refactor GameVersion and QuestScriptVersion into a single enum
This commit is contained in:
+128
-76
@@ -17,40 +17,54 @@ PSOCommandHeader::PSOCommandHeader() {
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this->bb.flag = 0;
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}
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uint16_t PSOCommandHeader::command(GameVersion version) const {
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uint16_t PSOCommandHeader::command(Version version) const {
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switch (version) {
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case GameVersion::DC:
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return this->dc.command;
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case GameVersion::GC:
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return this->gc.command;
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case GameVersion::XB:
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return this->xb.command;
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case GameVersion::PC:
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case GameVersion::PATCH:
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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case Version::PC_V2:
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return this->pc.command;
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case GameVersion::BB:
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case Version::DC_NTE:
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case Version::DC_V1_12_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2:
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return this->dc.command;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_TRIAL_EDITION:
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case Version::GC_EP3:
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return this->gc.command;
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case Version::XB_V3:
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return this->xb.command;
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case Version::BB_V4:
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return this->bb.command;
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default:
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throw logic_error("unknown game version");
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}
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}
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void PSOCommandHeader::set_command(GameVersion version, uint16_t command) {
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void PSOCommandHeader::set_command(Version version, uint16_t command) {
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switch (version) {
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case GameVersion::DC:
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this->dc.command = command;
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break;
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case GameVersion::GC:
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this->gc.command = command;
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break;
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case GameVersion::XB:
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this->xb.command = command;
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break;
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case GameVersion::PC:
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case GameVersion::PATCH:
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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case Version::PC_V2:
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this->pc.command = command;
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break;
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case GameVersion::BB:
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case Version::DC_NTE:
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case Version::DC_V1_12_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2:
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this->dc.command = command;
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break;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_TRIAL_EDITION:
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case Version::GC_EP3:
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this->gc.command = command;
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break;
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case Version::XB_V3:
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this->xb.command = command;
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break;
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case Version::BB_V4:
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this->bb.command = command;
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break;
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default:
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@@ -58,40 +72,54 @@ void PSOCommandHeader::set_command(GameVersion version, uint16_t command) {
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}
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}
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uint16_t PSOCommandHeader::size(GameVersion version) const {
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uint16_t PSOCommandHeader::size(Version version) const {
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switch (version) {
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case GameVersion::DC:
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return this->dc.size;
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case GameVersion::GC:
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return this->gc.size;
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case GameVersion::XB:
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return this->xb.size;
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case GameVersion::PC:
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case GameVersion::PATCH:
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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case Version::PC_V2:
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return this->pc.size;
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case GameVersion::BB:
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case Version::DC_NTE:
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case Version::DC_V1_12_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2:
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return this->dc.size;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_TRIAL_EDITION:
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case Version::GC_EP3:
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return this->gc.size;
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case Version::XB_V3:
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return this->xb.size;
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case Version::BB_V4:
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return this->bb.size;
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default:
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throw logic_error("unknown game version");
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}
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}
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void PSOCommandHeader::set_size(GameVersion version, uint32_t size) {
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void PSOCommandHeader::set_size(Version version, uint32_t size) {
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switch (version) {
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case GameVersion::DC:
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this->dc.size = size;
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break;
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case GameVersion::GC:
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this->gc.size = size;
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break;
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case GameVersion::XB:
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this->xb.size = size;
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break;
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case GameVersion::PC:
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case GameVersion::PATCH:
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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case Version::PC_V2:
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this->pc.size = size;
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break;
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case GameVersion::BB:
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case Version::DC_NTE:
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case Version::DC_V1_12_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2:
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this->dc.size = size;
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break;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_TRIAL_EDITION:
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case Version::GC_EP3:
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this->gc.size = size;
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break;
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case Version::XB_V3:
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this->xb.size = size;
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break;
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case Version::BB_V4:
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this->bb.size = size;
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break;
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default:
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@@ -99,40 +127,54 @@ void PSOCommandHeader::set_size(GameVersion version, uint32_t size) {
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}
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}
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uint32_t PSOCommandHeader::flag(GameVersion version) const {
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uint32_t PSOCommandHeader::flag(Version version) const {
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switch (version) {
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case GameVersion::DC:
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return this->dc.flag;
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case GameVersion::GC:
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return this->gc.flag;
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case GameVersion::XB:
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return this->xb.flag;
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case GameVersion::PC:
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case GameVersion::PATCH:
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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case Version::PC_V2:
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return this->pc.flag;
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case GameVersion::BB:
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case Version::DC_NTE:
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case Version::DC_V1_12_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2:
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return this->dc.flag;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_TRIAL_EDITION:
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case Version::GC_EP3:
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return this->gc.flag;
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case Version::XB_V3:
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return this->xb.flag;
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case Version::BB_V4:
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return this->bb.flag;
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default:
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throw logic_error("unknown game version");
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}
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}
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void PSOCommandHeader::set_flag(GameVersion version, uint32_t flag) {
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void PSOCommandHeader::set_flag(Version version, uint32_t flag) {
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switch (version) {
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case GameVersion::DC:
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this->dc.flag = flag;
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break;
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case GameVersion::GC:
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this->gc.flag = flag;
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break;
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case GameVersion::XB:
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this->xb.flag = flag;
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break;
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case GameVersion::PC:
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case GameVersion::PATCH:
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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case Version::PC_V2:
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this->pc.flag = flag;
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break;
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case GameVersion::BB:
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case Version::DC_NTE:
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case Version::DC_V1_12_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2:
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this->dc.flag = flag;
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break;
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_TRIAL_EDITION:
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case Version::GC_EP3:
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this->gc.flag = flag;
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break;
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case Version::XB_V3:
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this->xb.flag = flag;
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break;
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case Version::BB_V4:
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this->bb.flag = flag;
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break;
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default:
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@@ -157,16 +199,22 @@ void check_size_v(size_t size, size_t min_size, size_t max_size) {
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}
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std::string prepend_command_header(
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GameVersion version,
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Version version,
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bool encryption_enabled,
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uint16_t cmd,
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uint32_t flag,
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const std::string& data) {
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StringWriter ret;
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switch (version) {
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case GameVersion::DC:
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case GameVersion::GC:
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case GameVersion::XB: {
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case Version::DC_NTE:
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case Version::DC_V1_12_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2:
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_TRIAL_EDITION:
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case Version::GC_EP3:
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case Version::XB_V3: {
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PSOCommandHeaderDCV3 header;
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if (encryption_enabled) {
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header.size = (sizeof(header) + data.size() + 3) & ~3;
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@@ -178,8 +226,10 @@ std::string prepend_command_header(
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ret.put(header);
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break;
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}
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case GameVersion::PC:
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case GameVersion::PATCH: {
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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case Version::PC_V2: {
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PSOCommandHeaderPC header;
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if (encryption_enabled) {
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header.size = (sizeof(header) + data.size() + 3) & ~3;
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@@ -191,7 +241,8 @@ std::string prepend_command_header(
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ret.put(header);
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break;
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}
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case GameVersion::BB: {
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case Version::BB_V4: {
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PSOCommandHeaderBB header;
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if (encryption_enabled) {
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header.size = (sizeof(header) + data.size() + 3) & ~3;
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@@ -203,6 +254,7 @@ std::string prepend_command_header(
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ret.put(header);
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break;
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}
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default:
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throw logic_error("unimplemented game version in prepend_command_header");
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}
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