add option to disable save_files globally
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@@ -110,6 +110,8 @@ struct ServerState {
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uint32_t local_address;
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uint32_t external_address;
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bool proxy_allow_save_files;
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std::shared_ptr<ProxyServer> proxy_server;
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std::shared_ptr<Server> game_server;
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std::shared_ptr<FileContentsCache> client_options_cache;
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