fix play time field and marked utf16 fields
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+1
-1
@@ -826,7 +826,7 @@ void ProxyServer::LinkedSession::send_to_game_server(const char* error_message)
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this->disconnect();
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} else {
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send_ship_info(this->client_channel, string_printf("You\'ve returned to\n\tC6%s$C7\n\n%s", s->name.c_str(), error_message ? error_message : ""));
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send_ship_info(this->client_channel, string_printf("You\'ve returned to\n$C6%s$C7\n\n%s", s->name.c_str(), error_message ? error_message : ""));
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// Restore newserv_client_config, so the login server gets the client flags
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if (is_v3(this->version())) {
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