fix game menu entry flags on v1/v2
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+4
-1
@@ -1257,7 +1257,10 @@ void send_game_menu_t(
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if (l->is_ep3()) {
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e.flags = (l->password.empty() ? 0 : 2) | (l->check_flag(Lobby::Flag::BATTLE_IN_PROGRESS) ? 4 : 0);
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} else {
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e.flags = ((episode_num << 6) | (l->password.empty() ? 0 : 2));
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e.flags = (l->password.empty() ? 0 : 2);
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if ((c->version() != GameVersion::DC) && (c->version() != GameVersion::PC)) {
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e.flags |= (episode_num << 6);
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}
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switch (l->mode) {
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case GameMode::NORMAL:
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break;
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