add remote address to command log messages

This commit is contained in:
Martin Michelsen
2024-04-21 15:19:16 -07:00
parent 245df782b9
commit d08aaef0f8
17 changed files with 266 additions and 168 deletions
+84 -55
View File
@@ -41,7 +41,8 @@ ProxyServer::ProxyServer(
: base(base),
destroy_sessions_ev(event_new(this->base.get(), -1, EV_TIMEOUT, &ProxyServer::dispatch_destroy_sessions, this), event_free),
state(state),
next_logged_out_session_id(0xFF00000000000001) {}
next_unlinked_session_id(this->MIN_UNLINKED_SESSION_ID),
next_logged_out_session_id(this->MIN_LINKED_LOGGED_OUT_SESSION_ID) {}
void ProxyServer::listen(const std::string& addr, uint16_t port, Version version, const struct sockaddr_storage* default_destination) {
auto socket_obj = make_shared<ListeningSocket>(this, addr, port, version, default_destination);
@@ -57,7 +58,7 @@ ProxyServer::ListeningSocket::ListeningSocket(
Version version,
const struct sockaddr_storage* default_destination)
: server(server),
log(string_printf("[ProxyServer:ListeningSocket:%hu] ", port), proxy_server_log.min_level),
log(string_printf("[ProxyServer:T-%hu] ", port), proxy_server_log.min_level),
port(port),
fd(::listen(addr, port, SOMAXCONN)),
listener(nullptr, evconnlistener_free),
@@ -107,7 +108,7 @@ void ProxyServer::ListeningSocket::on_listen_accept(int fd) {
this->log.info("Client connected on fd %d (port %hu, version %s)", fd, this->port, name_for_enum(this->version));
auto* bev = bufferevent_socket_new(this->server->base.get(), fd, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
this->server->on_client_connect(bev, this->port, this->version,
this->server->on_client_connect(bev, 0, this->port, this->version,
(this->default_destination.ss_family == AF_INET) ? &this->default_destination : nullptr);
}
@@ -119,27 +120,26 @@ void ProxyServer::ListeningSocket::on_listen_error() {
event_base_loopexit(this->server->base.get(), nullptr);
}
void ProxyServer::connect_client(struct bufferevent* bev, uint16_t server_port) {
void ProxyServer::connect_virtual_client(struct bufferevent* bev, uint64_t virtual_network_id, uint16_t server_port) {
// Look up the listening socket for the given port, and use that game version.
// We don't support default-destination proxying for virtual connections (yet)
Version version;
try {
version = this->listeners.at(server_port)->version;
} catch (const out_of_range&) {
proxy_server_log.info("Virtual connection received on unregistered port %hu; closing it",
server_port);
proxy_server_log.info("Virtual connection received on unregistered port %hu; closing it", server_port);
bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED);
bufferevent_free(bev);
return;
}
proxy_server_log.info("Client connected on virtual connection %p (port %hu)", bev,
server_port);
this->on_client_connect(bev, server_port, version, nullptr);
proxy_server_log.info("Client connected on virtual connection %p (port %hu)", bev, server_port);
this->on_client_connect(bev, virtual_network_id, server_port, version, nullptr);
}
void ProxyServer::on_client_connect(
struct bufferevent* bev,
uint64_t virtual_network_id,
uint16_t listen_port,
Version version,
const struct sockaddr_storage* default_destination) {
@@ -148,25 +148,31 @@ void ProxyServer::on_client_connect(
// server. This creates a direct session.
if (default_destination && is_patch(version)) {
uint64_t session_id = this->next_logged_out_session_id++;
if (this->next_logged_out_session_id == 0) {
this->next_logged_out_session_id = 0xFF00000000000001;
if (this->next_logged_out_session_id == this->MIN_UNLINKED_SESSION_ID) {
this->next_logged_out_session_id = this->MIN_LINKED_LOGGED_OUT_SESSION_ID;
}
auto emplace_ret = this->id_to_session.emplace(session_id, make_shared<LinkedSession>(this->shared_from_this(), session_id, listen_port, version, *default_destination));
auto emplace_ret = this->id_to_linked_session.emplace(session_id, make_shared<LinkedSession>(this->shared_from_this(), session_id, listen_port, version, *default_destination));
if (!emplace_ret.second) {
throw logic_error("linked session already exists for logged-out client");
}
auto ses = emplace_ret.first->second;
ses->log.info("Opened linked session");
Channel ch(bev, version, 1, nullptr, nullptr, ses.get(), "", TerminalFormat::FG_YELLOW, TerminalFormat::FG_GREEN);
Channel ch(bev, virtual_network_id, version, 1, nullptr, nullptr, ses.get(), "", TerminalFormat::FG_YELLOW, TerminalFormat::FG_GREEN);
ses->resume(std::move(ch));
} else {
// If no default destination exists, or the client is not a patch client,
// create an unlinked session - we'll have to get the destination from the
// client's config, which we'll get via a 9E command soon.
