add $quest command for debugging
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@@ -15,6 +15,7 @@ std::shared_ptr<Lobby> create_game_generic(
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bool allow_v1 = false,
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std::shared_ptr<Lobby> watched_lobby = nullptr,
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std::shared_ptr<Episode3::BattleRecordPlayer> battle_player = nullptr);
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void set_lobby_quest(std::shared_ptr<Lobby> l, std::shared_ptr<const Quest> q);
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void on_connect(std::shared_ptr<Client> c);
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void on_disconnect(std::shared_ptr<Client> c);
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