Forward in-game proxy command 1D
This commit is contained in:
@@ -74,7 +74,14 @@ static asio::awaitable<HandlerResult> C_1D(shared_ptr<Client> c, Channel::Messag
|
|||||||
c->ping_start_time = 0;
|
c->ping_start_time = 0;
|
||||||
double ping_ms = static_cast<double>(ping_usecs) / 1000.0;
|
double ping_ms = static_cast<double>(ping_usecs) / 1000.0;
|
||||||
send_text_message_fmt(c->channel, "To proxy: {:g}ms", ping_ms);
|
send_text_message_fmt(c->channel, "To proxy: {:g}ms", ping_ms);
|
||||||
|
co_return HandlerResult::SUPPRESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (c->proxy_session->is_in_game) {
|
||||||
|
c->log.info_f("Forwarding in-game command 1D through proxy");
|
||||||
|
co_return HandlerResult::FORWARD;
|
||||||
|
}
|
||||||
|
|
||||||
co_return HandlerResult::SUPPRESS;
|
co_return HandlerResult::SUPPRESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user