Merge branch 'fuzziqersoftware:master' into master

This commit is contained in:
Maria J. Belmonte
2023-12-30 00:27:59 +01:00
committed by GitHub
23 changed files with 723 additions and 482 deletions
+1
View File
@@ -294,6 +294,7 @@ Some commands only work on the game server and not on the proxy server. The chat
* You'll see in-game messages from the server when you take certain actions, like killing an enemy in BB. * You'll see in-game messages from the server when you take certain actions, like killing an enemy in BB.
* You'll see the rare seed value and floor variations when you join a game. * You'll see the rare seed value and floor variations when you join a game.
* You'll be placed into the highest available slot in lobbies and games instead of the lowest, unless you're joining a BB solo-mode game. * You'll be placed into the highest available slot in lobbies and games instead of the lowest, unless you're joining a BB solo-mode game.
* You'll be able to join games with any PSO version, not only those for which crossplay is normally supported. Be prepared for client crashes and other client-side brokenness if you do this. Please do not submit any issues for broken behaviors in crossplay, unless the situation is explicitly supported (see the "Cross-version play" section above).
* The rest of the commands in this section are enabled on the game server. (They are always enabled on the proxy server.) * The rest of the commands in this section are enabled on the game server. (They are always enabled on the proxy server.)
* `$quest <number>` (game server only): Load a quest by quest number. Can be used to load battle or challenge quests with only one player present. * `$quest <number>` (game server only): Load a quest by quest number. Can be used to load battle or challenge quests with only one player present.
* `$qcall <function-id>`: Call a quest function on your client. * `$qcall <function-id>`: Call a quest function on your client.
+2 -2
View File
@@ -590,7 +590,7 @@ static void server_command_persist(shared_ptr<Client> c, const std::string&) {
auto l = c->require_lobby(); auto l = c->require_lobby();
if (l->check_flag(Lobby::Flag::DEFAULT)) { if (l->check_flag(Lobby::Flag::DEFAULT)) {
send_text_message(c, "$C6Default lobbies\ncannot be marked\ntemporary"); send_text_message(c, "$C6Default lobbies\ncannot be marked\ntemporary");
} else if (!l->check_flag(Lobby::Flag::GAME)) { } else if (!l->is_game()) {
send_text_message(c, "$C6Private lobbies\ncannot be marked\npersistent"); send_text_message(c, "$C6Private lobbies\ncannot be marked\npersistent");
} else if (l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS) || l->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) { } else if (l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS) || l->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) {
send_text_message(c, "$C6Games cannot be\npersistent if a\nquest has already\nbegun"); send_text_message(c, "$C6Games cannot be\npersistent if a\nquest has already\nbegun");
@@ -937,7 +937,7 @@ static void server_command_password(shared_ptr<Client> c, const std::string& arg
check_is_leader(l, c); check_is_leader(l, c);
if (!args[0]) { if (!args[0]) {
l->password[0] = 0; l->password.clear();
send_text_message(l, "$C6Game unlocked"); send_text_message(l, "$C6Game unlocked");
} else { } else {
+70 -73
View File
@@ -4581,7 +4581,7 @@ struct G_CreateTelepipe_6x68 {
struct G_NPCControl_6x69 { struct G_NPCControl_6x69 {
G_UnusedHeader header; G_UnusedHeader header;
le_uint16_t param1; // Commands 0/3: state; commands 1/2: npc_entity_id le_uint16_t param1; // Commands 0/3: state; command 1: npc_entity_id; command 2: unknown
le_uint16_t param2; // Commands 0/3: npc_entity_id; commands 1/2: unused le_uint16_t param2; // Commands 0/3: npc_entity_id; commands 1/2: unused
le_uint16_t command = 0; // 0 = create follower NPC, 1 = stop acting, 2 = start acting, 3 = create attacker NPC le_uint16_t command = 0; // 0 = create follower NPC, 1 = stop acting, 2 = start acting, 3 = create attacker NPC
le_uint16_t param3; // Commands 0/3: npc_template_index; commands 1/2: unused le_uint16_t param3; // Commands 0/3: npc_template_index; commands 1/2: unused
@@ -4698,46 +4698,61 @@ struct G_SetQuestFlags_6x6F {
// and instead rearranged a bunch of things. // and instead rearranged a bunch of things.
struct Telepipe { struct Telepipe {
/* 00 */ le_uint16_t client_id; /* 00 */ le_uint16_t client_id = 0xFFFF;
/* 02 */ le_uint16_t unknown_a1; /* 02 */ le_uint16_t unknown_a1 = 0;
/* 04 */ le_uint32_t unknown_a2; /* 04 */ le_uint32_t unknown_a2 = 0;
/* 08 */ le_float x; /* 08 */ le_float x = 0.0f;
/* 0C */ le_float y; /* 0C */ le_float y = 0.0f;
/* 10 */ le_float z; /* 10 */ le_float z = 0.0f;
/* 14 */ le_uint32_t unknown_a3; /* 14 */ le_uint32_t unknown_a3 = 0;
/* 18 */ parray<uint8_t, 4> unknown_a4; /* 18 */ le_uint32_t unknown_a4 = 0x0000FFFF;
/* 1C */ /* 1C */
} __packed__; } __packed__;
struct G_Unknown_6x70_Sub { struct G_Unknown_6x70_SubA1 {
// This is used in all versions of this command except DCNTE and 11/2000. // This is used in all versions of this command except DCNTE and 11/2000.
/* 00 */ le_uint16_t unknown_a1; /* 00 */ le_uint16_t unknown_a1 = 0;
/* 02 */ le_uint16_t unknown_a2; /* 02 */ le_uint16_t unknown_a2 = 0;
/* 04 */ le_uint32_t unknown_a3; /* 04 */ le_uint32_t unknown_a3 = 0;
/* 08 */ le_uint32_t unknown_a4; /* 08 */ le_float unknown_a4 = 0.0f;
/* 0C */ le_uint32_t unknown_a5; /* 0C */ le_uint32_t unknown_a5 = 0;
/* 10 */ le_uint32_t unknown_a6; /* 10 */ le_uint32_t unknown_a6 = 0;
/* 14 */ /* 14 */
} __packed__; } __packed__;
struct G_Unknown_6x70_SubA2 {
// This is used in all versions of this command except DCNTE and 11/2000.
/* 00 */ le_uint32_t unknown_a1 = 0;
/* 04 */ le_float unknown_a2 = 0.0f;
/* 08 */ le_uint32_t unknown_a3 = 0;
/* 0C */
} __packed__;
struct G_SyncPlayerDispAndInventory_BaseDCNTE {
/* 0000 */ le_uint16_t client_id = 0;
/* 0002 */ le_uint16_t unknown_a1 = 0;
/* 0004 */ le_uint32_t flags1 = 0;
/* 0008 */ le_float x = 0.0f;
/* 000C */ le_float y = 0.0f;
/* 0010 */ le_float z = 0.0f;
/* 0014 */ le_uint32_t angle_x = 0;
/* 0018 */ le_uint32_t angle_y = 0;
/* 001C */ le_uint32_t angle_z = 0;
/* 0020 */ le_uint16_t unknown_a3a = 0;
/* 0022 */ le_uint16_t current_hp = 0;
} __packed__;
struct G_SyncPlayerDispAndInventory_DCNTE_6x70 { struct G_SyncPlayerDispAndInventory_DCNTE_6x70 {
// Offsets in this struct are relative to the overall command header // Offsets in this struct are relative to the overall command header
/* 0004 */ G_ExtendedHeader<G_UnusedHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_DCNTE_6x70)}; /* 0004 */ G_ExtendedHeader<G_ClientIDHeader> header = {{0x60, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_DCNTE_6x70)};
/* 000C */ le_uint16_t client_id = 0; /* 000C */ G_SyncPlayerDispAndInventory_BaseDCNTE base;
/* 000E */ le_uint16_t unknown_a1 = 0; // The following two fields appear to contain uninitialized data
/* 0010 */ le_uint32_t flags1; /* 0030 */ le_uint32_t unknown_a5 = 0;
/* 0014 */ le_float x; /* 0034 */ le_uint32_t unknown_a6 = 0;
/* 0018 */ le_float y;
/* 001C */ le_float z;
/* 0020 */ le_uint32_t angle_x;
/* 0024 */ le_uint32_t angle_y;
/* 0028 */ le_uint32_t angle_z;
/* 002C */ le_uint16_t unknown_a3a;
/* 002E */ le_uint16_t current_hp;
/* 0030 */ le_uint32_t unknown_a5;
/* 0034 */ le_uint32_t unknown_a6;
/* 0038 */ Telepipe telepipe; /* 0038 */ Telepipe telepipe;
/* 0054 */ parray<uint8_t, 0x18> unknown_a7; /* 0054 */ le_uint32_t unknown_a8 = 0;
/* 0058 */ parray<uint8_t, 0x10> unknown_a9;
/* 0068 */ le_uint32_t area = 0;
/* 006C */ le_uint32_t flags2 = 0; /* 006C */ le_uint32_t flags2 = 0;
/* 0070 */ PlayerVisualConfig visual; /* 0070 */ PlayerVisualConfig visual;
/* 00C0 */ PlayerStats stats; /* 00C0 */ PlayerStats stats;
@@ -4748,23 +4763,15 @@ struct G_SyncPlayerDispAndInventory_DCNTE_6x70 {
struct G_SyncPlayerDispAndInventory_DC112000_6x70 { struct G_SyncPlayerDispAndInventory_DC112000_6x70 {
// Offsets in this struct are relative to the overall command header // Offsets in this struct are relative to the overall command header
/* 0004 */ G_ExtendedHeader<G_UnusedHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_DC112000_6x70)}; /* 0004 */ G_ExtendedHeader<G_ClientIDHeader> header = {{0x67, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_DC112000_6x70)};
/* 000C */ le_uint16_t client_id = 0; /* 000C */ G_SyncPlayerDispAndInventory_BaseDCNTE base;
/* 000E */ le_uint16_t unknown_a1 = 0; /* 0030 */ le_uint16_t bonus_hp_from_materials = 0;
/* 0010 */ le_uint32_t flags1; /* 0032 */ le_uint16_t bonus_tp_from_materials = 0;
/* 0014 */ le_float x;
/* 0018 */ le_float y;
/* 001C */ le_float z;
/* 0020 */ le_uint32_t angle_x;
/* 0024 */ le_uint32_t angle_y;
/* 0028 */ le_uint32_t angle_z;
/* 002C */ le_uint16_t unknown_a3a;
/* 002E */ le_uint16_t current_hp;
/* 0030 */ le_uint16_t bonus_hp_from_materials;
/* 0032 */ le_uint16_t bonus_tp_from_materials;
/* 0034 */ parray<uint8_t, 0x10> unknown_a5; /* 0034 */ parray<uint8_t, 0x10> unknown_a5;
/* 0044 */ Telepipe telepipe; /* 0044 */ Telepipe telepipe;
/* 0060 */ parray<uint8_t, 0x18> unknown_a6; /* 0060 */ le_uint32_t unknown_a8 = 0;
/* 0064 */ parray<uint8_t, 0x10> unknown_a9;
/* 0074 */ le_uint32_t area = 0;
/* 0078 */ le_uint32_t flags2 = 0; /* 0078 */ le_uint32_t flags2 = 0;
/* 007C */ PlayerVisualConfig visual; /* 007C */ PlayerVisualConfig visual;
/* 00CC */ PlayerStats stats; /* 00CC */ PlayerStats stats;
@@ -4773,40 +4780,30 @@ struct G_SyncPlayerDispAndInventory_DC112000_6x70 {
/* 043C */ /* 043C */
} __packed__; } __packed__;
struct G_SyncPlayerDispAndInventory_Base { struct G_SyncPlayerDispAndInventory_BaseV1 {
/* 0000 */ le_uint16_t client_id = 0; /* 0000 */ G_SyncPlayerDispAndInventory_BaseDCNTE base;
/* 0002 */ le_uint16_t unknown_a1 = 0; /* 0024 */ le_uint16_t bonus_hp_from_materials = 0;
/* 0004 */ le_uint32_t flags1; /* 0026 */ le_uint16_t bonus_tp_from_materials = 0;
/* 0008 */ le_float x; /* 0028 */ parray<G_Unknown_6x70_SubA2, 5> unknown_a4;
/* 000C */ le_float y;
/* 0010 */ le_float z;
/* 0014 */ le_uint32_t angle_x;
/* 0018 */ le_uint32_t angle_y;
/* 001C */ le_uint32_t angle_z;
/* 0020 */ le_uint16_t unknown_a3a;
/* 0022 */ le_uint16_t current_hp;
/* 0024 */ le_uint16_t bonus_hp_from_materials;
/* 0026 */ le_uint16_t bonus_tp_from_materials;
/* 0028 */ parray<parray<le_uint32_t, 3>, 5> unknown_a4;
/* 0064 */ le_uint32_t language = 0; /* 0064 */ le_uint32_t language = 0;
/* 0068 */ le_uint32_t player_tag = 0; /* 0068 */ le_uint32_t player_tag = 0;
/* 006C */ le_uint32_t guild_card_number = 0; /* 006C */ le_uint32_t guild_card_number = 0;
/* 0070 */ le_uint32_t unknown_a6; /* 0070 */ le_uint32_t unknown_a6 = 0;
/* 0074 */ le_uint32_t battle_team_number; /* 0074 */ le_uint32_t battle_team_number = 0;
/* 0078 */ Telepipe telepipe; /* 0078 */ Telepipe telepipe;
/* 0094 */ le_uint32_t unknown_a8 = 0; /* 0094 */ le_uint32_t unknown_a8 = 0;
/* 0098 */ G_Unknown_6x70_Sub unknown_a9; /* 0098 */ G_Unknown_6x70_SubA1 unknown_a9;
/* 00AC */ le_uint32_t area = 0; /* 00AC */ le_uint32_t area = 0;
/* 00B0 */ le_uint32_t flags2 = 0; /* 00B0 */ le_uint32_t flags2 = 0;
/* 00B4 */ parray<uint8_t, 0x14> technique_levels_v1; // Last byte is uninitialized /* 00B4 */ parray<uint8_t, 0x14> technique_levels_v1 = 0xFF; // Last byte is uninitialized
/* 00C8 */ PlayerVisualConfig visual; /* 00C8 */ PlayerVisualConfig visual;
/* 0118 */ /* 0118 */
} __packed__; } __packed__;
struct G_SyncPlayerDispAndInventory_DC_PC_6x70 { struct G_SyncPlayerDispAndInventory_DC_PC_6x70 {
// Offsets in this struct are relative to the overall command header // Offsets in this struct are relative to the overall command header
/* 0004 */ G_ExtendedHeader<G_UnusedHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_DC_PC_6x70)}; /* 0004 */ G_ExtendedHeader<G_ClientIDHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_DC_PC_6x70)};
/* 000C */ G_SyncPlayerDispAndInventory_Base base; /* 000C */ G_SyncPlayerDispAndInventory_BaseV1 base;
/* 0124 */ PlayerStats stats; /* 0124 */ PlayerStats stats;
/* 0148 */ le_uint32_t num_items = 0; /* 0148 */ le_uint32_t num_items = 0;
/* 014C */ parray<PlayerInventoryItem, 0x1E> items; /* 014C */ parray<PlayerInventoryItem, 0x1E> items;
@@ -4816,8 +4813,8 @@ struct G_SyncPlayerDispAndInventory_DC_PC_6x70 {
// GC NTE also uses this format. // GC NTE also uses this format.
