fix game menu entry flags on v1/v2

This commit is contained in:
Martin Michelsen
2023-11-16 23:37:33 -08:00
parent 2f99a3760a
commit d316d2e260
+4 -1
View File
@@ -1257,7 +1257,10 @@ void send_game_menu_t(
if (l->is_ep3()) {
e.flags = (l->password.empty() ? 0 : 2) | (l->check_flag(Lobby::Flag::BATTLE_IN_PROGRESS) ? 4 : 0);
} else {
e.flags = ((episode_num << 6) | (l->password.empty() ? 0 : 2));
e.flags = (l->password.empty() ? 0 : 2);
if ((c->version() != GameVersion::DC) && (c->version() != GameVersion::PC)) {
e.flags |= (episode_num << 6);
}
switch (l->mode) {
case GameMode::NORMAL:
break;