add patch downloader
This commit is contained in:
@@ -190,17 +190,17 @@ struct S_OpenFile_Patch_06 {
|
||||
|
||||
// 07 (S->C): Write file
|
||||
// The client's handler table says this command's maximum size is 0x6010
|
||||
// including the header, but the only servers I've seen use this command limit
|
||||
// chunks to 0x4010 (including the header). Unlike the game server's 13 and A7
|
||||
// commands, the chunks do not need to be the same size - the game opens the
|
||||
// file with the "a+b" mode each time it is written, so the new data is always
|
||||
// appended to the end.
|
||||
// including the header, but the command may be shorter if the server chooses
|
||||
// to use a shorter chunk size. Unlike the game server's 13 and A7 commands,
|
||||
// the chunks do not need to be the same size - the game opens the file with
|
||||
// the "a+b" mode each time it is written, so the new data is always appended
|
||||
// to the end.
|
||||
|
||||
struct S_WriteFileHeader_Patch_07 {
|
||||
le_uint32_t chunk_index = 0;
|
||||
le_uint32_t chunk_checksum = 0; // CRC32 of the following chunk data
|
||||
le_uint32_t chunk_size = 0;
|
||||
// The chunk data immediately follows here
|
||||
// The chunk's data immediately follows here
|
||||
} __packed_ws__(S_WriteFileHeader_Patch_07, 0x0C);
|
||||
|
||||
// 08 (S->C): Close current file
|
||||
@@ -240,8 +240,8 @@ struct S_FileChecksumRequest_Patch_0C {
|
||||
|
||||
struct C_FileInformation_Patch_0F {
|
||||
le_uint32_t request_id = 0; // Matches request_id from an earlier 0C command
|
||||
le_uint32_t checksum = 0; // CRC32 of the file's data
|
||||
le_uint32_t size = 0;
|
||||
le_uint32_t checksum = 0; // CRC32 of the file's data (0 if file not found)
|
||||
le_uint32_t size = 0; // 0 if file not found
|
||||
} __packed_ws__(C_FileInformation_Patch_0F, 0x0C);
|
||||
|
||||
// 10 (C->S): End of file information command list
|
||||
|
||||
Reference in New Issue
Block a user