struct G_SyncPlayerDispAndInventory_GC_6x70 { struct G_SyncPlayerDispAndInventory_GC_6x70 {
// Offsets in this struct are relative to the overall command header // Offsets in this struct are relative to the overall command header
/* 0004 */ G_ExtendedHeader<G_UnusedHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_GC_6x70)}; /* 0004 */ G_ExtendedHeader<G_ClientIDHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_GC_6x70)};
/* 000C */ G_SyncPlayerDispAndInventory_Base base; /* 000C */ G_SyncPlayerDispAndInventory_BaseV1 base;
/* 0124 */ PlayerStats stats; /* 0124 */ PlayerStats stats;
/* 0148 */ le_uint32_t num_items = 0; /* 0148 */ le_uint32_t num_items = 0;
/* 014C */ parray<PlayerInventoryItem, 0x1E> items; /* 014C */ parray<PlayerInventoryItem, 0x1E> items;
@@ -4827,8 +4824,8 @@ struct G_SyncPlayerDispAndInventory_GC_6x70 {
struct G_SyncPlayerDispAndInventory_XB_6x70 { struct G_SyncPlayerDispAndInventory_XB_6x70 {
// Offsets in this struct are relative to the overall command header // Offsets in this struct are relative to the overall command header
/* 0004 */ G_ExtendedHeader<G_UnusedHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_XB_6x70)}; /* 0004 */ G_ExtendedHeader<G_ClientIDHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_XB_6x70)};
/* 000C */ G_SyncPlayerDispAndInventory_Base base; /* 000C */ G_SyncPlayerDispAndInventory_BaseV1 base;
/* 0124 */ PlayerStats stats; /* 0124 */ PlayerStats stats;
/* 0148 */ le_uint32_t num_items = 0; /* 0148 */ le_uint32_t num_items = 0;
/* 014C */ parray<PlayerInventoryItem, 0x1E> items; /* 014C */ parray<PlayerInventoryItem, 0x1E> items;
@@ -4841,8 +4838,8 @@ struct G_SyncPlayerDispAndInventory_XB_6x70 {
struct G_SyncPlayerDispAndInventory_BB_6x70 { struct G_SyncPlayerDispAndInventory_BB_6x70 {
// Offsets in this struct are relative to the overall command header // Offsets in this struct are relative to the overall command header
/* 0008 */ G_ExtendedHeader<G_UnusedHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_BB_6x70)}; /* 0008 */ G_ExtendedHeader<G_ClientIDHeader> header = {{0x70, 0x00, 0x0000}, sizeof(G_SyncPlayerDispAndInventory_BB_6x70)};
/* 0010 */ G_SyncPlayerDispAndInventory_Base base; /* 0010 */ G_SyncPlayerDispAndInventory_BaseV1 base;
/* 0128 */ pstring<TextEncoding::UTF16, 0x10> name; /* 0128 */ pstring<TextEncoding::UTF16, 0x10> name;
/* 0148 */ PlayerStats stats; /* 0148 */ PlayerStats stats;
/* 016C */ le_uint32_t num_items = 0; /* 016C */ le_uint32_t num_items = 0;
+6
View File
@@ -647,6 +647,9 @@ bool ItemData::compare_for_sort(const ItemData& a, const ItemData& b) {
} }
ItemData ItemData::from_data(const string& data) { ItemData ItemData::from_data(const string& data) {
if (data.size() < 2) {
throw runtime_error("data is too short");
}
if (data.size() > 0x10) { if (data.size() > 0x10) {
throw runtime_error("data is too long"); throw runtime_error("data is too long");
} }
@@ -658,6 +661,9 @@ ItemData ItemData::from_data(const string& data) {
for (size_t z = 12; z < min<size_t>(data.size(), 16); z++) { for (size_t z = 12; z < min<size_t>(data.size(), 16); z++) {
ret.data2[z - 12] = data[z]; ret.data2[z - 12] = data[z];
} }
if (ret.data1[0] > 4) {
throw runtime_error("invalid item class");
}
return ret; return ret;
} }
+1 -17
View File
@@ -371,23 +371,7 @@ ItemData ItemNameIndex::parse_item_description(Version version, const std::strin
ret = this->parse_item_description_phase(version, desc, true); ret = this->parse_item_description_phase(version, desc, true);
} catch (const exception& e2) { } catch (const exception& e2) {
try { try {
string data = parse_data_string(desc); ret = ItemData::from_data(parse_data_string(desc));
if (data.size() < 2) {
throw runtime_error("item code too short");
}
if (data[0] > 4) {
throw runtime_error("invalid item class");
}
if (data.size() > 16) {
throw runtime_error("item code too long");
}
if (data.size() <= 12) {
memcpy(ret.data1.data(), data.data(), data.size());
} else {
memcpy(ret.data1.data(), data.data(), 12);
memcpy(ret.data2.data(), data.data() + 12, data.size() - 12);
}
} catch (const exception& ed) { } catch (const exception& ed) {
if (strcmp(e1.what(), e2.what())) { if (strcmp(e1.what(), e2.what())) {
throw runtime_error(string_printf("cannot parse item description \"%s\" in %s (as text 1: %s) (as text 2: %s) (as data: %s)", throw runtime_error(string_printf("cannot parse item description \"%s\" in %s (as text 1: %s) (as text 2: %s) (as data: %s)",
+14 -8
View File
@@ -135,9 +135,9 @@ uint32_t Lobby::FloorItemManager::reassign_all_item_ids(uint32_t next_item_id) {
return next_item_id; return next_item_id;
} }
Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id) Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id, bool is_game)
: server_state(s), : server_state(s),
log(string_printf("[Lobby:%" PRIX32 "] ", id), lobby_log.min_level), log(string_printf("[%s:%" PRIX32 "] ", is_game ? "Game" : "Lobby", id), lobby_log.min_level),
lobby_id(id), lobby_id(id),
min_level(0), min_level(0),
max_level(0xFFFFFFFF), max_level(0xFFFFFFFF),
@@ -162,15 +162,24 @@ Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id)
event_new(s->base.get(), -1, EV_TIMEOUT | EV_PERSIST, &Lobby::dispatch_on_idle_timeout, this), event_new(s->base.get(), -1, EV_TIMEOUT | EV_PERSIST, &Lobby::dispatch_on_idle_timeout, this),
event_free) { event_free) {
this->log.info("Created"); this->log.info("Created");
for (size_t x = 0; x < 12; x++) { if (is_game) {
this->next_item_id_for_client[x] = 0x00010000 + 0x00200000 * x; this->set_flag(Flag::GAME);
} }
this->reset_next_item_ids();
} }
Lobby::~Lobby() { Lobby::~Lobby() {
this->log.info("Deleted"); this->log.info("Deleted");
} }
void Lobby::reset_next_item_ids() {
uint32_t base_item_id = this->is_game() ? 0x00010000 : 0x10010000;
for (size_t x = 0; x < 12; x++) {
this->next_item_id_for_client[x] = base_item_id + 0x00200000 * x;
}
this->next_game_item_id = 0xCC000000;
}
shared_ptr<ServerState> Lobby::require_server_state() const { shared_ptr<ServerState> Lobby::require_server_state() const {
auto s = this->server_state.lock(); auto s = this->server_state.lock();
if (!s) { if (!s) {
@@ -468,10 +477,7 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
// If this is a lobby or no one was here before this, reassign all the floor // If this is a lobby or no one was here before this, reassign all the floor
// item IDs and reset the next item IDs // item IDs and reset the next item IDs
if (!this->is_game() || (leader_index >= this->max_clients)) { if (!this->is_game() || (leader_index >= this->max_clients)) {
for (size_t x = 0; x < 12; x++) { this->reset_next_item_ids();
this->next_item_id_for_client[x] = 0x00010000 + 0x00200000 * x;
}
this->next_game_item_id = 0xCC000000;
for (auto& m : this->floor_item_managers) { for (auto& m : this->floor_item_managers) {
this->next_game_item_id = m.reassign_all_item_ids(this->next_game_item_id); this->next_game_item_id = m.reassign_all_item_ids(this->next_game_item_id);
} }
+3 -1
View File
@@ -169,13 +169,15 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
uint64_t idle_timeout_usecs; uint64_t idle_timeout_usecs;
std::unique_ptr<struct event, void (*)(struct event*)> idle_timeout_event; std::unique_ptr<struct event, void (*)(struct event*)> idle_timeout_event;
Lobby(std::shared_ptr<ServerState> s, uint32_t id); Lobby(std::shared_ptr<ServerState> s, uint32_t id, bool is_game);
Lobby(const Lobby&) = delete; Lobby(const Lobby&) = delete;
Lobby(Lobby&&) = delete; Lobby(Lobby&&) = delete;
~Lobby(); ~Lobby();
Lobby& operator=(const Lobby&) = delete; Lobby& operator=(const Lobby&) = delete;
Lobby& operator=(Lobby&&) = delete; Lobby& operator=(Lobby&&) = delete;
void reset_next_item_ids();
[[nodiscard]] inline bool check_flag(Flag flag) const { [[nodiscard]] inline bool check_flag(Flag flag) const {
return !!(this->enabled_flags & static_cast<uint32_t>(flag)); return !!(this->enabled_flags & static_cast<uint32_t>(flag));
} }
+32 -25
View File
@@ -44,7 +44,7 @@ void PlayerVisualConfig::compute_name_color_checksum() {
this->name_color_checksum = this->compute_name_color_checksum(this->name_color); this->name_color_checksum = this->compute_name_color_checksum(this->name_color);
} }
void PlayerDispDataDCPCV3::enforce_lobby_join_limits_for_client(shared_ptr<Client> c) { void PlayerVisualConfig::enforce_lobby_join_limits_for_version(Version v) {
struct ClassMaxes { struct ClassMaxes {
uint16_t costume; uint16_t costume;
uint16_t skin; uint16_t skin;
@@ -90,9 +90,9 @@ void PlayerDispDataDCPCV3::enforce_lobby_join_limits_for_client(shared_ptr<Clien
{0x0000, 0x0000, 0x0000, 0x0000, 0x0000}}; {0x0000, 0x0000, 0x0000, 0x0000, 0x0000}};
const ClassMaxes* maxes; const ClassMaxes* maxes;
if (is_v1_or_v2(c->version())) { if (is_v1_or_v2(v)) {
// V1/V2 have fewer classes, so we'll substitute some here // V1/V2 have fewer classes, so we'll substitute some here
switch (this->visual.char_class) { switch (this->char_class) {
case 0: // HUmar case 0: // HUmar
case 1: // HUnewearl case 1: // HUnewearl
case 2: // HUcast case 2: // HUcast
@@ -106,53 +106,60 @@ void PlayerDispDataDCPCV3::enforce_lobby_join_limits_for_client(shared_ptr<Clien
case 13: // V3 custom 2 case 13: // V3 custom 2
break; break;
case 9: // HUcaseal case 9: // HUcaseal
this->visual.char_class = 5; // HUcaseal -> RAcaseal this->char_class = 5; // HUcaseal -> RAcaseal
break; break;
case 10: // FOmar case 10: // FOmar
this->visual.char_class = 0; // FOmar -> HUmar this->char_class = 0; // FOmar -> HUmar
break; break;
case 11: // RAmarl case 11: // RAmarl
this->visual.char_class = 1; // RAmarl -> HUnewearl this->char_class = 1; // RAmarl -> HUnewearl
break; break;
case 14: // V2 custom 1 / V3 custom 3 case 14: // V2 custom 1 / V3 custom 3
case 15: // V2 custom 2 / V3 custom 4 case 15: // V2 custom 2 / V3 custom 4
case 16: // V2 custom 3 / V3 custom 5 case 16: // V2 custom 3 / V3 custom 5
case 17: // V2 custom 4 / V3 custom 6 case 17: // V2 custom 4 / V3 custom 6
case 18: // V2 custom 5 / V3 custom 7 case 18: // V2 custom 5 / V3 custom 7
this->visual.char_class -= 5; this->char_class -= 5;
break; break;
default: default:
this->visual.char_class = 0; // Invalid classes -> HUmar this->char_class = 0; // Invalid classes -> HUmar
} }
this->visual.version = min<uint8_t>(this->visual.version, is_v1(c->version()) ? 0 : 2); this->version = min<uint8_t>(this->version, is_v1(v) ? 0 : 2);
maxes = &v1_v2_class_maxes[this->visual.char_class]; maxes = &v1_v2_class_maxes[this->char_class];
} else { } else {
if (this->visual.char_class >= 19) { if (this->char_class >= 19) {
this->visual.char_class = 0; // Invalid classes -> HUmar this->char_class = 0; // Invalid classes -> HUmar
} }
this->visual.version = min<uint8_t>(this->visual.version, 3); this->version = min<uint8_t>(this->version, 3);
maxes = &v3_v4_class_maxes[this->visual.char_class]; maxes = &v3_v4_class_maxes[this->char_class];
} }
// V1/V2 has fewer costumes and android skins, so substitute them here // V1/V2 has fewer costumes and android skins, so substitute them here
this->visual.costume = maxes->costume ? (this->visual.costume % maxes->costume) : 0; this->costume = maxes->costume ? (this->costume % maxes->costume) : 0;
this->visual.skin = maxes->skin ? (this->visual.skin % maxes->skin) : 0; this->skin = maxes->skin ? (this->skin % maxes->skin) : 0;
this->visual.face = maxes->face ? (this->visual.face % maxes->face) : 0; this->face = maxes->face ? (this->face % maxes->face) : 0;
this->visual.head = maxes->head ? (this->visual.head % maxes->head) : 0; this->head = maxes->head ? (this->head % maxes->head) : 0;
this->visual.hair = maxes->hair ? (this->visual.hair % maxes->hair) : 0; this->hair = maxes->hair ? (this->hair % maxes->hair) : 0;
this->visual.compute_name_color_checksum(); if (is_v1_or_v2(v)) {
this->visual.class_flags = class_flags_for_class(this->visual.char_class); this->compute_name_color_checksum();
}
this->class_flags = class_flags_for_class(this->char_class);
if (this->visual.name.at(0) == '\t' && (this->visual.name.at(1) == 'J' || this->visual.name.at(1) == 'E')) { if (is_v4(v) && (this->name.at(0) == '\t') && (this->name.at(1) == 'J' || this->name.at(1) == 'E')) {
this->visual.name.encode(this->visual.name.decode().substr(2)); this->name.encode(this->name.decode().substr(2));
} }
} }
void PlayerDispDataBB::enforce_lobby_join_limits_for_client(shared_ptr<Client> c) { void PlayerDispDataDCPCV3::enforce_lobby_join_limits_for_version(Version v) {
if (!is_v4(c->version())) { this->visual.enforce_lobby_join_limits_for_version(v);
}
void PlayerDispDataBB::enforce_lobby_join_limits_for_version(Version v) {
this->visual.enforce_lobby_join_limits_for_version(v);
if (!is_v4(v)) {
throw logic_error("PlayerDispDataBB being sent to non-BB client"); throw logic_error("PlayerDispDataBB being sent to non-BB client");
} }
this->play_time = 0; this->play_time = 0;
+4 -2
View File
@@ -152,6 +152,8 @@ struct PlayerVisualConfig {
static uint32_t compute_name_color_checksum(uint32_t name_color); static uint32_t compute_name_color_checksum(uint32_t name_color);
void compute_name_color_checksum(); void compute_name_color_checksum();
void enforce_lobby_join_limits_for_version(Version v);
} __attribute__((packed)); } __attribute__((packed));
struct PlayerDispDataDCPCV3 { struct PlayerDispDataDCPCV3 {
@@ -161,7 +163,7 @@ struct PlayerDispDataDCPCV3 {
/* BC */ parray<uint8_t, 0x14> technique_levels_v1; /* BC */ parray<uint8_t, 0x14> technique_levels_v1;
/* D0 */ /* D0 */
void enforce_lobby_join_limits_for_client(std::shared_ptr<Client> c); void enforce_lobby_join_limits_for_version(Version v);
PlayerDispDataBB to_bb(uint8_t to_language, uint8_t from_language) const; PlayerDispDataBB to_bb(uint8_t to_language, uint8_t from_language) const;
} __attribute__((packed)); } __attribute__((packed));
@@ -187,7 +189,7 @@ struct PlayerDispDataBB {
/* 017C */ parray<uint8_t, 0x14> technique_levels_v1; /* 017C */ parray<uint8_t, 0x14> technique_levels_v1;
/* 0190 */ /* 0190 */
void enforce_lobby_join_limits_for_client(std::shared_ptr<Client> c); void enforce_lobby_join_limits_for_version(Version v);
PlayerDispDataDCPCV3 to_dcpcv3(uint8_t to_language, uint8_t from_language) const; PlayerDispDataDCPCV3 to_dcpcv3(uint8_t to_language, uint8_t from_language) const;
PlayerDispDataBBPreview to_preview() const; PlayerDispDataBBPreview to_preview() const;
void apply_preview(const PlayerDispDataBBPreview&); void apply_preview(const PlayerDispDataBBPreview&);
+61 -27
View File
@@ -1831,32 +1831,68 @@ static void on_09(shared_ptr<Client> c, uint16_t, uint32_t, string& data) {
abbreviation_for_episode(game->episode), abbreviation_for_episode(game->episode),
abbreviation_for_difficulty(game->difficulty), abbreviation_for_difficulty(game->difficulty),
abbreviation_for_mode(game->mode), abbreviation_for_mode(game->mode),
name_for_section_id(game->section_id)); abbreviation_for_section_id(game->section_id));
bool cheats_enabled = game->check_flag(Lobby::Flag::CHEATS_ENABLED); if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
bool locked = !game->password.empty(); vector<const char*> flags_tokens;
if (cheats_enabled && locked) { string quest_name;
info += "$C4Locked$C7, $C6cheats on$C7\n"; if (game->check_flag(Lobby::Flag::CHEATS_ENABLED)) {
} else if (cheats_enabled) { flags_tokens.emplace_back("$C6C$C7");
info += "$C6Cheats on$C7\n"; }
} else if (locked) { if (game->check_flag(Lobby::Flag::PERSISTENT)) {
info += "$C4Locked$C7\n"; flags_tokens.emplace_back("$C6P$C7");
} }
