fix issue that caused v3 players to be temporarily invisible to v2 players after joining
This commit is contained in:
@@ -5643,7 +5643,8 @@ struct G_SetLobbyChairState_6xAE {
|
||||
le_uint16_t unknown_a1 = 0;
|
||||
le_uint16_t unused = 0;
|
||||
// This field contains the flags field on the sender's TObjPlayer object.
|
||||
// Only the bits 5C000000 are used by the receiver.
|
||||
// If the bit 04000000 is set in this field, then (flags & 1C000000) is or'ed
|
||||
// into the TObjPlayer's flags field. All other bits are ignored.
|
||||
le_uint32_t flags = 0;
|
||||
le_float unknown_a4 = 0;
|
||||
} __packed_ws__(G_SetLobbyChairState_6xAE, 0x10);
|
||||
|
||||
Reference in New Issue
Block a user