add EXP multipliers
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@@ -3417,6 +3417,9 @@ static void on_6F(shared_ptr<ServerState> s, shared_ptr<Client> c,
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c->flags &= (~Client::Flag::LOADING);
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send_resume_game(l, c);
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if (l->version == GameVersion::BB) {
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send_set_exp_multiplier(l);
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}
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send_server_time(c);
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// Only get player info again on BB, since on other versions the returned info
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// only includes items that would be saved if the client disconnects
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