} else {
auto emplace_ret = this->bev_to_unlinked_session.emplace(bev, make_shared<UnlinkedSession>(this->shared_from_this(), bev, listen_port, version));
uint64_t session_id = this->next_unlinked_session_id++;
if (this->next_unlinked_session_id == 0) {
this->next_unlinked_session_id = this->MIN_UNLINKED_SESSION_ID;
}
auto emplace_ret = this->id_to_unlinked_session.emplace(
session_id, make_shared<UnlinkedSession>(this->shared_from_this(), session_id, bev, virtual_network_id, listen_port, version));
if (!emplace_ret.second) {
throw logic_error("stale unlinked session exists");
}
@@ -235,22 +241,28 @@ void ProxyServer::on_client_connect(
ProxyServer::UnlinkedSession::UnlinkedSession(
shared_ptr<ProxyServer> server,
uint64_t id,
struct bufferevent* bev,
uint64_t virtual_network_id,
uint16_t local_port,
Version version)
: server(server),
log(string_printf("[ProxyServer:UnlinkedSession:%p] ", bev), proxy_server_log.min_level),
id(id),
log(string_printf("[ProxyServer:US-%" PRIX64 "] ", this->id), proxy_server_log.min_level),
channel(
bev,
virtual_network_id,
version,
1,
ProxyServer::UnlinkedSession::on_input,
ProxyServer::UnlinkedSession::on_error,
this,
string_printf("UnlinkedSession:%p", bev),
"",
TerminalFormat::FG_YELLOW,
TerminalFormat::FG_GREEN),
local_port(local_port) {
string ip_str = server->state->format_address_for_channel_name(this->channel.remote_addr, this->channel.virtual_network_id);
this->channel.name = string_printf("US-%" PRIX64 " @ %s", this->id, ip_str.c_str());
memset(&this->next_destination, 0, sizeof(this->next_destination));
}
@@ -413,10 +425,7 @@ void ProxyServer::UnlinkedSession::on_input(Channel& ch, uint16_t command, uint3
should_close_unlinked_session = true;
}
// Note that ch.bev will be moved from when the linked session is resumed, so
// we need to retain a copy of it in order to close the unlinked session
// afterward.
struct bufferevent* session_key = ch.bev.get();
uint64_t unlinked_session_id = ses->id;
// If login is present, then the client has credentials and can be connected
// to the remote lobby server.
@@ -428,7 +437,7 @@ void ProxyServer::UnlinkedSession::on_input(Channel& ch, uint16_t command, uint3
// Look up the linked session for this account (if any)
shared_ptr<LinkedSession> linked_ses;
try {
linked_ses = server->id_to_session.at(ses->login->account->account_id);
linked_ses = server->id_to_linked_session.at(ses->login->account->account_id);
linked_ses->log.info("Resuming linked session from unlinked session");
} catch (const out_of_range&) {
@@ -447,7 +456,7 @@ void ProxyServer::UnlinkedSession::on_input(Channel& ch, uint16_t command, uint3
}
if (linked_ses.get()) {
server->id_to_session.emplace(ses->login->account->account_id, linked_ses);
server->id_to_linked_session.emplace(ses->login->account->account_id, linked_ses);
// Resume the linked session using the unlinked session
try {
if (ses->version() == Version::BB_V4) {
@@ -472,7 +481,7 @@ void ProxyServer::UnlinkedSession::on_input(Channel& ch, uint16_t command, uint3
}
if (should_close_unlinked_session) {
server->delete_session(session_key);
server->delete_session(unlinked_session_id);
}
}
@@ -486,7 +495,7 @@ void ProxyServer::UnlinkedSession::on_error(Channel& ch, short events) {
}
if (events & (BEV_EVENT_ERROR | BEV_EVENT_EOF)) {
ses->log.info("Client has disconnected");
ses->require_server()->delete_session(ses->channel.bev.get());
ses->require_server()->delete_session(ses->id);
}
}
@@ -497,7 +506,7 @@ ProxyServer::LinkedSession::LinkedSession(
Version version)
: server(server),
id(id),
log(string_printf("[ProxyServer:LinkedSession:%08" PRIX64 "] ", this->id), proxy_server_log.min_level),
log(string_printf("[ProxyServer:LS-%" PRIX64 "] ", this->id), proxy_server_log.min_level),
