load non-v4 level tables
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+3
-2
@@ -1299,8 +1299,9 @@ static void server_command_edit(shared_ptr<Client> c, const std::string& args) {
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p->disp.stats.experience = stoul(tokens.at(1));
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} else if (tokens.at(0) == "level" && cheats_allowed) {
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uint32_t level = stoul(tokens.at(1)) - 1;
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s->level_table->reset_to_base(p->disp.stats, p->disp.visual.char_class);
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s->level_table->advance_to_level(p->disp.stats, level, p->disp.visual.char_class);
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auto level_table = s->level_table(c->version());
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level_table->reset_to_base(p->disp.stats, p->disp.visual.char_class);
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level_table->advance_to_level(p->disp.stats, level, p->disp.visual.char_class);
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} else if (tokens.at(0) == "namecolor") {
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uint32_t new_color;
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sscanf(tokens.at(1).c_str(), "%8X", &new_color);
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