fix Momoka item exchange via menu object

This commit is contained in:
Martin Michelsen
2025-12-25 22:19:54 -08:00
parent 4b43333ce9
commit d79d551c68
3 changed files with 38 additions and 21 deletions
+6 -2
View File
@@ -812,8 +812,12 @@ struct SC_GameGuardCheck_BB_0022 {
// used in the case described above; there are no other conditions that cause it to be sent.
// 23 (S->C): Momoka Item Exchange result (BB)
// Sent in response to a 6xD9 command from the client. header.flag indicates if an item was exchanged: 0 means success,
// 1 means failure. This command is not valid on BB Trial Edition.
// Sent in response to a 6xD9 command from the client. This command is not valid on BB Trial Edition. header.flag
// indicates the result code:
// 0 = success
// 1 = currency item not found
// 2 = inventory is full
// Anything else = generic failure
// 24 (S->C): Secret Lottery Ticket exchange result (BB)
// Sent in response to a 6xDE command from the client. The client sets 8 sequential quest registers, starting with