fix battle level up on BB
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@@ -5231,7 +5231,7 @@ struct G_UpdateEntityStat_6x9A {
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// Used in battle mode if the rules specify that techniques should level up upon character death.
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struct G_LevelUpAllTechniques_6x9B {
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G_UnusedHeader header;
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G_ClientIDHeader header;
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uint8_t num_levels = 0;
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parray<uint8_t, 3> unused;
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} __packed_ws__(G_LevelUpAllTechniques_6x9B, 8);
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