if (!game->password.empty()) {
flags_tokens.emplace_back("$C4L$C7");
}
if (game->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM)) {
flags_tokens.emplace_back("$C8ST$C7");
}
if (game->check_flag(Lobby::Flag::SPECTATORS_FORBIDDEN)) {
flags_tokens.emplace_back("$C8NS$C7");
}
if (game->quest) {
flags_tokens.emplace_back(game->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS) ? "$C3JQ$C7" : "$C3Q$C7");
quest_name = remove_color(game->quest->name);
} else if (game->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) {
flags_tokens.emplace_back("$C3JQ$C7");
} else if (game->check_flag(Lobby::Flag::QUEST_IN_PROGRESS)) {
flags_tokens.emplace_back("$C3Q$C7");
} else if (game->check_flag(Lobby::Flag::BATTLE_IN_PROGRESS)) {
flags_tokens.emplace_back("$C3B$C7");
}
info += ("Flags: " + join(flags_tokens, ",") + "\n");
if (!quest_name.empty()) {
info += ("Q: $C6" + quest_name + "$C7\n");
}
info += string_printf("Version: %s\n", name_for_enum(game->base_version));
if (game->quest) { } else {
info += (game->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) ? "$C6Quest: " : "$C4Quest: "; bool cheats_enabled = game->check_flag(Lobby::Flag::CHEATS_ENABLED);
info += remove_color(game->quest->name); bool locked = !game->password.empty();
info += "\n"; if (cheats_enabled && locked) {
} else if (game->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) { info += "$C4Locked$C7, $C6cheats on$C7\n";
info += "$C6Quest in progress\n"; } else if (cheats_enabled) {
} else if (game->check_flag(Lobby::Flag::QUEST_IN_PROGRESS)) { info += "$C6Cheats on$C7\n";
info += "$C4Quest in progress\n"; } else if (locked) {
} else if (game->check_flag(Lobby::Flag::BATTLE_IN_PROGRESS)) { info += "$C4Locked$C7\n";
info += "$C4Battle in progress\n"; }
}
if (game->check_flag(Lobby::Flag::SPECTATORS_FORBIDDEN)) { if (game->quest) {
info += "$C4View Battle forbidden\n"; info += (game->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) ? "$C6Quest: " : "$C4Quest: ";
info += remove_color(game->quest->name);
info += "\n";
} else if (game->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) {
info += "$C6Quest in progress\n";
} else if (game->check_flag(Lobby::Flag::QUEST_IN_PROGRESS)) {
info += "$C4Quest in progress\n";
} else if (game->check_flag(Lobby::Flag::BATTLE_IN_PROGRESS)) {
info += "$C4Battle in progress\n";
}
if (game->check_flag(Lobby::Flag::SPECTATORS_FORBIDDEN)) {
info += "$C4View Battle forbidden\n";
}
} }
strip_trailing_whitespace(info); strip_trailing_whitespace(info);
@@ -2349,7 +2385,7 @@ static void on_10(shared_ptr<Client> c, uint16_t, uint32_t, string& data) {
send_lobby_message_box(c, "$C6You cannot join this\ngame because it is\nfull."); send_lobby_message_box(c, "$C6You cannot join this\ngame because it is\nfull.");
break; break;
} }
if (!game->version_is_allowed(c->version())) { if (!game->version_is_allowed(c->version()) && !c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
send_lobby_message_box(c, "$C6You cannot join this\ngame because it is\nfor a different\nversion of PSO."); send_lobby_message_box(c, "$C6You cannot join this\ngame because it is\nfor a different\nversion of PSO.");
break; break;
} }
@@ -3955,10 +3991,8 @@ shared_ptr<Lobby> create_game_generic(
return nullptr; return nullptr;
} }
shared_ptr<Lobby> game = s->create_lobby(); shared_ptr<Lobby> game = s->create_lobby(true);
game->name = name; game->name = name;
game->set_flag(Lobby::Flag::GAME);
game->base_version = c->version(); game->base_version = c->version();
game->allowed_versions = 0; game->allowed_versions = 0;
switch (game->base_version) { switch (game->base_version) {
+361 -177
View File
@@ -5,6 +5,7 @@
#include <memory> #include <memory>
#include <phosg/Random.hh> #include <phosg/Random.hh>
#include <phosg/Strings.hh> #include <phosg/Strings.hh>
#include <phosg/Vector.hh>
#include "Client.hh" #include "Client.hh"
#include "Compression.hh" #include "Compression.hh"
@@ -127,7 +128,7 @@ static void forward_subcommand(shared_ptr<Client> c, uint8_t command, uint8_t fl
Version c_version = c->version(); Version c_version = c->version();
auto send_to_client = [&](shared_ptr<Client> lc) -> void { auto send_to_client = [&](shared_ptr<Client> lc) -> void {
Version lc_version = lc->version(); Version lc_version = lc->version();
if (l->is_game() || (!is_pre_v1(lc_version) && !is_pre_v1(c_version)) || (lc_version == c_version)) { if ((!is_pre_v1(lc_version) && !is_pre_v1(c_version)) || (lc_version == c_version)) {
send_command(lc, command, flag, data, size); send_command(lc, command, flag, data, size);
} else if (lc->version() == Version::DC_NTE) { } else if (lc->version() == Version::DC_NTE) {
if (def->nte_subcommand) { if (def->nte_subcommand) {
@@ -205,7 +206,7 @@ static void forward_subcommand(shared_ptr<Client> c, uint8_t command, uint8_t fl
for (const auto& watcher_lobby : l->watcher_lobbies) { for (const auto& watcher_lobby : l->watcher_lobbies) {
for (auto& target : watcher_lobby->clients) { for (auto& target : watcher_lobby->clients) {
if (target && is_ep3(target->version())) { if (target && is_ep3(target->version())) {
send_command(target, command, flag, data, size); send_to_client(target);
} }
} }
} }
@@ -402,6 +403,320 @@ static void on_sync_joining_player_item_state(shared_ptr<Client> c, uint8_t comm
send_game_item_state(target); send_game_item_state(target);
} }
template <typename CmdT>
void clear_dc_protos_unused_6x70_item_fields(CmdT& cmd) {
for (size_t z = 0; z < min<uint32_t>(cmd.num_items, 30); z++) {
auto& item = cmd.items[z];
item.unknown_a1 = 0;
item.extension_data1 = 0;
item.extension_data2 = 0;
}
}
class Parsed6x70Data {
public:
G_SyncPlayerDispAndInventory_BaseDCNTE base;
uint32_t unknown_a5_nte = 0;
uint32_t unknown_a6_nte = 0;
uint16_t bonus_hp_from_materials = 0;
uint16_t bonus_tp_from_materials = 0;
parray<uint8_t, 0x10> unknown_a5_112000;
parray<G_Unknown_6x70_SubA2, 5> unknown_a4_final;
uint32_t language = 0;
uint32_t player_tag = 0;
uint32_t guild_card_number = 0;
uint32_t unknown_a6 = 0;
uint32_t battle_team_number = 0;
Telepipe telepipe;
uint32_t unknown_a8 = 0;
parray<uint8_t, 0x10> unknown_a9_nte_112000;
G_Unknown_6x70_SubA1 unknown_a9_final;
uint32_t area = 0;
uint32_t flags2 = 0;
parray<uint8_t, 0x14> technique_levels_v1 = 0xFF;
PlayerVisualConfig visual;
std::string name;
PlayerStats stats;
uint32_t num_items = 0;
parray<PlayerInventoryItem, 0x1E> items;
uint32_t floor = 0;
uint64_t xb_user_id = 0;
uint32_t xb_unknown_a16 = 0;
Parsed6x70Data(const G_SyncPlayerDispAndInventory_DCNTE_6x70& cmd, uint32_t guild_card_number)
: base(cmd.base),
unknown_a5_nte(cmd.unknown_a5),
unknown_a6_nte(cmd.unknown_a6),
bonus_hp_from_materials(0),
bonus_tp_from_materials(0),
language(0),
player_tag(0x00010000),
guild_card_number(guild_card_number),
unknown_a6(0),
battle_team_number(0),
telepipe(cmd.telepipe),
unknown_a8(cmd.unknown_a8),
unknown_a9_nte_112000(cmd.unknown_a9),
area(cmd.area),
flags2(cmd.flags2),
visual(cmd.visual),
stats(cmd.stats),
num_items(cmd.num_items),
items(cmd.items),
floor(cmd.area),
xb_user_id(this->default_xb_user_id()),
xb_unknown_a16(0) {
this->name = this->visual.name.decode(this->language);
}
Parsed6x70Data(const G_SyncPlayerDispAndInventory_DC112000_6x70& cmd, uint32_t guild_card_number, uint8_t language)
: base(cmd.base),
unknown_a5_nte(0),
unknown_a6_nte(0),
bonus_hp_from_materials(cmd.bonus_hp_from_materials),
bonus_tp_from_materials(cmd.bonus_tp_from_materials),
unknown_a5_112000(cmd.unknown_a5),
language(language),
player_tag(0x00010000),
guild_card_number(guild_card_number),
unknown_a6(0),
battle_team_number(0),
telepipe(cmd.telepipe),
unknown_a8(cmd.unknown_a8),
unknown_a9_nte_112000(cmd.unknown_a9),
area(cmd.area),
flags2(cmd.flags2),
visual(cmd.visual),
stats(cmd.stats),
num_items(cmd.num_items),
items(cmd.items),
floor(cmd.area),
xb_user_id(this->default_xb_user_id()),
xb_unknown_a16(0) {
this->name = this->visual.name.decode(this->language);
}
Parsed6x70Data(const G_SyncPlayerDispAndInventory_DC_PC_6x70& cmd, uint32_t guild_card_number)
: Parsed6x70Data(cmd.base, guild_card_number) {
this->stats = cmd.stats;
this->num_items = cmd.num_items;
this->items = cmd.items;
this->floor = cmd.base.area;
this->xb_user_id = this->default_xb_user_id();
this->xb_unknown_a16 = 0;
this->name = this->visual.name.decode(this->language);
}
Parsed6x70Data(const G_SyncPlayerDispAndInventory_GC_6x70& cmd, uint32_t guild_card_number)
: Parsed6x70Data(cmd.base, guild_card_number) {
this->stats = cmd.stats;
this->num_items = cmd.num_items;
this->items = cmd.items;
this->floor = cmd.floor;
this->xb_user_id = this->default_xb_user_id();
this->xb_unknown_a16 = 0;
this->name = this->visual.name.decode(this->language);
}
Parsed6x70Data(const G_SyncPlayerDispAndInventory_XB_6x70& cmd, uint32_t guild_card_number)
: Parsed6x70Data(cmd.base, guild_card_number) {
this->stats = cmd.stats;
this->num_items = cmd.num_items;
this->items = cmd.items;
this->floor = cmd.floor;
this->xb_user_id = (static_cast<uint64_t>(cmd.xb_user_id_high) << 32) | cmd.xb_user_id_low;
this->xb_unknown_a16 = cmd.unknown_a16;
this->name = this->visual.name.decode(this->language);
}
Parsed6x70Data(const G_SyncPlayerDispAndInventory_BB_6x70& cmd, uint32_t guild_card_number)
: Parsed6x70Data(cmd.base, guild_card_number) {
this->stats = cmd.stats;
this->num_items = cmd.num_items;
this->items = cmd.items;
this->floor = cmd.floor;
this->xb_user_id = this->default_xb_user_id();
this->xb_unknown_a16 = cmd.unknown_a16;
this->name = cmd.name.decode(cmd.base.language);
if ((this->name.size() > 2) && (this->name[0] == '\t') && ((this->name[1] == 'E') || (this->name[1] == 'J'))) {
this->name = this->name.substr(2);
}
this->visual.name.encode(this->name, cmd.base.language);
}
G_SyncPlayerDispAndInventory_DCNTE_6x70 as_dc_nte() const {
G_SyncPlayerDispAndInventory_DCNTE_6x70 ret;
ret.base = this->base;
ret.unknown_a5 = this->unknown_a5_nte;
ret.unknown_a6 = this->unknown_a6;
ret.telepipe = this->telepipe;
ret.unknown_a8 = this->unknown_a8;
ret.unknown_a9 = this->unknown_a9_nte_112000;
ret.area = this->area;
ret.flags2 = this->flags2;
ret.visual = this->visual;
ret.stats = this->stats;
ret.num_items = this->num_items;
ret.items = this->items;
return ret;
}
G_SyncPlayerDispAndInventory_DC112000_6x70 as_dc_112000() const {
G_SyncPlayerDispAndInventory_DC112000_6x70 ret;
ret.base = this->base;
ret.bonus_hp_from_materials = this->bonus_hp_from_materials;
ret.bonus_tp_from_materials = this->bonus_tp_from_materials;
ret.unknown_a5 = this->unknown_a5_112000;
ret.telepipe = this->telepipe;
ret.unknown_a8 = this->unknown_a8;
ret.unknown_a9 = this->unknown_a9_nte_112000;
ret.area = this->area;
ret.flags2 = this->flags2;
ret.visual = this->visual;
ret.stats = this->stats;
ret.num_items = this->num_items;
ret.items = this->items;
return ret;
}
G_SyncPlayerDispAndInventory_DC_PC_6x70 as_dc_pc() const {
G_SyncPlayerDispAndInventory_DC_PC_6x70 ret;
ret.base = this->base_v1();
ret.stats = this->stats;
ret.num_items = this->num_items;
ret.items = this->items;
return ret;
}
G_SyncPlayerDispAndInventory_GC_6x70 as_gc() const {
G_SyncPlayerDispAndInventory_GC_6x70 ret;
ret.base = this->base_v1();
ret.stats = this->stats;
ret.num_items = this->num_items;
ret.items = this->items;
ret.floor = this->floor;
return ret;
}
G_SyncPlayerDispAndInventory_XB_6x70 as_xb() const {
G_SyncPlayerDispAndInventory_XB_6x70 ret;
ret.base = this->base_v1();
ret.stats = this->stats;
ret.num_items = this->num_items;
ret.items = this->items;
ret.floor = this->floor;
ret.xb_user_id_high = this->xb_user_id >> 32;
ret.xb_user_id_low = this->xb_user_id;
ret.unknown_a16 = this->xb_unknown_a16;
return ret;
}
G_SyncPlayerDispAndInventory_BB_6x70 as_bb(uint8_t language) const {
G_SyncPlayerDispAndInventory_BB_6x70 ret;
ret.base = this->base_v1();
ret.name.encode("\tJ" + this->name, language);
ret.base.visual.name.encode(string_printf("%10" PRId32, this->guild_card_number), language);
ret.stats = this->stats;
ret.num_items = this->num_items;
ret.items = this->items;
ret.floor = this->floor;
ret.xb_user_id_high = this->xb_user_id >> 32;
ret.xb_user_id_low = this->xb_user_id;
ret.unknown_a16 = this->xb_unknown_a16;
return ret;
}
uint64_t default_xb_user_id() const {
return (0xAE00000000000000 | this->guild_card_number);
}
void clear_dc_protos_unused_item_fields() {
for (size_t z = 0; z < min<uint32_t>(this->num_items, 30); z++) {
auto& item = this->items[z];
item.unknown_a1 = 0;
item.extension_data1 = 0;
item.extension_data2 = 0;
}
}
void transcode_inventory_items(
Version from_version,
Version to_version,
shared_ptr<const ItemParameterTable> to_item_parameter_table) {
if (this->num_items > 30) {
throw runtime_error("invalid inventory item count");
}
if (from_version != to_version) {
for (size_t z = 0; z < this->num_items; z++) {
this->items[z].data.decode_for_version(from_version);
this->items[z].data.encode_for_version(to_version, to_item_parameter_table);
}
}
for (size_t z = this->num_items; z < 30; z++) {
auto& item = this->items[z];
item.present = 0;
item.unknown_a1 = 0;
item.flags = 0;
item.data.clear();
}
if (is_v1(to_version)) {
for (size_t z = 0; z < 30; z++) {
auto& item = this->items[z];
item.extension_data1 = 0x00;
item.extension_data2 = 0x00;
}
} else {
for (size_t z = 20; z < 30; z++) {
this->items[z].extension_data1 = 0x00;
}
for (size_t z = 16; z < 30; z++) {
this->items[z].extension_data2 = 0x00;
}
}
}
protected:
Parsed6x70Data(const G_SyncPlayerDispAndInventory_BaseV1& base, uint32_t guild_card_number) {
this->base = base.base;
this->bonus_hp_from_materials = base.bonus_hp_from_materials;
this->bonus_tp_from_materials = base.bonus_tp_from_materials;
this->unknown_a4_final = base.unknown_a4;
this->language = base.language;
this->player_tag = base.player_tag;
this->guild_card_number = guild_card_number; // Ignore the client's GC#
this->unknown_a6 = base.unknown_a6;
this->battle_team_number = base.battle_team_number;
this->telepipe = base.telepipe;
this->unknown_a8 = base.unknown_a8;
this->unknown_a9_final = base.unknown_a9;
this->area = base.area;
this->flags2 = base.flags2;
this->technique_levels_v1 = base.technique_levels_v1;
this->visual = base.visual;
}
G_SyncPlayerDispAndInventory_BaseV1 base_v1() const {
G_SyncPlayerDispAndInventory_BaseV1 ret;
ret.base = this->base;
ret.bonus_hp_from_materials = this->bonus_hp_from_materials;
ret.bonus_tp_from_materials = this->bonus_tp_from_materials;
ret.unknown_a4 = this->unknown_a4_final;
ret.language = this->language;
ret.player_tag = this->player_tag;
ret.guild_card_number = this->guild_card_number;
ret.unknown_a6 = this->unknown_a6;
ret.battle_team_number = this->battle_team_number;
ret.telepipe = this->telepipe;
ret.unknown_a8 = this->unknown_a8;
ret.unknown_a9 = this->unknown_a9_final;
ret.area = this->area;
ret.flags2 = this->flags2;
ret.technique_levels_v1 = this->technique_levels_v1;
ret.visual = this->visual;
return ret;
}
};
static void on_sync_joining_player_disp_and_inventory( static void on_sync_joining_player_disp_and_inventory(
shared_ptr<Client> c, uint8_t command, uint8_t flag, void* data, size_t size) { shared_ptr<Client> c, uint8_t command, uint8_t flag, void* data, size_t size) {
auto s = c->require_server_state(); auto s = c->require_server_state();
@@ -426,220 +741,80 @@ static void on_sync_joining_player_disp_and_inventory(
return; return;
} }
// Exactly one of the versioned pointers will be valid, and base will be valid unique_ptr<Parsed6x70Data> parsed;
// if and only if neither dc_nte_cmd nor dc_112000_cmd are valid.
