support joinable quests on all versions
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@@ -4974,11 +4974,11 @@ struct G_SyncPlayerDispAndInventory_BB_6x70 {
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/* 04C8 */
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} __packed_ws__(G_SyncPlayerDispAndInventory_BB_6x70, 0x4C0);
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// 6x71: Unknown (used while loading into game)
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// 6x71: Unblock game join (used while loading into game)
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struct G_Unknown_6x71 {
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struct G_UnblockGameJoin_6x71 {
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G_UnusedHeader header;
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} __packed_ws__(G_Unknown_6x71, 4);
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} __packed_ws__(G_UnblockGameJoin_6x71, 4);
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// 6x72: Player done loading into game
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