refactor GameVersion and QuestScriptVersion into a single enum
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+1
-2
@@ -187,8 +187,7 @@ void send_text_message(std::shared_ptr<Lobby> l, const std::string& text);
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void send_text_message(std::shared_ptr<ServerState> s, const std::string& text);
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std::string prepare_chat_data(
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GameVersion version,
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bool is_nte,
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Version version,
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uint8_t language,
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uint8_t from_client_id,
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const std::string& from_name,
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