_s = s->debug_str_for_card_ref(this->original_attacker_card_ref);
string target_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
string action_refs_s = s->debug_str_for_card_refs(this->action_card_refs);
return phosg::string_printf(
"ActionState[client=%hX, u=%hhu, facing=%s, attacker_ref=%s, "
"def_ref=%s, target_refs=%s, action_refs=%s, "
"orig_attacker_ref=%s]",
this->client_id.load(),
return std::format(
"ActionState[client={:X}, u={}, facing={}, attacker_ref={}, "
"def_ref={}, target_refs={}, action_refs={}, "
"orig_attacker_ref={}]",
this->client_id,
this->unused,
phosg::name_for_enum(this->facing_direction),
attacker_ref_s.c_str(),
defense_ref_s.c_str(),
target_refs_s.c_str(),
action_refs_s.c_str(),
original_attacker_ref_s.c_str());
attacker_ref_s,
defense_ref_s,
target_refs_s,
action_refs_s,
original_attacker_ref_s);
}
ActionChain::ActionChain() {
@@ -243,20 +243,20 @@ std::string ActionChain::str(shared_ptr<const Server> s) const {
string unknown_card_ref_a3_s = s->debug_str_for_card_ref(this->unknown_card_ref_a3);
string attack_action_card_refs_s = s->debug_str_for_card_refs(this->attack_action_card_refs);
string target_card_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
return phosg::string_printf(
"ActionChain[eff_ap=%hhd, eff_tp=%hhd, ap_bonus=%hhd, damage=%hhd, "
"acting_ref=%s, unknown_ref_a3=%s, attack_action_refs=%s, "
"attack_action_ref_count=%hhu, medium=%s, target_ref_count=%hhu, "
"subphase=%s, strikes=%hhu, damage_mult=%hhd, attack_num=%hhu, "
"tp_bonus=%hhd, phys_bonus_nte=%hhu, tech_bonus_nte=%hhu, card_ap=%hhd, "
"card_tp=%hhd, flags=%08" PRIX32 ", target_refs=%s]",
return std::format(
"ActionChain[eff_ap={}, eff_tp={}, ap_bonus={}, damage={}, "
"acting_ref={}, unknown_ref_a3={}, attack_action_refs={}, "
"attack_action_ref_count={}, medium={}, target_ref_count={}, "
"subphase={}, strikes={}, damage_mult={}, attack_num={}, "
"tp_bonus={}, phys_bonus_nte={}, tech_bonus_nte={}, card_ap={}, "
"card_tp={}, flags={:08X}, target_refs={}]",
this->effective_ap,
this->effective_tp,
this->ap_effect_bonus,
this->damage,
acting_card_ref_s.c_str(),
unknown_card_ref_a3_s.c_str(),
attack_action_card_refs_s.c_str(),
acting_card_ref_s,
unknown_card_ref_a3_s,
attack_action_card_refs_s,
this->attack_action_card_ref_count,
phosg::name_for_enum(this->attack_medium),
this->target_card_ref_count,
@@ -269,8 +269,8 @@ std::string ActionChain::str(shared_ptr<const Server> s) const {
this->tech_attack_bonus_nte,
this->card_ap,
this->card_tp,
this->flags.load(),
target_card_refs_s.c_str());
this->flags,
target_card_refs_s);
}
void ActionChain::clear() {
@@ -341,7 +341,7 @@ std::string ActionChainWithConds::str(shared_ptr<const Server> s) const {
if (ret.back() != '[') {
ret += ", ";
}
ret += phosg::string_printf("%zu:", z);
ret += std::format("{}:", z);
ret += this->conditions[z].str(s);
}
}
@@ -580,22 +580,22 @@ std::string ActionMetadata::str(shared_ptr<const Server> s) const {
string target_card_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
string defense_card_refs_s = s->debug_str_for_card_refs(this->defense_card_refs);
string original_attacker_card_refs_s = s->debug_str_for_card_refs(this->original_attacker_card_refs);
return phosg::string_printf(
"ActionMetadata[ref=%s, target_ref_count=%hhu, def_ref_count=%hhu, "
"subphase=%s, def_power=%hhd, def_bonus=%hhd, "
"att_bonus=%hhd, flags=%08" PRIX32 ", target_refs=%s, "
