fix issue that caused v3 players to be temporarily invisible to v2 players after joining

This commit is contained in:
Martin Michelsen
2025-01-04 18:59:15 -08:00
parent 149e746e3a
commit d833727074
4 changed files with 53 additions and 15 deletions
+2 -1
View File
@@ -5643,7 +5643,8 @@ struct G_SetLobbyChairState_6xAE {
le_uint16_t unknown_a1 = 0;
le_uint16_t unused = 0;
// This field contains the flags field on the sender's TObjPlayer object.
// Only the bits 5C000000 are used by the receiver.
// If the bit 04000000 is set in this field, then (flags & 1C000000) is or'ed
// into the TObjPlayer's flags field. All other bits are ignored.
le_uint32_t flags = 0;
le_float unknown_a4 = 0;
} __packed_ws__(G_SetLobbyChairState_6xAE, 0x10);