add node about D5 non-repeatability on BB
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@@ -856,7 +856,8 @@ struct S_ReconnectSplit_19 {
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// the chat log window contents will appear in the message box, prepended to
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// the message text from the command.
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// The maximum length of the message is 0x400 bytes. This is the only
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// difference between this command and the D5 command.
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// difference between this command and the D5 command (except on BB - see the
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// notes on D5 for more information).
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// 1B (S->C): Valid but ignored (all versions)
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// Internal name: RcvBattleData
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@@ -2765,7 +2766,10 @@ struct SC_TradeItems_D0_D3 { // D0 when sent by client, D3 when sent by server
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// See D0 description for usage information.
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// D5: Large message box (V3/BB)
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// Same as 1A command, except the maximum length of the message is 0x1000 bytes.
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// Same as 1A command, except the maximum length of the message is 0x1000
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// bytes. On BB, this command is not valid during the data server phase
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// (whereas 1A is valid there). The BB client ignores all D5 commands after the
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// first one sent in each connection; this logic does not apply to 1A.
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// D6 (C->S): Large message box closed (V3)
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// No arguments
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