"defense_refs=%s, original_attacker_refs=%s]",
card_ref_s.c_str(),
return std::format(
"ActionMetadata[ref={}, target_ref_count={}, def_ref_count={}, "
"subphase={}, def_power={}, def_bonus={}, "
"att_bonus={}, flags={:08X}, target_refs={}, "
"defense_refs={}, original_attacker_refs={}]",
card_ref_s,
this->target_card_ref_count,
this->defense_card_ref_count,
phosg::name_for_enum(this->action_subphase),
this->defense_power,
this->defense_bonus,
this->attack_bonus,
this->flags.load(),
target_card_refs_s.c_str(),
defense_card_refs_s.c_str(),
original_attacker_card_refs_s.c_str());
this->flags,
target_card_refs_s,
defense_card_refs_s,
original_attacker_card_refs_s);
}
void ActionMetadata::clear() {
@@ -683,13 +683,13 @@ std::string HandAndEquipState::str(shared_ptr<const Server> s) const {
string set_card_refs_s = s->debug_str_for_card_refs(this->set_card_refs);
string hand_card_refs2_s = s->debug_str_for_card_refs(this->hand_card_refs2);
string set_card_refs2_s = s->debug_str_for_card_refs(this->set_card_refs2);
return phosg::string_printf(
"HandAndEquipState[dice=[%hhu, %hhu], atk=%hhu, def=%hhu, atk2=%hhu, "
"a1=%hhu, total_set_cost=%hhu, is_cpu=%hhu, assist_flags=%08" PRIX32 ", "
"hand_refs=%s, assist_ref=%s, set_refs=%s, sc_ref=%s, hand_refs2=%s, "
"set_refs2=%s, assist_ref2=%s, assist_set_num=%hu, assist_card_id=%s, "
"assist_turns=%hhu, assist_delay=%hhu, atk_bonus=%hhu, def_bonus=%hhu, "
"u2=[%hhu, %hhu]]",
return std::format(
"HandAndEquipState[dice=[{}, {}], atk={}, def={}, atk2={}, "
"a1={}, total_set_cost={}, is_cpu={}, assist_flags={:08X}, "
"hand_refs={}, assist_ref={}, set_refs={}, sc_ref={}, hand_refs2={}, "
"set_refs2={}, assist_ref2={}, assist_set_num={}, assist_card_id={}, "
"assist_turns={}, assist_delay={}, atk_bonus={}, def_bonus={}, "
"u2=[{}, {}]]",
this->dice_results[0],
this->dice_results[1],
this->atk_points,
@@ -698,16 +698,16 @@ std::string HandAndEquipState::str(shared_ptr<const Server> s) const {
this->unknown_a1,
this->total_set_cards_cost,
this->is_cpu_player,
this->assist_flags.load(),
hand_card_refs_s.c_str(),
assist_card_ref_s.c_str(),
set_card_refs_s.c_str(),
sc_card_ref_s.c_str(),
hand_card_refs2_s.c_str(),
set_card_refs2_s.c_str(),
assist_card_ref2_s.c_str(),
this->assist_card_set_number.load(),
assist_card_id_s.c_str(),
this->assist_flags,
hand_card_refs_s,
assist_card_ref_s,
set_card_refs_s,
sc_card_ref_s,
hand_card_refs2_s,
set_card_refs2_s,
assist_card_ref2_s,
this->assist_card_set_number,
assist_card_id_s,
this->assist_remaining_turns,
this->assist_delay_turns,
this->atk_bonuses,
@@ -838,19 +838,19 @@ const char* PlayerBattleStats::name_for_rank(uint8_t rank) {
}
PlayerBattleStatsTrial::PlayerBattleStatsTrial(const PlayerBattleStats& data)
: damage_given(data.damage_given.load()),
damage_taken(data.damage_taken.load()),
num_opponent_cards_destroyed(data.num_opponent_cards_destroyed.load()),
num_owned_cards_destroyed(data.num_owned_cards_destroyed.load()),
total_move_distance(data.total_move_distance.load()) {}
: damage_given(data.damage_given),
damage_taken(data.damage_taken),
num_opponent_cards_destroyed(data.num_opponent_cards_destroyed),
num_owned_cards_destroyed(data.num_owned_cards_destroyed),
total_move_distance(data.total_move_distance) {}
PlayerBattleStatsTrial::operator PlayerBattleStats() const {
PlayerBattleStats ret;
ret.damage_given = this->damage_given.load();
