handle inventory extension data properly

This commit is contained in:
Martin Michelsen
2023-10-07 18:17:54 -07:00
parent 9fd90ee324
commit d5cc91a9bf
15 changed files with 309 additions and 290 deletions
+1 -1
View File
@@ -73,7 +73,7 @@ public:
// A null handler in here means to forward the response to the remote server
std::deque<std::function<void(uint32_t return_value, uint32_t checksum)>> function_call_return_handler_queue;
G_SwitchStateChanged_6x05 last_switch_enabled_command;
PlayerInventoryItem next_drop_item;
ItemData next_drop_item;
uint32_t next_item_id;
struct LobbyPlayer {