G_SyncPlayerDispAndInventory_Base* base = nullptr;
G_SyncPlayerDispAndInventory_DCNTE_6x70* dc_nte_cmd = nullptr;
G_SyncPlayerDispAndInventory_DC112000_6x70* dc_112000_cmd = nullptr;
G_SyncPlayerDispAndInventory_DC_PC_6x70* v2_cmd = nullptr;
G_SyncPlayerDispAndInventory_GC_6x70* gc_cmd = nullptr;
G_SyncPlayerDispAndInventory_XB_6x70* xb_cmd = nullptr;
G_SyncPlayerDispAndInventory_BB_6x70* bb_cmd = nullptr;
switch (c->version()) { switch (c->version()) {
case Version::DC_NTE: case Version::DC_NTE:
dc_nte_cmd = &check_size_t<G_SyncPlayerDispAndInventory_DCNTE_6x70>(data, size); parsed = make_unique<Parsed6x70Data>(
check_size_t<G_SyncPlayerDispAndInventory_DCNTE_6x70>(data, size),
c->license->serial_number);
parsed->clear_dc_protos_unused_item_fields();
break; break;
case Version::DC_V1_11_2000_PROTOTYPE: case Version::DC_V1_11_2000_PROTOTYPE:
dc_112000_cmd = &check_size_t<G_SyncPlayerDispAndInventory_DC112000_6x70>(data, size); parsed = make_unique<Parsed6x70Data>(
check_size_t<G_SyncPlayerDispAndInventory_DC112000_6x70>(data, size),
c->license->serial_number,
c->language());
parsed->clear_dc_protos_unused_item_fields();
break; break;
case Version::DC_V1: case Version::DC_V1:
case Version::DC_V2: case Version::DC_V2:
case Version::PC_NTE: case Version::PC_NTE:
case Version::PC_V2: case Version::PC_V2:
v2_cmd = &check_size_t<G_SyncPlayerDispAndInventory_DC_PC_6x70>(data, size); parsed = make_unique<Parsed6x70Data>(
base = &v2_cmd->base; check_size_t<G_SyncPlayerDispAndInventory_DC_PC_6x70>(data, size),
c->license->serial_number);
break; break;
case Version::GC_NTE: case Version::GC_NTE:
case Version::GC_V3: case Version::GC_V3:
case Version::GC_EP3_NTE: case Version::GC_EP3_NTE:
case Version::GC_EP3: case Version::GC_EP3:
gc_cmd = &check_size_t<G_SyncPlayerDispAndInventory_GC_6x70>(data, size); parsed = make_unique<Parsed6x70Data>(
base = &gc_cmd->base; check_size_t<G_SyncPlayerDispAndInventory_GC_6x70>(data, size),
c->license->serial_number);
break; break;
case Version::XB_V3: case Version::XB_V3:
xb_cmd = &check_size_t<G_SyncPlayerDispAndInventory_XB_6x70>(data, size); parsed = make_unique<Parsed6x70Data>(
base = &xb_cmd->base; check_size_t<G_SyncPlayerDispAndInventory_XB_6x70>(data, size),
c->license->serial_number);
break; break;
case Version::BB_V4: case Version::BB_V4:
bb_cmd = &check_size_t<G_SyncPlayerDispAndInventory_BB_6x70>(data, size); parsed = make_unique<Parsed6x70Data>(
base = &bb_cmd->base; check_size_t<G_SyncPlayerDispAndInventory_BB_6x70>(data, size),
c->license->serial_number);
break; break;
default: default:
throw logic_error("6x70 command from unknown game version"); throw logic_error("6x70 command from unknown game version");
} }
auto transcode_inventory_items = [&]<typename CmdT>(CmdT* cmd) -> void { parsed->transcode_inventory_items(c->version(), target->version(), s->item_parameter_table_for_version(target->version()));
if (cmd->num_items > 30) { parsed->visual.enforce_lobby_join_limits_for_version(target->version());
throw runtime_error("invalid inventory item count");
}
if (c->version() != target->version()) {
auto item_parameter_table = s->item_parameter_table_for_version(target->version());
for (size_t z = 0; z < cmd->num_items; z++) {
cmd->items[z].data.decode_for_version(c->version());
cmd->items[z].data.encode_for_version(c->version(), item_parameter_table);
}
}
for (size_t z = cmd->num_items; z < 30; z++) {
auto& item = cmd->items[z];
item.present = 0;
item.unknown_a1 = 0;
item.flags = 0;
item.data.clear();
}
for (size_t z = 20; z < 30; z++) {
cmd->items[z].extension_data1 = 0x00;
}
for (size_t z = 16; z < 30; z++) {
cmd->items[z].extension_data2 = 0x00;
}
};
switch (target->version()) { switch (target->version()) {
case Version::DC_NTE: case Version::DC_NTE:
if (!dc_nte_cmd) { send_or_enqueue_joining_player_command(target, command, flag, parsed->as_dc_nte());
throw runtime_error("target player is not the same version as sender");
}
transcode_inventory_items(dc_nte_cmd);
send_or_enqueue_joining_player_command(target, command, flag, *dc_nte_cmd);
break; break;
case Version::DC_V1_11_2000_PROTOTYPE: case Version::DC_V1_11_2000_PROTOTYPE:
if (!dc_112000_cmd) { send_or_enqueue_joining_player_command(target, command, flag, parsed->as_dc_112000());
throw runtime_error("target player is not the same version as sender");
}
transcode_inventory_items(dc_112000_cmd);
send_or_enqueue_joining_player_command(target, command, flag, *dc_112000_cmd);
break; break;
case Version::DC_V1: case Version::DC_V1:
case Version::DC_V2: case Version::DC_V2:
case Version::PC_NTE: case Version::PC_NTE:
case Version::PC_V2: case Version::PC_V2:
if (v2_cmd) { send_or_enqueue_joining_player_command(target, command, flag, parsed->as_dc_pc());
transcode_inventory_items(v2_cmd);
send_or_enqueue_joining_player_command(target, command, flag, *v2_cmd);
} else {
G_SyncPlayerDispAndInventory_DC_PC_6x70 out_cmd;
out_cmd.base = *base;
if (gc_cmd) {
out_cmd.stats = gc_cmd->stats;
out_cmd.num_items = gc_cmd->num_items;
out_cmd.items = gc_cmd->items;
} else if (xb_cmd) {
out_cmd.stats = xb_cmd->stats;
out_cmd.num_items = xb_cmd->num_items;
out_cmd.items = xb_cmd->items;
} else if (bb_cmd) {
out_cmd.stats = bb_cmd->stats;
out_cmd.num_items = bb_cmd->num_items;
out_cmd.items = bb_cmd->items;
} else {
throw logic_error("no source data can be converted to the required format");
}
transcode_inventory_items(&out_cmd);
send_or_enqueue_joining_player_command(target, command, flag, out_cmd);
}
break; break;
case Version::GC_NTE: case Version::GC_NTE:
case Version::GC_V3: case Version::GC_V3:
case Version::GC_EP3_NTE: case Version::GC_EP3_NTE:
case Version::GC_EP3: case Version::GC_EP3:
if (gc_cmd) { send_or_enqueue_joining_player_command(target, command, flag, parsed->as_gc());
transcode_inventory_items(gc_cmd);
send_or_enqueue_joining_player_command(target, command, flag, *gc_cmd);
} else {
G_SyncPlayerDispAndInventory_GC_6x70 out_cmd;
out_cmd.base = *base;
if (v2_cmd) {
out_cmd.stats = v2_cmd->stats;
out_cmd.num_items = v2_cmd->num_items;
out_cmd.items = v2_cmd->items;
out_cmd.floor = c->floor;
} else if (xb_cmd) {
out_cmd.stats = xb_cmd->stats;
out_cmd.num_items = xb_cmd->num_items;
out_cmd.items = xb_cmd->items;
out_cmd.floor = xb_cmd->floor;
} else if (bb_cmd) {
out_cmd.stats = bb_cmd->stats;
out_cmd.num_items = bb_cmd->num_items;
out_cmd.items = bb_cmd->items;
out_cmd.floor = bb_cmd->floor;
} else {
throw logic_error("no source data can be converted to the required format");
}
transcode_inventory_items(&out_cmd);
send_or_enqueue_joining_player_command(target, command, flag, out_cmd);
}
break; break;
case Version::XB_V3: case Version::XB_V3:
if (xb_cmd) { send_or_enqueue_joining_player_command(target, command, flag, parsed->as_xb());
transcode_inventory_items(xb_cmd);
send_or_enqueue_joining_player_command(target, command, flag, *xb_cmd);
} else {
uint64_t xb_user_id = (c->license->xb_user_id)
? c->license->xb_user_id
: (0xAE00000000000000 | c->license->serial_number);
G_SyncPlayerDispAndInventory_XB_6x70 out_cmd;
out_cmd.base = *base;
out_cmd.xb_user_id_high = (xb_user_id >> 32) & 0xFFFFFFFF;
out_cmd.xb_user_id_low = xb_user_id & 0xFFFFFFFF;
if (v2_cmd) {
out_cmd.stats = v2_cmd->stats;
out_cmd.num_items = v2_cmd->num_items;
out_cmd.items = v2_cmd->items;
out_cmd.floor = c->floor;
} else if (gc_cmd) {
out_cmd.stats = gc_cmd->stats;
out_cmd.num_items = gc_cmd->num_items;
out_cmd.items = gc_cmd->items;
out_cmd.floor = gc_cmd->floor;
} else if (bb_cmd) {
out_cmd.stats = bb_cmd->stats;
out_cmd.num_items = bb_cmd->num_items;
out_cmd.items = bb_cmd->items;
out_cmd.floor = bb_cmd->floor;
} else {
throw logic_error("no source data can be converted to the required format");
}
transcode_inventory_items(&out_cmd);
send_or_enqueue_joining_player_command(target, command, flag, out_cmd);
}
break; break;
case Version::BB_V4: case Version::BB_V4:
if (bb_cmd) { send_or_enqueue_joining_player_command(target, command, flag, parsed->as_bb(target->language()));
transcode_inventory_items(bb_cmd);
send_or_enqueue_joining_player_command(target, command, flag, *bb_cmd);
} else {
G_SyncPlayerDispAndInventory_BB_6x70 out_cmd;
out_cmd.base = *base;
out_cmd.name.encode(base->visual.name.decode(c->language()), target->language());
if (v2_cmd) {
out_cmd.stats = v2_cmd->stats;
out_cmd.num_items = v2_cmd->num_items;
out_cmd.items = v2_cmd->items;
out_cmd.floor = c->floor;
} else if (gc_cmd) {
out_cmd.stats = gc_cmd->stats;
out_cmd.num_items = gc_cmd->num_items;
out_cmd.items = gc_cmd->items;
out_cmd.floor = gc_cmd->floor;
} else if (xb_cmd) {
out_cmd.stats = xb_cmd->stats;
out_cmd.num_items = xb_cmd->num_items;
out_cmd.items = xb_cmd->items;
out_cmd.floor = xb_cmd->floor;
} else {
throw logic_error("no source data can be converted to the required format");
}
transcode_inventory_items(&out_cmd);
send_or_enqueue_joining_player_command(target, command, flag, out_cmd);
}
break; break;
default: default:
throw logic_error("6x70 command from unknown game version"); throw logic_error("6x70 command from unknown game version");
} }
@@ -659,6 +834,13 @@ static void on_forward_check_game(shared_ptr<Client> c, uint8_t command, uint8_t
} }
} }
static void on_forward_check_lobby(shared_ptr<Client> c, uint8_t command, uint8_t flag, void* data, size_t size) {
auto l = c->require_lobby();
if (!l->is_game()) {
forward_subcommand(c, command, flag, data, size);
}
}
static void on_forward_check_lobby_client(shared_ptr<Client> c, uint8_t command, uint8_t flag, void* data, size_t size) { static void on_forward_check_lobby_client(shared_ptr<Client> c, uint8_t command, uint8_t flag, void* data, size_t size) {
const auto& cmd = check_size_t<G_ClientIDHeader>(data, size, 0xFFFF); const auto& cmd = check_size_t<G_ClientIDHeader>(data, size, 0xFFFF);
auto l = c->require_lobby(); auto l = c->require_lobby();
@@ -908,6 +1090,7 @@ static void on_change_floor_6x1F(shared_ptr<Client> c, uint8_t command, uint8_t
// the loading flag here instead. // the loading flag here instead.
