add node about D5 non-repeatability on BB
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@@ -856,7 +856,8 @@ struct S_ReconnectSplit_19 {
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// the chat log window contents will appear in the message box, prepended to
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// the message text from the command.
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// The maximum length of the message is 0x400 bytes. This is the only
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// difference between this command and the D5 command.
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// difference between this command and the D5 command (except on BB - see the
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// notes on D5 for more information).
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// 1B (S->C): Valid but ignored (all versions)
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// Internal name: RcvBattleData
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@@ -2765,7 +2766,10 @@ struct SC_TradeItems_D0_D3 { // D0 when sent by client, D3 when sent by server
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// See D0 description for usage information.
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// D5: Large message box (V3/BB)
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// Same as 1A command, except the maximum length of the message is 0x1000 bytes.
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// Same as 1A command, except the maximum length of the message is 0x1000
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// bytes. On BB, this command is not valid during the data server phase
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// (whereas 1A is valid there). The BB client ignores all D5 commands after the
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// first one sent in each connection; this logic does not apply to 1A.
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// D6 (C->S): Large message box closed (V3)
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// No arguments
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+42
-25
@@ -870,32 +870,49 @@ static void send_header_text(std::shared_ptr<Channel> ch, uint16_t command, uint
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}
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void send_message_box(shared_ptr<Client> c, const string& text) {
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uint16_t command;
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switch (c->version()) {
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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command = 0x13;
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break;
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case Version::DC_NTE:
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case Version::DC_11_2000:
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case Version::DC_V1:
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case Version::DC_V2:
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case Version::PC_NTE:
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case Version::PC_V2:
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command = 0x1A;
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break;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_NTE:
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case Version::GC_EP3:
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case Version::XB_V3:
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case Version::BB_V4:
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command = 0xD5;
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break;
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default:
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throw logic_error("invalid game version");
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if (is_v4(c->version())) {
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phosg::StringWriter w;
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try {
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w.write(tt_encode_marked_optional(add_color(text), c->language(), true));
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} catch (const runtime_error& e) {
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phosg::log_warning_f("Failed to encode text for message box command: {}", e.what());
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return;
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}
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w.put_u16(0);
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while (w.str().size() & 3) {
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w.put_u8(0);
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}
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send_command(c, (w.size() <= 0x400) ? 0x1A : 0xD5, 0x00, w.str());
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} else {
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uint16_t command;
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switch (c->version()) {
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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command = 0x13;
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break;
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case Version::DC_NTE:
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case Version::DC_11_2000:
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case Version::DC_V1:
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case Version::DC_V2:
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case Version::PC_NTE:
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case Version::PC_V2:
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command = 0x1A;
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break;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_NTE:
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case Version::GC_EP3:
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case Version::XB_V3:
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command = 0xD5;
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break;
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case Version::BB_V4:
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throw std::logic_error("BB not handled before version switch");
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default:
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throw logic_error("invalid game version");
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}
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send_text(c->channel, command, 0x00, text, ColorMode::ADD);
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}
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send_text(c->channel, command, 0x00, text, ColorMode::ADD);
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}
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void send_ep3_timed_message_box(std::shared_ptr<Channel> ch, uint32_t frames, const string& message) {
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