add EXP multipliers
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@@ -322,6 +322,7 @@ void send_shop(std::shared_ptr<Client> c, uint8_t shop_type);
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void send_level_up(std::shared_ptr<Lobby> l, std::shared_ptr<Client> c);
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void send_give_experience(std::shared_ptr<Lobby> l, std::shared_ptr<Client> c,
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uint32_t amount);
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void send_set_exp_multiplier(std::shared_ptr<Lobby> l);
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void send_rare_enemy_index_list(std::shared_ptr<Client> c, const std::vector<size_t>& indexes);
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void send_ep3_card_list_update(
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std::shared_ptr<ServerState> s, std::shared_ptr<Client> c);
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