add brute-force search command for game seeds that result in rare enemies
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+9
-2
@@ -82,7 +82,9 @@ struct parray {
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parray(const parray& other) {
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this->operator=(other);
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}
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parray(parray&& s) = delete;
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parray(parray&& other) {
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this->operator=(std::move(other));
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}
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template <size_t OtherCount>
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parray(const parray<ItemT, OtherCount>& s) {
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@@ -168,7 +170,12 @@ struct parray {
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}
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return *this;
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}
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parray& operator=(parray&& s) = delete;
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parray& operator=(parray&& s) {
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for (size_t x = 0; x < Count; x++) {
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this->items[x] = s.items[x];
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}
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return *this;
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}
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template <size_t OtherCount>
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parray& operator=(const parray<ItemT, OtherCount>& s) {
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