add EXP multipliers
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+11
-1
@@ -2082,13 +2082,23 @@ void send_give_experience(shared_ptr<Lobby> l, shared_ptr<Client> c,
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if (c->version() != GameVersion::BB) {
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throw logic_error("6xBF can only be sent to BB clients");
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}
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uint16_t client_id = c->lobby_client_id;
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G_GiveExperience_BB_6xBF cmd = {
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{0xBF, sizeof(G_GiveExperience_BB_6xBF) / 4, client_id}, amount};
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send_command_t(l, 0x60, 0x00, cmd);
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}
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void send_set_exp_multiplier(std::shared_ptr<Lobby> l) {
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if (l->version != GameVersion::BB) {
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throw logic_error("6xDD can only be sent to BB clients");
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}
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if (!l->is_game()) {
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throw logic_error("6xDD can only be sent in games (not in lobbies)");
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}
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G_SetEXPMultiplier_BB_6xDD cmd = {{0xBF, sizeof(G_SetEXPMultiplier_BB_6xDD) / 4, l->exp_multiplier}};
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send_command_t(l, 0x60, 0x00, cmd);
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}
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void send_rare_enemy_index_list(shared_ptr<Client> c, const vector<size_t>& indexes) {
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S_RareMonsterList_BB_DE cmd;
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if (indexes.size() > cmd.enemy_ids.size()) {
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