move color encoding functions to GVMEncoder header
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@@ -8,22 +8,6 @@
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using namespace std;
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static uint16_t encode_rgb565(uint8_t r, uint8_t g, uint8_t b) {
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return ((r << 8) & 0xF800) | ((g << 3) & 0x07E0) | ((b >> 3) & 0x001F);
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}
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static uint16_t encode_rgb5a3(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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if ((a & 0xE0) == 0xE0) {
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return 0x8000 | ((r << 7) & 0x7C00) | ((g << 2) & 0x03E0) | ((b >> 3) & 0x001F);
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} else {
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return ((a << 7) & 0x7000) | ((r << 4) & 0x0F00) | (g & 0x00F0) | ((b >> 4) & 0x000F);
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}
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}
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static uint32_t encode_argb8888(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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return (a << 24) | (r << 16) | (g << 8) | b;
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}
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struct GVMFileEntry {
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be_uint16_t file_num;
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pstring<TextEncoding::ASCII, 0x1C> name;
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