refine quest opcode notes
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@@ -4542,7 +4542,7 @@ struct G_ShieldAttack_6x4A {
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struct G_HitByEnemy_6x4B_6x4C {
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G_ClientIDHeader header;
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le_uint16_t angle = 0;
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le_uint16_t damage = 0;
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le_uint16_t current_hp = 0;
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le_float x_velocity = 0.0f;
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le_float z_velocity = 0.0f;
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} __packed_ws__(G_HitByEnemy_6x4B_6x4C, 0x10);
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