refactor GameVersion and QuestScriptVersion into a single enum
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@@ -53,12 +53,12 @@ private:
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struct Client {
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uint64_t id;
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uint16_t port;
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GameVersion version;
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Version version;
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Channel channel;
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std::deque<std::shared_ptr<Event>> receive_events;
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std::shared_ptr<Event> disconnect_event;
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Client(ReplaySession* session, uint64_t id, uint16_t port, GameVersion version);
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Client(ReplaySession* session, uint64_t id, uint16_t port, Version version);
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std::string str() const;
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};
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