support joinable quests on all versions
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@@ -1051,6 +1051,7 @@ static void server_command_playrec(shared_ptr<Client> c, const std::string& args
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}
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s->change_client_lobby(c, game);
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c->config.set_flag(Client::Flag::LOADING);
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c->log.info("LOADING flag set");
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}
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} else {
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send_text_message(c, "$C4This command cannot\nbe used in a game");
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