timeout_event(event_new(server->base.get(), -1, EV_TIMEOUT, &LinkedSession::dispatch_on_timeout, this), event_free),
login(nullptr),
client_channel(
@@ -506,7 +515,7 @@ ProxyServer::LinkedSession::LinkedSession(
nullptr,
nullptr,
this,
string_printf("LinkedSession:%08" PRIX64 ":client", this->id),
string_printf("LS-%" PRIX64 "-C", this->id),
TerminalFormat::FG_YELLOW,
TerminalFormat::FG_GREEN),
server_channel(
@@ -515,7 +524,7 @@ ProxyServer::LinkedSession::LinkedSession(
nullptr,
nullptr,
this,
string_printf("LinkedSession:%08" PRIX64 ":server", this->id),
string_printf("LS-%" PRIX64 "-S", this->id),
TerminalFormat::FG_YELLOW,
TerminalFormat::FG_RED),
local_port(local_port),
@@ -637,12 +646,17 @@ void ProxyServer::LinkedSession::resume_inner(
throw logic_error("attempted to resume an logged-out linked session without destination set");
}
auto s = this->server.lock();
if (!s) {
throw logic_error("ProxyServer is missing during LinkedSession resume");
}
this->client_channel.replace_with(
std::move(client_channel),
ProxyServer::LinkedSession::on_input,
ProxyServer::LinkedSession::on_error,
this,
string_printf("LinkedSession:%08" PRIX64 ":client", this->id));
"");
this->server_channel.language = this->client_channel.language;
this->server_channel.version = this->client_channel.version;
@@ -665,8 +679,8 @@ void ProxyServer::LinkedSession::connect() {
string netloc_str = render_sockaddr_storage(this->next_destination);
this->log.info("Connecting to %s", netloc_str.c_str());
this->server_channel.set_bufferevent(bufferevent_socket_new(
this->require_server()->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS));
this->server_channel.set_bufferevent(
bufferevent_socket_new(this->require_server()->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS), 0);
if (bufferevent_socket_connect(this->server_channel.bev.get(),
reinterpret_cast<const sockaddr*>(dest_sin), sizeof(*dest_sin)) != 0) {
throw runtime_error(string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
@@ -676,10 +690,21 @@ void ProxyServer::LinkedSession::connect() {
this->server_channel.on_error = ProxyServer::LinkedSession::on_error;
this->server_channel.context_obj = this;
this->update_channel_names();
// Cancel the session delete timeout
event_del(this->timeout_event.get());
}
void ProxyServer::LinkedSession::update_channel_names() {
auto s = this->require_server_state();
auto client_ip_str = s->format_address_for_channel_name(
this->client_channel.remote_addr, this->client_channel.virtual_network_id);
auto server_ip_str = s->format_address_for_channel_name(this->server_channel.remote_addr, 0);
this->client_channel.name = string_printf("LS-%08" PRIX64 "-C @ %s", this->id, client_ip_str.c_str());
this->server_channel.name = string_printf("LS-%08" PRIX64 "-S @ %s", this->id, server_ip_str.c_str());
}
ProxyServer::LinkedSession::SavingFile::SavingFile(
const string& basename,
const string& output_filename,
@@ -704,6 +729,10 @@ void ProxyServer::LinkedSession::on_error(Channel& ch, short events) {
if (events & BEV_EVENT_CONNECTED) {
ses->log.info("%s channel connected", is_server_stream ? "Server" : "Client");
if (is_server_stream) {
get_socket_addresses(bufferevent_getfd(ch.bev.get()), &ch.local_addr, &ch.remote_addr);
ses->update_channel_names();
}
if (is_server_stream && (ses->config.override_lobby_event != 0xFF) && (is_v3(ses->version()) || is_v4(ses->version()))) {
ses->client_channel.send(0xDA, ses->config.override_lobby_event);
@@ -844,7 +873,7 @@ void ProxyServer::LinkedSession::send_to_game_server(const char* error_message)
// If the client is on a virtual connection, we can use any address
// here and they should be able to connect back to the game server
if (this->client_channel.is_virtual_connection) {
if (this->client_channel.virtual_network_id) {