ret.damage_taken = this->damage_taken.load();
ret.num_opponent_cards_destroyed = this->num_opponent_cards_destroyed.load();
ret.num_owned_cards_destroyed = this->num_owned_cards_destroyed.load();
ret.total_move_distance = this->total_move_distance.load();
ret.damage_given = this->damage_given;
ret.damage_taken = this->damage_taken;
ret.num_opponent_cards_destroyed = this->num_opponent_cards_destroyed;
ret.num_owned_cards_destroyed = this->num_owned_cards_destroyed;
ret.total_move_distance = this->total_move_distance;
return ret;
}
@@ -861,26 +861,26 @@ static bool is_card_within_range(
phosg::PrefixedLogger* log) {
if (ss.card_ref == 0xFFFF) {
if (log) {
log->debug("is_card_within_range: (false) ss.card_ref missing");
log->debug_f("is_card_within_range: (false) ss.card_ref missing");
}
return false;
}
if (range[0] == 2) {
if (log) {
log->debug("is_card_within_range: (true) range is entire field");
log->debug_f("is_card_within_range: (true) range is entire field");
}
return true;
}
if ((ss.loc.x < anchor_loc.x - 4) || (ss.loc.x > anchor_loc.x + 4)) {
if (log) {
log->debug("is_card_within_range: (false) outside x range (ss.loc.x=%hhu, anchor_loc.x=%hhu)", ss.loc.x, anchor_loc.x);
log->debug_f("is_card_within_range: (false) outside x range (ss.loc.x={}, anchor_loc.x={})", ss.loc.x, anchor_loc.x);
}
return false;
}
if ((ss.loc.y < anchor_loc.y - 4) || (ss.loc.y > anchor_loc.y + 4)) {
if (log) {
log->debug("is_card_within_range: (false) outside y range (ss.loc.y=%hhu, anchor_loc.y=%hhu)", ss.loc.y, anchor_loc.y);
log->debug_f("is_card_within_range: (false) outside y range (ss.loc.y={}, anchor_loc.y={})", ss.loc.y, anchor_loc.y);
}
return false;
}
@@ -889,7 +889,7 @@ static bool is_card_within_range(
uint8_t x_index = (ss.loc.x - anchor_loc.x) + 4;
bool ret = (range[y_index * 9 + x_index] != 0);
if (log) {
log->debug("is_card_within_range: (%s) (ss.loc=(%hhu,%hhu), anchor_loc=(%hhu,%hhu), indexes=(%hhu,%hhu))",
log->debug_f("is_card_within_range: ({}) (ss.loc=({},{}), anchor_loc=({},{}), indexes=({},{}))",
ret ? "true" : "false", ss.loc.x, ss.loc.y, anchor_loc.x, anchor_loc.y, x_index, y_index);
}
return ret;
@@ -903,24 +903,24 @@ vector<uint16_t> get_card_refs_within_range(
vector<uint16_t> ret;
if (is_card_within_range(range, loc, short_statuses[0], log)) {
if (log) {
log->debug("get_card_refs_within_range: sc card @%04hX within range", short_statuses[0].card_ref.load());
log->debug_f("get_card_refs_within_range: sc card @{:04X} within range", short_statuses[0].card_ref);
}
ret.emplace_back(short_statuses[0].card_ref);
} else {
if (log) {
log->debug("get_card_refs_within_range: sc card @%04hX not within range", short_statuses[0].card_ref.load());
log->debug_f("get_card_refs_within_range: sc card @{:04X} not within range", short_statuses[0].card_ref);
}
}
for (size_t card_index = 7; card_index < 15; card_index++) {
const auto& ss = short_statuses[card_index];
if (is_card_within_range(range, loc, ss, log)) {
if (log) {
log->debug("get_card_refs_within_range: card @%04hX within range", ss.card_ref.load());
log->debug_f("get_card_refs_within_range: card @{:04X} within range", ss.card_ref);
}
ret.emplace_back(ss.card_ref);
} else {
if (log) {
log->debug("get_card_refs_within_range: card @%04hX not within range", ss.card_ref.load());
log->debug_f("get_card_refs_within_range: card @{:04X} not within range", ss.card_ref);
}
}
}