if (c->config.check_flag(Client::Flag::LOADING)) { if (c->config.check_flag(Client::Flag::LOADING)) {
c->config.clear_flag(Client::Flag::LOADING); c->config.clear_flag(Client::Flag::LOADING);
send_resume_game(c->require_lobby(), c);
} }
} else { } else {
@@ -1028,20 +1211,21 @@ static void on_npc_control(shared_ptr<Client> c, uint8_t command, uint8_t flag,
throw runtime_error("cannot create or modify NPC in the lobby"); throw runtime_error("cannot create or modify NPC in the lobby");
} }
uint16_t npc_entity_id = 0xFFFF; int32_t npc_entity_id = -1;
switch (cmd.command) { switch (cmd.command) {
case 0: case 0:
case 3: case 3:
npc_entity_id = cmd.param2; npc_entity_id = cmd.param2;
break; break;
case 1: case 1:
case 2:
npc_entity_id = cmd.param1; npc_entity_id = cmd.param1;
break; break;
case 2:
break;
default: default:
throw runtime_error("invalid 6x69 command"); throw runtime_error("invalid 6x69 command");
} }
if ((npc_entity_id < 4) && l->clients[npc_entity_id]) { if ((npc_entity_id >= 0) && (npc_entity_id < 4) && l->clients[npc_entity_id]) {
throw runtime_error("cannot create or modify NPC in existing player slot"); throw runtime_error("cannot create or modify NPC in existing player slot");
} }
@@ -3228,7 +3412,7 @@ const SubcommandDefinition subcommand_definitions[0x100] = {
/* 6x76 */ {0x00, 0x00, 0x76, on_forward_check_game}, /* 6x76 */ {0x00, 0x00, 0x76, on_forward_check_game},
/* 6x77 */ {0x00, 0x00, 0x77, on_forward_check_game}, /* 6x77 */ {0x00, 0x00, 0x77, on_forward_check_game},
/* 6x78 */ {0x00, 0x00, 0x78, nullptr}, /* 6x78 */ {0x00, 0x00, 0x78, nullptr},
/* 6x79 */ {0x00, 0x00, 0x79, on_forward_check_lobby_client}, /* 6x79 */ {0x00, 0x00, 0x79, on_forward_check_lobby},
/* 6x7A */ {0x00, 0x00, 0x7A, nullptr}, /* 6x7A */ {0x00, 0x00, 0x7A, nullptr},
/* 6x7B */ {0x00, 0x00, 0x7B, nullptr}, /* 6x7B */ {0x00, 0x00, 0x7B, nullptr},
/* 6x7C */ {0x00, 0x00, 0x7C, on_forward_check_game}, /* 6x7C */ {0x00, 0x00, 0x7C, on_forward_check_game},
+20 -14
View File
@@ -1354,9 +1354,10 @@ void send_game_menu_t(
} }
set<shared_ptr<const Lobby>, bool (*)(const shared_ptr<const Lobby>&, const shared_ptr<const Lobby>&)> games(Lobby::compare_shared); set<shared_ptr<const Lobby>, bool (*)(const shared_ptr<const Lobby>&, const shared_ptr<const Lobby>&)> games(Lobby::compare_shared);
bool client_has_debug = c->config.check_flag(Client::Flag::DEBUG_ENABLED);
for (shared_ptr<Lobby> l : s->all_lobbies()) { for (shared_ptr<Lobby> l : s->all_lobbies()) {
if (l->is_game() && if (l->is_game() &&
l->version_is_allowed(c->version()) && (client_has_debug || l->version_is_allowed(c->version())) &&
(l->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM) == is_spectator_team_list) && (l->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM) == is_spectator_team_list) &&
(!show_tournaments_only || l->tournament_match)) { (!show_tournaments_only || l->tournament_match)) {
games.emplace(l); games.emplace(l);
@@ -1700,7 +1701,7 @@ static void send_join_spectator_team(shared_ptr<Client> c, shared_ptr<Lobby> l)
p.inventory = wc_p->inventory; p.inventory = wc_p->inventory;
p.inventory.encode_for_client(c); p.inventory.encode_for_client(c);
p.disp = wc_p->disp.to_dcpcv3(c->language(), p.inventory.language); p.disp = wc_p->disp.to_dcpcv3(c->language(), p.inventory.language);
p.disp.enforce_lobby_join_limits_for_client(c); p.disp.enforce_lobby_join_limits_for_version(c->version());
auto& e = cmd.entries[z]; auto& e = cmd.entries[z];
e.player_tag = 0x00010000; e.player_tag = 0x00010000;
@@ -1738,7 +1739,7 @@ static void send_join_spectator_team(shared_ptr<Client> c, shared_ptr<Lobby> l)
p.inventory = entry.inventory; p.inventory = entry.inventory;
p.inventory.encode_for_client(c); p.inventory.encode_for_client(c);
p.disp = entry.disp; p.disp = entry.disp;
p.disp.enforce_lobby_join_limits_for_client(c); p.disp.enforce_lobby_join_limits_for_version(c->version());
auto& e = cmd.entries[client_id]; auto& e = cmd.entries[client_id];
e.player_tag = 0x00010000; e.player_tag = 0x00010000;
@@ -1764,7 +1765,7 @@ static void send_join_spectator_team(shared_ptr<Client> c, shared_ptr<Lobby> l)
populate_lobby_data_for_client(cmd_p.lobby_data, other_c, c); populate_lobby_data_for_client(cmd_p.lobby_data, other_c, c);
cmd_p.inventory = other_p->inventory; cmd_p.inventory = other_p->inventory;
cmd_p.disp = other_p->disp.to_dcpcv3(c->language(), cmd_p.inventory.language); cmd_p.disp = other_p->disp.to_dcpcv3(c->language(), cmd_p.inventory.language);
cmd_p.disp.enforce_lobby_join_limits_for_client(c); cmd_p.disp.enforce_lobby_join_limits_for_version(c->version());
cmd_e.player_tag = 0x00010000; cmd_e.player_tag = 0x00010000;
cmd_e.guild_card_number = other_c->license->serial_number; cmd_e.guild_card_number = other_c->license->serial_number;
@@ -1879,7 +1880,7 @@ void send_join_game(shared_ptr<Client> c, shared_ptr<Lobby> l) {
cmd.players_ep3[x].inventory = other_p->inventory; cmd.players_ep3[x].inventory = other_p->inventory;
cmd.players_ep3[x].inventory.encode_for_client(c); cmd.players_ep3[x].inventory.encode_for_client(c);
cmd.players_ep3[x].disp = convert_player_disp_data<PlayerDispDataDCPCV3>(other_p->disp, c->language(), other_p->inventory.language); cmd.players_ep3[x].disp = convert_player_disp_data<PlayerDispDataDCPCV3>(other_p->disp, c->language(), other_p->inventory.language);
cmd.players_ep3[x].disp.enforce_lobby_join_limits_for_client(c); cmd.players_ep3[x].disp.enforce_lobby_join_limits_for_version(c->version());
} }
} }
send_command_t(c, 0x64, player_count, cmd); send_command_t(c, 0x64, player_count, cmd);
@@ -1990,7 +1991,7 @@ void send_join_lobby_t(shared_ptr<Client> c, shared_ptr<Lobby> l, shared_ptr<Cli
e.disp = convert_player_disp_data<DispDataT>(*lc->v1_v2_last_reported_disp, c->language(), lp->inventory.language); e.disp = convert_player_disp_data<DispDataT>(*lc->v1_v2_last_reported_disp, c->language(), lp->inventory.language);
} else { } else {
e.disp = convert_player_disp_data<DispDataT>(lp->disp, c->language(), lp->inventory.language); e.disp = convert_player_disp_data<DispDataT>(lp->disp, c->language(), lp->inventory.language);
e.disp.enforce_lobby_join_limits_for_client(c); e.disp.enforce_lobby_join_limits_for_version(c->version());
} }
} }
@@ -2056,7 +2057,7 @@ void send_join_lobby_xb(shared_ptr<Client> c, shared_ptr<Lobby> l, shared_ptr<Cl
e.inventory = lp->inventory; e.inventory = lp->inventory;
e.inventory.encode_for_client(c); e.inventory.encode_for_client(c);
e.disp = convert_player_disp_data<PlayerDispDataDCPCV3>(lp->disp, c->language(), lp->inventory.language); e.disp = convert_player_disp_data<PlayerDispDataDCPCV3>(lp->disp, c->language(), lp->inventory.language);
e.disp.enforce_lobby_join_limits_for_client(c); e.disp.enforce_lobby_join_limits_for_version(c->version());
} }
send_command(c, command, used_entries, &cmd, cmd.size(used_entries)); send_command(c, command, used_entries, &cmd, cmd.size(used_entries));
@@ -2101,7 +2102,7 @@ void send_join_lobby_dc_nte(shared_ptr<Client> c, shared_ptr<Lobby> l,
e.inventory = lp->inventory; e.inventory = lp->inventory;
e.inventory.encode_for_client(c); e.inventory.encode_for_client(c);
e.disp = convert_player_disp_data<PlayerDispDataDCPCV3>(lp->disp, c->language(), lp->inventory.language); e.disp = convert_player_disp_data<PlayerDispDataDCPCV3>(lp->disp, c->language(), lp->inventory.language);
e.disp.enforce_lobby_join_limits_for_client(c); e.disp.enforce_lobby_join_limits_for_version(c->version());
} }
send_command(c, command, used_entries, &cmd, cmd.size(used_entries)); send_command(c, command, used_entries, &cmd, cmd.size(used_entries));
@@ -2287,8 +2288,12 @@ void send_arrow_update(shared_ptr<Lobby> l) {
// tells the player that the joining player is done joining, and the game can resume // tells the player that the joining player is done joining, and the game can resume
void send_resume_game(shared_ptr<Lobby> l, shared_ptr<Client> ready_client) { void send_resume_game(shared_ptr<Lobby> l, shared_ptr<Client> ready_client) {
static const be_uint32_t data = 0x72010000; for (auto lc : l->clients) {
send_command_excluding_client(l, ready_client, 0x60, 0x00, &data, sizeof(be_uint32_t)); if (lc && (lc != ready_client) && !is_pre_v1(lc->version())) {
static const be_uint32_t data = 0x72010000;
send_command(lc, 0x60, 0x00, &data, sizeof(be_uint32_t));
}
}
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
@@ -2667,14 +2672,15 @@ void send_give_experience(shared_ptr<Client> c, uint32_t amount) {
} }
void send_set_exp_multiplier(shared_ptr<Lobby> l) { void send_set_exp_multiplier(shared_ptr<Lobby> l) {
if (l->base_version != Version::BB_V4) {
throw logic_error("6xDD can only be sent to BB clients");
}
if (!l->is_game()) { if (!l->is_game()) {
throw logic_error("6xDD can only be sent in games (not in lobbies)"); throw logic_error("6xDD can only be sent in games (not in lobbies)");
} }
G_SetEXPMultiplier_BB_6xDD cmd = {{0xDD, sizeof(G_SetEXPMultiplier_BB_6xDD) / 4, (l->mode == GameMode::CHALLENGE) ? 1 : l->base_exp_multiplier}}; G_SetEXPMultiplier_BB_6xDD cmd = {{0xDD, sizeof(G_SetEXPMultiplier_BB_6xDD) / 4, (l->mode == GameMode::CHALLENGE) ? 1 : l->base_exp_multiplier}};
send_command_t(l, 0x60, 0x00, cmd); for (auto lc : l->clients) {
if (lc && (lc->version() == Version::BB_V4)) {
send_command_t(l, 0x60, 0x00, cmd);
}
}
} }
void send_rare_enemy_index_list(shared_ptr<Client> c, const vector<size_t>& indexes) { void send_rare_enemy_index_list(shared_ptr<Client> c, const vector<size_t>& indexes) {
+4 -4
View File
@@ -93,7 +93,7 @@ void ServerState::init() {
bool allow_v1 = (x <= 9); bool allow_v1 = (x <= 9);
bool allow_non_ep3 = (x <= 14); bool allow_non_ep3 = (x <= 14);
shared_ptr<Lobby> l = this->create_lobby(); shared_ptr<Lobby> l = this->create_lobby(false);
l->set_flag(Lobby::Flag::PUBLIC); l->set_flag(Lobby::Flag::PUBLIC);
l->set_flag(Lobby::Flag::DEFAULT); l->set_flag(Lobby::Flag::DEFAULT);
l->set_flag(Lobby::Flag::PERSISTENT); l->set_flag(Lobby::Flag::PERSISTENT);
@@ -190,7 +190,7 @@ void ServerState::add_client_to_available_lobby(shared_ptr<Client> c) {
} }
if (!added_to_lobby) { if (!added_to_lobby) {
added_to_lobby = this->create_lobby(); added_to_lobby = this->create_lobby(false);
added_to_lobby->set_flag(Lobby::Flag::PUBLIC); added_to_lobby->set_flag(Lobby::Flag::PUBLIC);
added_to_lobby->set_flag(Lobby::Flag::IS_OVERFLOW); added_to_lobby->set_flag(Lobby::Flag::IS_OVERFLOW);
added_to_lobby->block = 100; added_to_lobby->block = 100;
@@ -278,11 +278,11 @@ vector<shared_ptr<Lobby>> ServerState::all_lobbies() {
return ret; return ret;
} }
shared_ptr<Lobby> ServerState::create_lobby() { shared_ptr<Lobby> ServerState::create_lobby(bool is_game) {
while (this->id_to_lobby.count(this->next_lobby_id)) { while (this->id_to_lobby.count(this->next_lobby_id)) {
this->next_lobby_id++; this->next_lobby_id++;
} }
auto l = make_shared<Lobby>(this->shared_from_this(), this->next_lobby_id++); auto l = make_shared<Lobby>(this->shared_from_this(), this->next_lobby_id++, is_game);
this->id_to_lobby.emplace(l->lobby_id, l); this->id_to_lobby.emplace(l->lobby_id, l);
l->idle_timeout_usecs = this->persistent_game_idle_timeout_usecs; l->idle_timeout_usecs = this->persistent_game_idle_timeout_usecs;
return l; return l;
+1 -1
View File
@@ -245,7 +245,7 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
std::shared_ptr<Lobby> find_lobby(uint32_t lobby_id); std::shared_ptr<Lobby> find_lobby(uint32_t lobby_id);
std::vector<std::shared_ptr<Lobby>> all_lobbies(); std::vector<std::shared_ptr<Lobby>> all_lobbies();
std::shared_ptr<Lobby> create_lobby(); std::shared_ptr<Lobby> create_lobby(bool is_game);
void remove_lobby(std::shared_ptr<Lobby> l); void remove_lobby(std::shared_ptr<Lobby> l);
void on_player_left_lobby(std::shared_ptr<Lobby> l, uint8_t leaving_client_id); void on_player_left_lobby(std::shared_ptr<Lobby> l, uint8_t leaving_client_id);
+11
View File
@@ -109,6 +109,9 @@ static const array<const char*, 10> section_id_to_name = {
"Viridia", "Greennill", "Skyly", "Bluefull", "Purplenum", "Viridia", "Greennill", "Skyly", "Bluefull", "Purplenum",
"Pinkal", "Redria", "Oran", "Yellowboze", "Whitill"}; "Pinkal", "Redria", "Oran", "Yellowboze", "Whitill"};
static const array<const char*, 10> section_id_to_abbreviation = {
"Vir", "Grn", "Sky", "Blu", "Prp", "Pnk", "Red", "Orn", "Ylw", "Wht"};
const unordered_map<string, uint8_t> name_to_section_id({ const unordered_map<string, uint8_t> name_to_section_id({
{"viridia", 0}, {"viridia", 0},
{"greennill", 1}, {"greennill", 1},
@@ -221,6 +224,14 @@ const vector<string> npc_id_to_name({"ninja", "rico", "sonic", "knuckles", "tail
const unordered_map<string, uint8_t> name_to_npc_id = { const unordered_map<string, uint8_t> name_to_npc_id = {
{"ninja", 0}, {"rico", 1}, {"sonic", 2}, {"knuckles", 3}, {"tails", 4}, {"flowen", 5}, {"elly", 6}}; {"ninja", 0}, {"rico", 1}, {"sonic", 2}, {"knuckles", 3}, {"tails", 4}, {"flowen", 5}, {"elly", 6}};
const char* abbreviation_for_section_id(uint8_t section_id) {
if (section_id < section_id_to_abbreviation.size()) {
return section_id_to_abbreviation[section_id];
} else {
return "<Unknown>";
}
}
const char* name_for_section_id(uint8_t section_id) { const char* name_for_section_id(uint8_t section_id) {
if (section_id < section_id_to_name.size()) { if (section_id < section_id_to_name.size()) {
return section_id_to_name[section_id]; return section_id_to_name[section_id];
+1
View File
@@ -40,6 +40,7 @@ extern const std::unordered_map<std::string, uint8_t> name_to_tech_id;
const std::string& name_for_technique(uint8_t tech); const std::string& name_for_technique(uint8_t tech);
uint8_t technique_for_name(const std::string& name); uint8_t technique_for_name(const std::string& name);
const char* abbreviation_for_section_id(uint8_t section_id);
const char* name_for_section_id(uint8_t section_id); const char* name_for_section_id(uint8_t section_id);
uint8_t section_id_for_name(const std::string& name); uint8_t section_id_for_name(const std::string& name);
+15 -15
View File
@@ -198,14 +198,14 @@ I 25793 2023-11-24 23:06:59 - [Commands] Sending to C-8 (ABCDEFGHIJKL) (version=
0010 | 7F 00 00 01 00 00 00 00 41 42 43 44 45 46 47 48 | ABCDEFGH 0010 | 7F 00 00 01 00 00 00 00 41 42 43 44 45 46 47 48 | ABCDEFGH
0020 | 49 4A 4B 4C 00 00 00 00 05 00 00 00 02 00 00 00 | IJKL 0020 | 49 4A 4B 4C 00 00 00 00 05 00 00 00 02 00 00 00 | IJKL
0030 | 0C 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 | 0030 | 0C 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 |
0040 | 05 00 01 00 00 00 00 00 02 00 00 00 0C 00 00 00 | 0040 | 00 00 01 10 00 00 00 00 02 00 00 00 0C 00 00 00 |
0050 | 01 01 00 00 00 00 00 00 00 00 00 00 06 00 01 00 | 0050 | 01 01 00 00 00 00 00 00 00 00 00 00 01 00 01 10 |
0060 | 00 00 00 00 02 00 00 00 0C 00 00 00 02 00 05 00 | 0060 | 00 00 00 00 02 00 00 00 0C 00 00 00 02 00 05 00 |
0070 | F4 01 00 00 00 00 00 00 07 00 01 00 00 00 28 00 | ( 0070 | F4 01 00 00 00 00 00 00 02 00 01 10 00 00 28 00 | (
0080 | 01 00 00 00 10 00 00 00 03 00 00 00 00 01 00 00 | 0080 | 01 00 00 00 10 00 00 00 03 00 00 00 00 01 00 00 |
0090 | 00 00 00 00 08 00 01 00 00 00 00 00 01 00 00 00 | 0090 | 00 00 00 00 03 00 01 10 00 00 00 00 01 00 00 00 |
00A0 | 10 00 00 00 03 01 00 00 00 01 00 00 00 00 00 00 | 00A0 | 10 00 00 00 03 01 00 00 00 01 00 00 00 00 00 00 |