struct sockaddr_in* dest_sin = reinterpret_cast<struct sockaddr_in*>(&this->next_destination);
if (dest_sin->sin_family != AF_INET) {
throw logic_error("ss not AF_INET");
@@ -917,19 +946,19 @@ void ProxyServer::LinkedSession::on_input(Channel& ch, uint16_t command, uint32_
}
shared_ptr<ProxyServer::LinkedSession> ProxyServer::get_session() const {
if (this->id_to_session.empty()) {
if (this->id_to_linked_session.empty()) {
throw runtime_error("no sessions exist");
}
if (this->id_to_session.size() > 1) {
if (this->id_to_linked_session.size() > 1) {
throw runtime_error("multiple sessions exist");
}
return this->id_to_session.begin()->second;
return this->id_to_linked_session.begin()->second;
}
shared_ptr<ProxyServer::LinkedSession> ProxyServer::get_session_by_name(const std::string& name) const {
try {
uint64_t session_id = stoull(name, nullptr, 16);
return this->id_to_session.at(session_id);
return this->id_to_linked_session.at(session_id);
} catch (const invalid_argument&) {
throw runtime_error("invalid session name");
} catch (const out_of_range&) {
@@ -938,7 +967,7 @@ shared_ptr<ProxyServer::LinkedSession> ProxyServer::get_session_by_name(const st
}
const unordered_map<uint64_t, shared_ptr<ProxyServer::LinkedSession>>& ProxyServer::all_sessions() const {
return this->id_to_session;
return this->id_to_linked_session;
}
shared_ptr<ProxyServer::LinkedSession> ProxyServer::create_logged_in_session(
@@ -947,7 +976,7 @@ shared_ptr<ProxyServer::LinkedSession> ProxyServer::create_logged_in_session(
Version version,
const Client::Config& config) {
auto session = make_shared<LinkedSession>(this->shared_from_this(), local_port, version, login, config);
auto emplace_ret = this->id_to_session.emplace(session->id, session);
auto emplace_ret = this->id_to_linked_session.emplace(session->id, session);
if (!emplace_ret.second) {
throw runtime_error("session already exists for this account");
}
@@ -956,22 +985,22 @@ shared_ptr<ProxyServer::LinkedSession> ProxyServer::create_logged_in_session(
}
void ProxyServer::delete_session(uint64_t id) {
if (this->id_to_session.erase(id)) {
proxy_server_log.info("Closed LinkedSession:%08" PRIX64, id);
}
}
if (id < this->MIN_UNLINKED_SESSION_ID) {
if (this->id_to_linked_session.erase(id)) {
proxy_server_log.info("Closed LS-%08" PRIX64, id);
}
} else {
auto it = this->id_to_unlinked_session.find(id);
if (it == this->id_to_unlinked_session.end()) {
throw logic_error("unlinked session exists but is not registered");
}
it->second->log.info("Closing session");
this->unlinked_sessions_to_destroy.emplace(std::move(it->second));
this->id_to_unlinked_session.erase(it);
void ProxyServer::delete_session(struct bufferevent* bev) {
auto it = this->bev_to_unlinked_session.find(bev);
if (it == this->bev_to_unlinked_session.end()) {
throw logic_error("unlinked session exists but is not registered");
auto tv = usecs_to_timeval(0);
event_add(this->destroy_sessions_ev.get(), &tv);
}
it->second->log.info("Closing session");
this->unlinked_sessions_to_destroy.emplace(std::move(it->second));
this->bev_to_unlinked_session.erase(it);
auto tv = usecs_to_timeval(0);
event_add(this->destroy_sessions_ev.get(), &tv);
}
void ProxyServer::dispatch_destroy_sessions(evutil_socket_t, short, void* ctx) {
@@ -983,14 +1012,14 @@ void ProxyServer::destroy_sessions() {
}
size_t ProxyServer::num_sessions() const {
return this->id_to_session.size();
return this->id_to_linked_session.size();
}
size_t ProxyServer::delete_disconnected_sessions() {
size_t count = 0;
for (auto it = this->id_to_session.begin(); it != this->id_to_session.end();) {
for (auto it = this->id_to_linked_session.begin(); it != this->id_to_linked_session.end();) {
if (!it->second->is_connected()) {
it = this->id_to_session.erase(it);
it = this->id_to_linked_session.erase(it);
count++;
} else {
it++;