add ItemRT.afs decoder

This commit is contained in:
Martin Michelsen
2023-10-16 21:14:38 -07:00
parent ba09188b82
commit d66c1f5de9
6 changed files with 185 additions and 6 deletions
+41 -1
View File
@@ -88,13 +88,53 @@ uint16_t RareItemSet::key_for_params(GameMode mode, Episode episode, uint8_t dif
return key;
}
AFSRareItemSet::AFSRareItemSet(shared_ptr<const string> data)
: afs(data) {
const array<GameMode, 4> modes = {GameMode::NORMAL, GameMode::BATTLE, GameMode::CHALLENGE, GameMode::SOLO};
for (GameMode mode : modes) {
for (size_t difficulty = 0; difficulty < 4; difficulty++) {
for (size_t section_id = 0; section_id < 10; section_id++) {
try {
size_t index = difficulty * 10 + section_id;
auto entry = this->afs.get(index);
if (entry.second < sizeof(Table)) {
throw runtime_error(string_printf("table %zu is too small", index));
}
this->tables.emplace(
this->key_for_params(mode, Episode::EP1, difficulty, section_id),
reinterpret_cast<const Table*>(entry.first));
} catch (const out_of_range&) {
}
}
}
}
}
std::vector<RareItemSet::ExpandedDrop> AFSRareItemSet::get_enemy_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const {
try {
return this->tables.at(this->key_for_params(mode, episode, difficulty, secid))->get_enemy_specs(rt_index);
} catch (const out_of_range&) {
return {};
}
}
std::vector<RareItemSet::ExpandedDrop> AFSRareItemSet::get_box_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const {
try {
return this->tables.at(this->key_for_params(mode, episode, difficulty, secid))->get_box_specs(area);
} catch (const out_of_range&) {
return {};
}
}
GSLRareItemSet::GSLRareItemSet(shared_ptr<const string> data, bool is_big_endian)
: gsl(data, is_big_endian) {
const array<Episode, 2> episodes = {Episode::EP1, Episode::EP2};
const array<GameMode, 4> modes = {GameMode::NORMAL, GameMode::BATTLE, GameMode::CHALLENGE, GameMode::SOLO};
for (GameMode mode : modes) {
for (Episode episode : episodes) {
for (size_t difficulty = 0; difficulty < 3; difficulty++) {
for (size_t difficulty = 0; difficulty < 4; difficulty++) {
for (size_t section_id = 0; section_id < 10; section_id++) {
string filename = string_printf("ItemRT%s%s%c%1zu.rel",
((mode == GameMode::CHALLENGE) ? "c" : ""),