00B0 | 09 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00B0 | 04 00 01 10 00 00 00 00 00 00 00 00 00 00 00 00 |
00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -325,14 +325,14 @@ I 25793 2023-11-24 23:07:09 - [Commands] Sending to C-8 (ABCDEFGHIJKL) (version=
0010 | 7F 00 00 01 00 00 00 00 41 42 43 44 45 46 47 48 | ABCDEFGH 0010 | 7F 00 00 01 00 00 00 00 41 42 43 44 45 46 47 48 | ABCDEFGH
0020 | 49 4A 4B 4C 00 00 00 00 05 00 00 00 02 00 00 00 | IJKL 0020 | 49 4A 4B 4C 00 00 00 00 05 00 00 00 02 00 00 00 | IJKL
0030 | 0C 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 | 0030 | 0C 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 |
0040 | 05 00 01 00 00 00 00 00 02 00 00 00 0C 00 00 00 | 0040 | 00 00 01 10 00 00 00 00 02 00 00 00 0C 00 00 00 |
0050 | 01 01 00 00 00 00 00 00 00 00 00 00 06 00 01 00 | 0050 | 01 01 00 00 00 00 00 00 00 00 00 00 01 00 01 10 |
0060 | 00 00 00 00 02 00 00 00 0C 00 00 00 02 00 05 00 | 0060 | 00 00 00 00 02 00 00 00 0C 00 00 00 02 00 05 00 |
0070 | F4 01 00 00 00 00 00 00 07 00 01 00 00 00 28 00 | ( 0070 | F4 01 00 00 00 00 00 00 02 00 01 10 00 00 28 00 | (
0080 | 01 00 00 00 10 00 00 00 03 00 00 00 00 01 00 00 | 0080 | 01 00 00 00 10 00 00 00 03 00 00 00 00 01 00 00 |
0090 | 00 00 00 00 08 00 01 00 00 00 00 00 01 00 00 00 | 0090 | 00 00 00 00 03 00 01 10 00 00 00 00 01 00 00 00 |
00A0 | 10 00 00 00 03 01 00 00 00 01 00 00 00 00 00 00 | 00A0 | 10 00 00 00 03 01 00 00 00 01 00 00 00 00 00 00 |
00B0 | 09 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00B0 | 04 00 01 10 00 00 00 00 00 00 00 00 00 00 00 00 |
00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -745,14 +745,14 @@ I 25793 2023-11-24 23:07:53 - [Commands] Sending to C-A (ABCDEFGHIJKL) (version=
0010 | 7F 00 00 01 00 00 00 00 41 42 43 44 45 46 47 48 | ABCDEFGH 0010 | 7F 00 00 01 00 00 00 00 41 42 43 44 45 46 47 48 | ABCDEFGH
0020 | 49 4A 4B 4C 00 00 00 00 05 00 00 00 02 00 00 00 | IJKL 0020 | 49 4A 4B 4C 00 00 00 00 05 00 00 00 02 00 00 00 | IJKL
0030 | 0C 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 | 0030 | 0C 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 |
0040 | 00 00 01 00 00 00 00 00 02 00 00 00 0C 00 00 00 | 0040 | 00 00 01 10 00 00 00 00 02 00 00 00 0C 00 00 00 |
0050 | 01 01 00 00 00 00 00 00 00 00 00 00 01 00 01 00 | 0050 | 01 01 00 00 00 00 00 00 00 00 00 00 01 00 01 10 |
0060 | 00 00 00 00 02 00 00 00 0C 00 00 00 02 00 05 00 | 0060 | 00 00 00 00 02 00 00 00 0C 00 00 00 02 00 05 00 |
0070 | F4 01 00 00 00 00 00 00 02 00 01 00 00 00 28 00 | ( 0070 | F4 01 00 00 00 00 00 00 02 00 01 10 00 00 28 00 | (
0080 | 01 00 00 00 10 00 00 00 03 00 00 00 00 01 00 00 | 0080 | 01 00 00 00 10 00 00 00 03 00 00 00 00 01 00 00 |
0090 | 00 00 00 00 03 00 01 00 00 00 00 00 01 00 00 00 | 0090 | 00 00 00 00 03 00 01 10 00 00 00 00 01 00 00 00 |
00A0 | 10 00 00 00 03 01 00 00 00 01 00 00 00 00 00 00 | 00A0 | 10 00 00 00 03 01 00 00 00 01 00 00 00 00 00 00 |
00B0 | 04 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00B0 | 04 00 01 10 00 00 00 00 00 00 00 00 00 00 00 00 |
00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
+16 -16
View File
@@ -236,14 +236,14 @@ I 40469 2023-05-26 10:40:59 - [Commands] Sending to C-2 (Tali) (version=DC comma
0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww 0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww
0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali 0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali
0030 | 05 00 00 01 02 00 00 00 0C 00 00 00 00 06 00 00 | 0030 | 05 00 00 01 02 00 00 00 0C 00 00 00 00 06 00 00 |
0040 | 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 | 0040 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0050 | 02 00 00 00 0C 00 00 00 01 01 00 00 00 00 00 00 | 0050 | 02 00 00 00 0C 00 00 00 01 01 00 00 00 00 00 00 |
0060 | 00 00 00 00 01 00 01 00 00 00 00 00 02 00 00 00 | 0060 | 00 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 0C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | 0070 | 0C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 |
0080 | 02 00 01 00 00 00 23 00 01 00 00 00 10 00 00 00 | # 0080 | 02 00 01 10 00 00 23 00 01 00 00 00 10 00 00 00 | #
0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 00 | 0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 | 00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 |
00B0 | 00 04 00 00 00 00 00 00 04 00 01 00 00 00 00 00 | 00B0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -393,14 +393,14 @@ I 40469 2023-05-26 10:41:20 - [Commands] Sending to C-2 (Tali) (version=DC comma
0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww 0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww
0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali 0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali
0030 | 05 00 00 01 02 00 00 00 0C 00 00 00 00 06 00 00 | 0030 | 05 00 00 01 02 00 00 00 0C 00 00 00 00 06 00 00 |
0040 | 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 | 0040 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0050 | 02 00 00 00 0C 00 00 00 01 01 00 00 00 00 00 00 | 0050 | 02 00 00 00 0C 00 00 00 01 01 00 00 00 00 00 00 |
0060 | 00 00 00 00 01 00 01 00 00 00 00 00 02 00 00 00 | 0060 | 00 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 0C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | 0070 | 0C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 |
0080 | 02 00 01 00 00 00 23 00 01 00 00 00 10 00 00 00 | # 0080 | 02 00 01 10 00 00 23 00 01 00 00 00 10 00 00 00 | #
0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 00 | 0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 | 00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 |
00B0 | 00 04 00 00 00 00 00 00 04 00 01 00 00 00 00 00 | 00B0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -1116,16 +1116,16 @@ I 40469 2023-05-26 10:42:43 - [Commands] Sending to C-2 (Tali) (version=DC comma
0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww 0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww
0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali 0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali
0030 | 06 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L 0030 | 06 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L
0040 | 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 | 0040 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L 0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L
0060 | 00 00 00 00 01 00 01 00 00 00 00 00 02 00 00 00 | 0060 | 00 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L 0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L
0080 | 02 00 01 00 00 00 1E 00 01 00 00 00 10 00 00 00 | 0080 | 02 00 01 10 00 00 1E 00 01 00 00 00 10 00 00 00 |
0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 00 | 0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 | 00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 |
00B0 | 00 04 00 00 00 00 00 00 04 00 01 00 00 00 00 00 | 00B0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 | 00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 |
00D0 | 00 00 00 00 7E 01 01 06 00 00 00 00 00 00 00 00 | ~ 00D0 | 00 00 00 00 05 00 01 10 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0100 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0100 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
+19 -19
View File
@@ -240,16 +240,16 @@ I 40992 2023-05-26 10:52:57 - [Commands] Sending to C-2 (Tali) (version=DC comma
0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww 0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww
0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali 0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali
0030 | 06 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L 0030 | 06 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L
0040 | 00 00 00 00 00 00 00 00 06 00 01 10 00 00 00 00 | 0040 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L 0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L
0060 | 00 00 00 00 07 00 01 10 00 00 00 00 02 00 00 00 | 0060 | 00 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L 0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L
0080 | 08 00 01 10 00 00 19 00 01 00 00 00 10 00 00 00 | 0080 | 02 00 01 10 00 00 19 00 01 00 00 00 10 00 00 00 |
0090 | 03 00 00 00 00 04 00 00 00 00 00 00 09 00 01 10 | 0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 | 00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 |
00B0 | 00 04 00 00 00 00 00 00 0A 00 01 10 00 00 00 00 | 00B0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 | 00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 |
00D0 | 00 00 00 00 0B 00 01 10 00 00 00 00 00 FF 00 00 | 00D0 | 00 00 00 00 05 00 01 10 00 00 00 00 00 FF 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00F0 | FF FF FF FF 00 00 00 00 00 FF 00 00 00 00 00 00 | 00F0 | FF FF FF FF 00 00 00 00 00 FF 00 00 00 00 00 00 |
0100 | 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF | 0100 | 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF |
@@ -387,16 +387,16 @@ I 40992 2023-05-26 10:53:08 - [Commands] Sending to C-2 (Tali) (version=DC comma
0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww 0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww
0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali 0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali
0030 | 06 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L 0030 | 06 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L
0040 | 00 00 00 00 00 00 00 00 06 00 01 10 00 00 00 00 | 0040 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L 0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L
0060 | 00 00 00 00 07 00 01 10 00 00 00 00 02 00 00 00 | 0060 | 00 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L 0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L
0080 | 08 00 01 10 00 00 19 00 01 00 00 00 10 00 00 00 | 0080 | 02 00 01 10 00 00 19 00 01 00 00 00 10 00 00 00 |
0090 | 03 00 00 00 00 04 00 00 00 00 00 00 09 00 01 10 | 0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 | 00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 |
00B0 | 00 04 00 00 00 00 00 00 0A 00 01 10 00 00 00 00 | 00B0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 | 00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 |
00D0 | 00 00 00 00 0B 00 01 10 00 00 00 00 00 FF 00 00 | 00D0 | 00 00 00 00 05 00 01 10 00 00 00 00 00 FF 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00F0 | FF FF FF FF 00 00 00 00 00 FF 00 00 00 00 00 00 | 00F0 | FF FF FF FF 00 00 00 00 00 FF 00 00 00 00 00 00 |
0100 | 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF | 0100 | 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF |
@@ -1360,18 +1360,18 @@ I 40992 2023-05-26 10:55:24 - [Commands] Sending to C-2 (Tali) (version=DC comma
0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww 0010 | 00 00 01 00 77 77 77 77 7F 00 00 01 00 00 00 00 | wwww
0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali 0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali
0030 | 07 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L 0030 | 07 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L
0040 | 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 | 0040 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L 0050 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L
0060 | 00 00 00 00 01 00 01 00 00 00 00 00 02 00 00 00 | 0060 | 00 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L 0070 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L
0080 | 02 00 01 00 00 00 14 00 01 00 00 00 10 00 00 00 | 0080 | 02 00 01 10 00 00 14 00 01 00 00 00 10 00 00 00 |
0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 00 | 0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 | 00A0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 |
00B0 | 00 04 00 00 00 00 00 00 04 00 01 00 00 00 00 00 | 00B0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 | 00C0 | 01 00 00 00 04 00 00 00 00 06 00 00 00 00 00 00 |
00D0 | 00 00 00 00 05 00 01 00 00 00 00 00 01 00 00 00 | 00D0 | 00 00 00 00 05 00 01 10 00 00 00 00 01 00 00 00 |
00E0 | 10 00 00 00 03 06 00 00 00 01 00 00 00 00 00 00 | 00E0 | 10 00 00 00 03 06 00 00 00 01 00 00 00 00 00 00 |
00F0 | 7B 01 01 06 00 00 00 00 00 00 00 00 00 00 00 00 | { 00F0 | 06 00 01 10 00 00 00 00 00 00 00 00 00 00 00 00 |
0100 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0100 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0110 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0110 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0120 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0120 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -3521,14 +3521,14 @@ I 17097 2023-09-19 21:52:50 - [Commands] Sending to C-2 (Tali) (version=GC comma
0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 | 0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 |
0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali 0020 | 54 61 6C 69 00 00 00 00 00 00 00 00 00 00 00 00 | Tali
0030 | 05 00 00 01 01 00 00 00 08 00 00 00 00 06 00 00 | 0030 | 05 00 00 01 01 00 00 00 08 00 00 00 00 06 00 00 |
0040 | 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 | 0040 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0050 | 01 00 00 00 08 00 00 00 01 01 00 00 00 00 00 00 | 0050 | 01 00 00 00 08 00 00 00 01 01 00 00 00 00 00 00 |
0060 | 00 00 00 00 01 00 01 00 00 00 00 00 01 00 00 00 | 0060 | 00 00 00 00 01 00 01 10 00 00 00 00 01 00 00 00 |
0070 | 08 00 00 00 02 00 05 00 F4 01 00 00 00 00 00 00 | 0070 | 08 00 00 00 02 00 05 00 F4 01 00 00 00 00 00 00 |
0080 | 02 00 01 00 12 00 00 28 01 00 00 00 00 00 00 00 | ( 0080 | 02 00 01 10 12 00 00 28 01 00 00 00 00 00 00 00 | (
0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 00 | 0090 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00A0 | 00 00 00 00 01 00 00 00 00 00 00 00 03 01 00 00 | 00A0 | 00 00 00 00 01 00 00 00 00 00 00 00 03 01 00 00 |
00B0 | 00 04 00 00 00 00 00 00 04 00 01 00 00 00 00 00 | 00B0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
+59 -59
View File
@@ -302,30 +302,30 @@ I 49108 2023-05-26 16:18:08 - [Commands] Sending to C-2 (Jess) (version=GC comma
0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 | 0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 |
0020 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess 0020 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess
0030 | 0E 02 00 01 02 00 00 00 4C 00 00 00 02 0B 2D 29 | L -) 0030 | 0E 02 00 01 02 00 00 00 4C 00 00 00 02 0B 2D 29 | L -)
0040 | 2C 06 8E 03 14 02 72 06 1C 00 01 10 05 03 34 67 | , r 4g 0040 | 2C 06 8E 03 14 02 72 06 00 00 01 10 05 03 34 67 | , r 4g
0050 | 02 00 00 00 4C 00 00 00 01 01 07 00 00 01 00 00 | L 0050 | 02 00 00 00 4C 00 00 00 01 01 07 00 00 01 00 00 | L
0060 | 01 00 00 00 1D 00 01 10 00 00 00 00 02 00 00 00 | 0060 | 01 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 4C 00 00 00 01 02 07 00 00 00 04 00 02 00 00 00 | L 0070 | 4C 00 00 00 01 02 07 00 00 00 04 00 02 00 00 00 | L
0080 | 1E 00 01 10 00 00 00 00 02 00 00 00 4C 00 00 00 | L 0080 | 02 00 01 10 00 00 00 00 02 00 00 00 4C 00 00 00 | L
0090 | 00 06 02 03 00 00 02 19 03 19 00 00 1F 00 01 10 | 0090 | 00 06 02 03 00 00 02 19 03 19 00 00 03 00 01 10 |
00A0 | 00 00 00 00 02 00 00 00 4C 00 00 00 01 03 21 00 | L ! 00A0 | 00 00 00 00 02 00 00 00 4C 00 00 00 01 03 21 00 | L !
