refactor GameVersion and QuestScriptVersion into a single enum

This commit is contained in:
Martin Michelsen
2023-11-24 23:33:57 -08:00
parent 9097abf307
commit de4cb26c34
64 changed files with 3608 additions and 3431 deletions
+1 -1
View File
@@ -112,7 +112,7 @@ public:
this->send(&cmd, cmd.header.size * 4);
}
void send(const void* data, size_t size) const;
void send_commands_for_joining_spectator(Channel& ch, bool is_trial) const;
void send_commands_for_joining_spectator(Channel& ch) const;
void force_battle_result(uint8_t surrendered_client_id, bool set_winner);
void force_destroy_field_character(uint8_t client_id, size_t set_index);