00B0 | 00 00 00 00 00 00 00 00 20 00 01 10 00 00 00 00 | 00B0 | 00 00 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 01 00 00 00 44 00 00 00 01 03 04 00 00 00 FF FF | D 00C0 | 01 00 00 00 44 00 00 00 01 03 04 00 00 00 FF FF | D
00D0 | 00 00 00 00 21 00 01 10 00 00 00 00 01 00 05 00 | ! 00D0 | 00 00 00 00 05 00 01 10 00 00 00 00 01 00 05 00 |
00E0 | 44 00 00 00 01 01 03 00 00 00 00 00 00 00 00 00 | D 00E0 | 44 00 00 00 01 01 03 00 00 00 00 00 00 00 00 00 | D
00F0 | 22 00 01 10 00 00 00 00 01 00 00 00 50 00 00 00 | " P 00F0 | 06 00 01 10 00 00 00 00 01 00 00 00 50 00 00 00 | P
0100 | 03 00 02 00 00 01 00 00 00 00 00 00 23 00 01 10 | # 0100 | 03 00 02 00 00 01 00 00 00 00 00 00 07 00 01 10 |
0110 | 00 00 00 00 01 00 00 05 50 00 00 00 03 08 00 00 | P 0110 | 00 00 00 00 01 00 00 05 50 00 00 00 03 08 00 00 | P
0120 | 00 01 00 00 00 00 00 00 24 00 01 10 00 00 00 00 | $ 0120 | 00 01 00 00 00 00 00 00 08 00 01 10 00 00 00 00 |
0130 | 01 00 00 03 44 00 00 00 00 01 01 00 00 00 01 0F | D 0130 | 01 00 00 03 44 00 00 00 00 01 01 00 00 00 01 0F | D
0140 | 00 00 00 00 25 00 01 10 00 00 00 00 01 00 00 04 | % 0140 | 00 00 00 00 09 00 01 10 00 00 00 00 01 00 00 04 |
0150 | 44 00 00 00 01 01 06 00 00 00 01 00 00 00 00 00 | D 0150 | 44 00 00 00 01 01 06 00 00 00 01 00 00 00 00 00 | D
0160 | 26 00 01 10 00 00 00 00 01 00 00 02 44 00 00 00 | & D 0160 | 0A 00 01 10 00 00 00 00 01 00 00 02 44 00 00 00 | D
0170 | 00 0A 01 00 00 00 02 14 00 00 00 00 27 00 01 10 | ' 0170 | 00 0A 01 00 00 00 02 14 00 00 00 00 0B 00 01 10 |
0180 | 00 00 00 00 01 00 00 00 40 00 00 00 03 10 00 00 | @ 0180 | 00 00 00 00 01 00 00 00 40 00 00 00 03 10 00 00 | @
0190 | 00 02 00 00 00 00 00 00 28 00 01 10 00 00 00 00 | ( 0190 | 00 02 00 00 00 00 00 00 0C 00 01 10 00 00 00 00 |
01A0 | 01 00 00 01 50 00 00 00 03 01 00 00 00 01 00 00 | P 01A0 | 01 00 00 01 50 00 00 00 03 01 00 00 00 01 00 00 | P
01B0 | 00 00 00 00 29 00 01 10 00 00 00 00 00 00 00 00 | ) 01B0 | 00 00 00 00 0D 00 01 10 00 00 00 00 00 00 00 00 |
01C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 01C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
01D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 01D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
01E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 01E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -511,30 +511,30 @@ I 49108 2023-05-26 16:18:21 - [Commands] Sending to C-2 (Jess) (version=GC comma
0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 | 0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 |
0020 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess 0020 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess
0030 | 0E 02 00 01 02 00 00 00 4C 00 00 00 02 0B 2D 29 | L -) 0030 | 0E 02 00 01 02 00 00 00 4C 00 00 00 02 0B 2D 29 | L -)
0040 | 2C 06 8E 03 14 02 72 06 1C 00 01 10 05 03 34 67 | , r 4g 0040 | 2C 06 8E 03 14 02 72 06 00 00 01 10 05 03 34 67 | , r 4g
0050 | 02 00 00 00 4C 00 00 00 01 01 07 00 00 01 00 00 | L 0050 | 02 00 00 00 4C 00 00 00 01 01 07 00 00 01 00 00 | L
0060 | 01 00 00 00 1D 00 01 10 00 00 00 00 02 00 00 00 | 0060 | 01 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 4C 00 00 00 01 02 07 00 00 00 04 00 02 00 00 00 | L 0070 | 4C 00 00 00 01 02 07 00 00 00 04 00 02 00 00 00 | L
0080 | 1E 00 01 10 00 00 00 00 02 00 00 00 4C 00 00 00 | L 0080 | 02 00 01 10 00 00 00 00 02 00 00 00 4C 00 00 00 | L
0090 | 00 06 02 03 00 00 02 19 03 19 00 00 1F 00 01 10 | 0090 | 00 06 02 03 00 00 02 19 03 19 00 00 03 00 01 10 |
00A0 | 00 00 00 00 02 00 00 00 4C 00 00 00 01 03 21 00 | L ! 00A0 | 00 00 00 00 02 00 00 00 4C 00 00 00 01 03 21 00 | L !
00B0 | 00 00 00 00 00 00 00 00 20 00 01 10 00 00 00 00 | 00B0 | 00 00 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 01 00 00 00 44 00 00 00 01 03 04 00 00 00 FF FF | D 00C0 | 01 00 00 00 44 00 00 00 01 03 04 00 00 00 FF FF | D
00D0 | 00 00 00 00 21 00 01 10 00 00 00 00 01 00 05 00 | ! 00D0 | 00 00 00 00 05 00 01 10 00 00 00 00 01 00 05 00 |
00E0 | 44 00 00 00 01 01 03 00 00 00 00 00 00 00 00 00 | D 00E0 | 44 00 00 00 01 01 03 00 00 00 00 00 00 00 00 00 | D
00F0 | 22 00 01 10 00 00 00 00 01 00 00 00 50 00 00 00 | " P 00F0 | 06 00 01 10 00 00 00 00 01 00 00 00 50 00 00 00 | P
0100 | 03 00 02 00 00 01 00 00 00 00 00 00 23 00 01 10 | # 0100 | 03 00 02 00 00 01 00 00 00 00 00 00 07 00 01 10 |
0110 | 00 00 00 00 01 00 00 05 50 00 00 00 03 08 00 00 | P 0110 | 00 00 00 00 01 00 00 05 50 00 00 00 03 08 00 00 | P
0120 | 00 01 00 00 00 00 00 00 24 00 01 10 00 00 00 00 | $ 0120 | 00 01 00 00 00 00 00 00 08 00 01 10 00 00 00 00 |
0130 | 01 00 00 03 44 00 00 00 00 01 01 00 00 00 01 0F | D 0130 | 01 00 00 03 44 00 00 00 00 01 01 00 00 00 01 0F | D
0140 | 00 00 00 00 25 00 01 10 00 00 00 00 01 00 00 04 | % 0140 | 00 00 00 00 09 00 01 10 00 00 00 00 01 00 00 04 |
0150 | 44 00 00 00 01 01 06 00 00 00 01 00 00 00 00 00 | D 0150 | 44 00 00 00 01 01 06 00 00 00 01 00 00 00 00 00 | D
0160 | 26 00 01 10 00 00 00 00 01 00 00 02 44 00 00 00 | & D 0160 | 0A 00 01 10 00 00 00 00 01 00 00 02 44 00 00 00 | D
0170 | 00 0A 01 00 00 00 02 14 00 00 00 00 27 00 01 10 | ' 0170 | 00 0A 01 00 00 00 02 14 00 00 00 00 0B 00 01 10 |
0180 | 00 00 00 00 01 00 00 00 40 00 00 00 03 10 00 00 | @ 0180 | 00 00 00 00 01 00 00 00 40 00 00 00 03 10 00 00 | @
0190 | 00 02 00 00 00 00 00 00 28 00 01 10 00 00 00 00 | ( 0190 | 00 02 00 00 00 00 00 00 0C 00 01 10 00 00 00 00 |
01A0 | 01 00 00 01 50 00 00 00 03 01 00 00 00 01 00 00 | P 01A0 | 01 00 00 01 50 00 00 00 03 01 00 00 00 01 00 00 | P
01B0 | 00 00 00 00 29 00 01 10 00 00 00 00 00 00 00 00 | ) 01B0 | 00 00 00 00 0D 00 01 10 00 00 00 00 00 00 00 00 |
01C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 01C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
01D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 01D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
01E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 01E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -9834,63 +9834,63 @@ I 49108 2023-05-26 16:28:09 - [Commands] Sending to C-2 (Jess) (version=GC comma
0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 | 0010 | 00 00 01 00 11 11 11 11 7F 00 00 01 00 00 00 00 |
0020 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess 0020 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess
0030 | 1E 02 00 01 02 00 00 00 4C 00 00 00 02 0B 2D 29 | L -) 0030 | 1E 02 00 01 02 00 00 00 4C 00 00 00 02 0B 2D 29 | L -)
0040 | 2C 06 8E 03 14 02 72 06 00 00 01 00 05 03 34 67 | , r 4g 0040 | 2C 06 8E 03 14 02 72 06 00 00 01 10 05 03 34 67 | , r 4g
0050 | 02 00 00 00 4C 00 00 00 01 01 07 00 00 01 00 00 | L 0050 | 02 00 00 00 4C 00 00 00 01 01 07 00 00 01 00 00 | L
0060 | 01 00 00 00 01 00 01 00 00 00 00 00 02 00 00 00 | 0060 | 01 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0070 | 4C 00 00 00 01 02 07 00 00 00 04 00 02 00 00 00 | L 0070 | 4C 00 00 00 01 02 07 00 00 00 04 00 02 00 00 00 | L
0080 | 02 00 01 00 00 00 00 00 02 00 00 00 4C 00 00 00 | L 0080 | 02 00 01 10 00 00 00 00 02 00 00 00 4C 00 00 00 | L
0090 | 00 06 02 03 00 00 02 19 03 19 00 00 03 00 01 00 | 0090 | 00 06 02 03 00 00 02 19 03 19 00 00 03 00 01 10 |
00A0 | 00 00 00 00 02 00 00 00 4C 00 00 00 01 03 21 00 | L ! 00A0 | 00 00 00 00 02 00 00 00 4C 00 00 00 01 03 21 00 | L !
00B0 | 00 00 00 00 00 00 00 00 04 00 01 00 00 00 00 00 | 00B0 | 00 00 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00C0 | 01 00 00 00 44 00 00 00 01 03 04 00 00 00 FF FF | D 00C0 | 01 00 00 00 44 00 00 00 01 03 04 00 00 00 FF FF | D
00D0 | 00 00 00 00 05 00 01 00 00 00 00 00 01 00 05 00 | 00D0 | 00 00 00 00 05 00 01 10 00 00 00 00 01 00 05 00 |
00E0 | 44 00 00 00 01 01 03 00 00 00 00 00 00 00 00 00 | D 00E0 | 44 00 00 00 01 01 03 00 00 00 00 00 00 00 00 00 | D
00F0 | 06 00 01 00 00 00 00 00 01 00 00 00 50 00 00 00 | P 00F0 | 06 00 01 10 00 00 00 00 01 00 00 00 50 00 00 00 | P
0100 | 03 00 02 00 00 01 00 00 00 00 00 00 07 00 01 00 | 0100 | 03 00 02 00 00 01 00 00 00 00 00 00 07 00 01 10 |
0110 | 00 00 00 00 01 00 00 05 50 00 00 00 03 08 00 00 | P 0110 | 00 00 00 00 01 00 00 05 50 00 00 00 03 08 00 00 | P
0120 | 00 01 00 00 00 00 00 00 08 00 01 00 00 00 00 00 | 0120 | 00 01 00 00 00 00 00 00 08 00 01 10 00 00 00 00 |
0130 | 01 00 00 03 44 00 00 00 00 01 01 00 00 00 01 0F | D 0130 | 01 00 00 03 44 00 00 00 00 01 01 00 00 00 01 0F | D
0140 | 00 00 00 00 09 00 01 00 00 00 00 00 01 00 00 04 | 0140 | 00 00 00 00 09 00 01 10 00 00 00 00 01 00 00 04 |
0150 | 44 00 00 00 01 01 06 00 00 00 01 00 00 00 00 00 | D 0150 | 44 00 00 00 01 01 06 00 00 00 01 00 00 00 00 00 | D
0160 | 0A 00 01 00 00 00 00 00 01 00 00 02 44 00 00 00 | D 0160 | 0A 00 01 10 00 00 00 00 01 00 00 02 44 00 00 00 | D
0170 | 00 0A 01 00 00 00 02 14 00 00 00 00 0B 00 01 00 | 0170 | 00 0A 01 00 00 00 02 14 00 00 00 00 0B 00 01 10 |
0180 | 00 00 00 00 01 00 00 00 40 00 00 00 03 10 00 00 | @ 0180 | 00 00 00 00 01 00 00 00 40 00 00 00 03 10 00 00 | @
0190 | 00 02 00 00 00 00 00 00 0C 00 01 00 00 00 00 00 | 0190 | 00 02 00 00 00 00 00 00 0C 00 01 10 00 00 00 00 |
01A0 | 01 00 00 01 50 00 00 00 03 01 00 00 00 0A 00 00 | P 01A0 | 01 00 00 01 50 00 00 00 03 01 00 00 00 0A 00 00 | P
01B0 | 00 00 00 00 0D 00 01 00 00 00 00 00 01 00 00 00 | 01B0 | 00 00 00 00 0D 00 01 10 00 00 00 00 01 00 00 00 |
01C0 | 50 00 00 00 03 06 01 00 00 02 00 00 00 00 00 00 | P 01C0 | 50 00 00 00 03 06 01 00 00 02 00 00 00 00 00 00 | P
01D0 | 11 0D 01 06 00 00 00 00 01 00 00 00 50 00 00 00 | P 01D0 | 0E 00 01 10 00 00 00 00 01 00 00 00 50 00 00 00 | P
01E0 | 03 00 01 00 00 01 00 00 00 00 00 00 0F 0D 01 06 | 01E0 | 03 00 01 00 00 01 00 00 00 00 00 00 0F 00 01 10 |
01F0 | 00 00 00 00 01 00 00 00 50 00 00 00 03 06 00 00 | P 01F0 | 00 00 00 00 01 00 00 00 50 00 00 00 03 06 00 00 | P
0200 | 00 01 00 00 00 00 00 00 04 0D 01 06 00 00 00 00 | 0200 | 00 01 00 00 00 00 00 00 10 00 01 10 00 00 00 00 |
0210 | 01 00 00 00 50 00 00 00 03 02 00 00 00 00 00 00 | P 0210 | 01 00 00 00 50 00 00 00 03 02 00 00 00 00 00 00 | P
0220 | 00 00 00 00 35 01 01 06 00 00 00 00 01 00 00 00 | 5 0220 | 00 00 00 00 11 00 01 10 00 00 00 00 01 00 00 00 |
0230 | 44 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 | D 0230 | 44 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 | D
0240 | 33 01 01 06 00 00 00 00 01 00 00 00 44 00 00 00 | 3 D 0240 | 12 00 01 10 00 00 00 00 01 00 00 00 44 00 00 00 | D
0250 | 00 06 00 00 00 00 00 00 00 00 00 00 26 01 01 06 | & 0250 | 00 06 00 00 00 00 00 00 00 00 00 00 13 00 01 10 |
0260 | 00 00 00 00 01 00 00 00 44 00 00 00 00 01 00 00 | D 0260 | 00 00 00 00 01 00 00 00 44 00 00 00 00 01 00 00 | D
0270 | 00 00 00 00 00 00 00 00 24 01 01 06 00 00 00 00 | $ 0270 | 00 00 00 00 00 00 00 00 14 00 01 10 00 00 00 00 |
0280 | 01 00 00 00 44 00 00 00 01 01 00 00 00 00 00 00 | D 0280 | 01 00 00 00 44 00 00 00 01 01 00 00 00 00 00 00 | D
0290 | 01 00 00 00 D8 0C 01 06 00 00 00 00 01 00 00 00 | 0290 | 01 00 00 00 15 00 01 10 00 00 00 00 01 00 00 00 |
02A0 | 44 00 00 00 01 01 00 00 00 00 01 00 01 00 00 00 | D 02A0 | 44 00 00 00 01 01 00 00 00 00 01 00 01 00 00 00 | D
02B0 | DA 0C 01 06 00 00 00 00 01 00 00 00 50 00 00 00 | P 02B0 | 16 00 01 10 00 00 00 00 01 00 00 00 50 00 00 00 | P
02C0 | 03 00 00 00 00 03 00 00 00 00 00 00 43 01 01 06 | C 02C0 | 03 00 00 00 00 03 00 00 00 00 00 00 17 00 01 10 |
02D0 | 00 00 00 00 01 00 00 00 50 00 00 00 03 07 00 00 | P 02D0 | 00 00 00 00 01 00 00 00 50 00 00 00 03 07 00 00 | P
02E0 | 00 01 00 00 00 00 00 00 F8 0C 01 06 00 00 00 00 | 02E0 | 00 01 00 00 00 00 00 00 18 00 01 10 00 00 00 00 |
02F0 | 01 00 00 00 44 00 00 00 01 01 00 00 00 00 01 00 | D 02F0 | 01 00 00 00 44 00 00 00 01 01 00 00 00 00 01 00 | D
0300 | 01 00 00 00 FA 0C 01 06 00 00 00 00 01 00 00 00 | 0300 | 01 00 00 00 19 00 01 10 00 00 00 00 01 00 00 00 |
0310 | 44 00 00 00 00 0A 00 00 00 00 01 05 00 00 00 00 | D 0310 | 44 00 00 00 00 0A 00 00 00 00 01 05 00 00 00 00 | D
0320 | F2 0C 01 06 00 00 00 00 01 00 00 00 44 00 00 00 | D 0320 | 1A 00 01 10 00 00 00 00 01 00 00 00 44 00 00 00 | D
0330 | 00 01 00 00 00 00 00 00 00 00 00 00 DC 0C 01 06 | 0330 | 00 01 00 00 00 00 00 00 00 00 00 00 1B 00 01 10 |
0340 | 00 00 00 00 01 00 00 00 44 00 00 00 00 0A 00 00 | D 0340 | 00 00 00 00 01 00 00 00 44 00 00 00 00 0A 00 00 | D
0350 | 00 00 00 00 00 00 00 00 E2 0C 01 06 00 00 00 00 | 0350 | 00 00 00 00 00 00 00 00 1C 00 01 10 00 00 00 00 |
0360 | 01 00 00 00 44 00 00 00 00 06 00 00 00 00 00 00 | D 0360 | 01 00 00 00 44 00 00 00 00 06 00 00 00 00 00 00 | D
0370 | 00 00 00 00 02 0D 01 06 00 00 00 00 7F 00 87 00 | 0370 | 00 00 00 00 1D 00 01 10 00 00 00 00 7F 00 87 00 |
0380 | A4 00 45 00 30 00 00 01 0A 00 28 00 64 66 92 41 | E 0 ( df A 0380 | A4 00 45 00 30 00 00 01 0A 00 28 00 64 66 92 41 | E 0 ( df A
0390 | 00 00 20 41 18 00 00 00 B5 9C 00 00 E6 00 00 00 | A 0390 | 00 00 20 41 18 00 00 00 B5 9C 00 00 E6 00 00 00 | A
03A0 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess 03A0 | 4A 65 73 73 00 00 00 00 00 00 00 00 00 00 00 00 | Jess
03B0 | 00 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 | 03B0 | 00 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 |
03C0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 03C0 | 00 00 00 00 00 00 00 00 00 00 00 00 56 47 29 B8 | VG)
03D0 | 05 0B 00 02 46 00 00 00 0E 00 01 00 02 00 00 00 | F 03D0 | 05 0B 00 02 46 00 00 00 0E 00 01 00 02 00 00 00 | F
03E0 | 06 00 AD 00 15 00 FF 00 8C 11 C7 3D FA 7C 9A 35 | = | 5 03E0 | 06 00 AD 00 15 00 FF 00 8C 11 C7 3D FA 7C 9A 35 | = | 5
03F0 | 00 00 00 00 01 06 00 00 02 00 01 00 02 01 01 00 | 03F0 | 00 00 00 00 01 06 00 00 02 00 01 00 02 01 01 00 |
+10 -10
View File
@@ -263,14 +263,14 @@ I 49484 2023-05-26 16:35:14 - [Commands] Sending to C-3 (Tali) (version=PC comma
0020 | 54 00 61 00 6C 00 69 00 00 00 00 00 00 00 00 00 | T a l i 0020 | 54 00 61 00 6C 00 69 00 00 00 00 00 00 00 00 00 | T a l i
0030 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0030 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0040 | 05 00 00 01 01 00 00 00 08 00 00 00 00 06 00 00 | 0040 | 05 00 00 01 01 00 00 00 08 00 00 00 00 06 00 00 |
0050 | 00 00 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 | 0050 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0060 | 01 00 00 00 08 00 00 00 01 01 00 00 00 00 00 00 | 0060 | 01 00 00 00 08 00 00 00 01 01 00 00 00 00 00 00 |
0070 | 00 00 00 00 FF FF FF FF 00 00 00 00 01 00 00 00 | 0070 | 00 00 00 00 01 00 01 10 00 00 00 00 01 00 00 00 |
0080 | 08 00 00 00 02 00 05 00 F4 01 01 00 01 00 01 00 | 0080 | 08 00 00 00 02 00 05 00 F4 01 01 00 01 00 01 00 |
0090 | FF FF FF FF 00 00 28 00 01 00 00 00 00 00 00 00 | ( 0090 | 02 00 01 10 00 00 28 00 01 00 00 00 00 00 00 00 | (
00A0 | 03 00 00 00 00 04 00 00 00 00 00 00 FF FF FF FF | 00A0 | 03 00 00 00 00 04 00 00 00 00 00 00 03 00 01 10 |
00B0 | 00 00 00 00 01 00 00 00 00 00 00 00 03 01 00 00 | 00B0 | 00 00 00 00 01 00 00 00 00 00 00 00 03 01 00 00 |
00C0 | 00 04 00 00 00 00 00 00 FF FF FF FF 00 00 00 00 | 00C0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -1004,14 +1004,14 @@ I 49484 2023-05-26 16:36:57 - [Commands] Sending to C-3 (Tali) (version=PC comma
0020 | 54 00 61 00 6C 00 69 00 00 00 00 00 00 00 00 00 | T a l i 0020 | 54 00 61 00 6C 00 69 00 00 00 00 00 00 00 00 00 | T a l i
0030 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0030 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0040 | 05 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L 0040 | 05 00 00 01 02 00 00 00 4C 00 00 00 00 06 00 00 | L
0050 | 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 | 0050 | 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 |
0060 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L 0060 | 02 00 00 00 4C 00 00 00 01 01 00 00 00 00 00 00 | L
0070 | 00 00 00 00 01 00 01 00 00 00 00 00 02 00 00 00 | 0070 | 00 00 00 00 01 00 01 10 00 00 00 00 02 00 00 00 |
0080 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L 0080 | 4C 00 00 00 02 00 05 00 F4 01 01 00 00 00 00 00 | L
0090 | 02 00 01 00 00 00 23 00 01 00 00 00 10 00 00 00 | # 0090 | 02 00 01 10 00 00 23 00 01 00 00 00 10 00 00 00 | #
00A0 | 03 00 00 00 00 08 00 00 00 00 00 00 03 00 01 00 | 00A0 | 03 00 00 00 00 08 00 00 00 00 00 00 03 00 01 10 |
00B0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 | 00B0 | 00 00 00 00 01 00 00 00 10 00 00 00 03 01 00 00 |
00C0 | 00 04 00 00 00 00 00 00 04 00 01 00 00 00 00 00 | 00C0 | 00 04 00 00 00 00 00 00 04 00 01 10 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
+7 -7
View File
@@ -308,11 +308,11 @@ I 16496 2023-11-08 01:54:18 - [Commands] Sending to C-2 (Tali) (version=XB comma
0050 | 00 00 00 00 87 AA 3F BE 5B B1 47 B3 5A 2F 1A B0 | ? [ G Z/ 0050 | 00 00 00 00 87 AA 3F BE 5B B1 47 B3 5A 2F 1A B0 | ? [ G Z/
0060 | 00 00 00 00 54 61 6C 69 00 00 00 00 00 00 00 00 | Tali 0060 | 00 00 00 00 54 61 6C 69 00 00 00 00 00 00 00 00 | Tali
0070 | 00 00 00 00 03 00 00 01 02 00 00 00 4C 00 00 00 | L 0070 | 00 00 00 00 03 00 00 01 02 00 00 00 4C 00 00 00 | L
0080 | 02 00 05 00 F4 01 00 00 00 00 00 00 00 00 01 00 | 0080 | 02 00 05 00 F4 01 00 00 00 00 00 00 00 00 01 10 |
0090 | 12 00 00 09 02 00 00 00 4C 00 00 00 01 01 00 00 | L 0090 | 12 00 00 09 02 00 00 00 4C 00 00 00 01 01 00 00 | L
00A0 | 00 00 00 00 00 00 00 00 01 00 01 00 00 00 00 00 | 00A0 | 00 00 00 00 00 00 00 00 01 00 01 10 00 00 00 00 |
00B0 | 02 00 00 00 4C 00 00 00 00 06 00 00 00 00 00 00 | L 00B0 | 02 00 00 00 4C 00 00 00 00 06 00 00 00 00 00 00 | L
00C0 | 00 00 00 00 02 00 01 00 00 00 00 00 00 00 00 00 | 00C0 | 00 00 00 00 02 00 01 10 00 00 00 00 00 00 00 00 |
00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00D0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00E0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
@@ -1446,13 +1446,13 @@ I 16496 2023-11-08 01:56:37 - [Commands] Sending to C-2 (Tali) (version=XB comma
0050 | 00 00 00 00 87 AA 3F BE 5B B1 47 B3 5A 2F 1A B0 | ? [ G Z/ 0050 | 00 00 00 00 87 AA 3F BE 5B B1 47 B3 5A 2F 1A B0 | ? [ G Z/
0060 | 00 00 00 00 54 61 6C 69 00 00 00 00 00 00 00 00 | Tali 0060 | 00 00 00 00 54 61 6C 69 00 00 00 00 00 00 00 00 | Tali
0070 | 00 00 00 00 04 00 00 01 02 00 00 00 4C 00 00 00 | L 0070 | 00 00 00 00 04 00 00 01 02 00 00 00 4C 00 00 00 | L
0080 | 02 00 05 00 F4 01 00 00 00 00 00 00 00 00 01 00 | 0080 | 02 00 05 00 F4 01 00 00 00 00 00 00 00 00 01 10 |
0090 | 12 00 00 09 02 00 00 00 4C 00 00 00 01 01 00 00 | L 0090 | 12 00 00 09 02 00 00 00 4C 00 00 00 01 01 00 00 | L
00A0 | 00 00 00 00 00 00 00 00 01 00 01 00 00 00 00 00 | 00A0 | 00 00 00 00 00 00 00 00 01 00 01 10 00 00 00 00 |
00B0 | 02 00 00 00 4C 00 00 00 00 06 00 00 00 00 00 00 | L 00B0 | 02 00 00 00 4C 00 00 00 00 06 00 00 00 00 00 00 | L
00C0 | 00 00 00 00 02 00 01 00 00 00 00 00 01 00 00 00 | 00C0 | 00 00 00 00 02 00 01 10 00 00 00 00 01 00 00 00 |
00D0 | 50 00 00 00 03 00 00 00 00 01 00 00 00 00 00 00 | P 00D0 | 50 00 00 00 03 00 00 00 00 01 00 00 00 00 00 00 | P
00E0 | 7B 01 01 06 00 00 00 00 00 00 00 00 00 00 00 00 | { 00E0 | 03 00 01 10 00 00 00 00 00 00 00 00 00 00 00 00 |
00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 00F0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0100 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0100 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |
0110 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | 0110 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |